Shadowspear and more!

Well folks, it’s taken me a few days to digest all of the amazing stuff that we’ve currently got coming our way from GW with the second phase of the Vigilus campaign – and just when I thought I was over it, we get the preview for the big man himself! I mean, what a time to be alive!

First of all, the Shadowspear box itself looks really good. I was initially a huge fan, but my enthusiasm had waned a little bit, but now that we’ve seen these new miniatures in all of their glory, I feel very much like I need them in my life. Most of them. Well, probably all of them. I’m currently planning to split a set, and get myself the Chaos half as a decent start to a Heretic Astartes army and beef up my Cultist force idea from back in December, but then I also want that Primaris Vanguard Librarian. And possibly the ten man squad, whatever they’re called. Infiltrators? They look like beefier Reivers, somehow, and I like them!

I was listening to the latest episode of Vox Cast last night, with the legend that is Jes Goodwin talking about the contents of the box as a whole, and now I feel like I want to seriously make a Primaris Space Marines army! Gah!

So the new box looks amazing, and I’m really looking forward to getting my hands on some of these models and getting them painted up. I’ve not really had any kind of thoughts as to a specific legion just yet, though I had entertained the idea of going “generic Renegade” and coming up with my own fluff, maybe, so I think that might be an interesting way to do it. We’ll see. I can’t wait to get that Master of Possession, at any rate!

I will likely pick up some Vanguard Primaris as well, maybe getting the Librarian off ebay and then seeing what else I can get in the fullness of time.

As if the new stuff in this box wasn’t enough, we also have the delights of the Warmaster himself coming in glorious plastic very soon, as well!

The model is insanely good, and I really like how they have clearly taken the original model as a jumping-off point. The amount of detail is just right, I think – so many of the new minis coming from Nottingham have been a little too busy, and it can make it difficult to really know where to begin with such things. But Abbadon looks just right, in my view – the baroque armour is definitely there, but it has enough breathing room that it can be interesting to look at, but not overwhelming. It should look fantastic as a centrepiece for my Chaos army idea, anyway, and definitely will form a nice counterpart to the Space Marine army idea I had way back in December, with Marneus Calgar forming a lynchpin of Ultramarines successors.

It looks like Abbadon will come at the head of the second wave of Vigilus storyline, as the second book in the campaign has also been previewed, and it doesn’t sound like it’s going to end well! I was very impressed with the first book, so I hope we see a similar sort of tome in the second one, with a lot of interesting rules and stuff to enjoy. We’re promised new rules, detachments and data sheets, alongside more new models, including what looks like a possible new Dark Apostle (just when I’ve gone and bought the finecast one!) and a new Havocs kit, which should be good if this chap is anything to go by:

I can’t really say I’ve always wanted a Chaos army, though whenever I’ve played Warhammer card games, I have invariably gravitated towards the Ruinous Powers, so I suppose it was inevitable! It should be good to get a small force of these guys, at any rate, so I’m looking forward to seeing what else we’ll be getting in this release window (Traitor Guard, please!)

All in all, there are some extremely exciting times ahead!

War Zone Vigilus: Vigilus Defiant

Hey everybody!
Having already taken a look at the opening stages of the Vigilus campaign in last week’s blog, I thought I’d come back to you all today with some of my garbled thoughts on the first campaign book in what promises to be an exceptional series: Vigilus Defiant.

Imperium Nihilus: Vigilus Defiant

This is book one in a two-part series, Vigilus Defiant feels a whole lot like the classic sort of RPG sourcebook to use in a campaign, rather than some of the campaign books of yore. First of all, let’s have a look at how the book breaks down: 115 pages of background and fluff for the Vigilus campaign, bringing things up to date from the two battle-box releases to the point where the Space Marine coalition is poised to go up against the Black Legion, Genestealer Cults and Ork Speedwaaagh; 50 pages of narrative play rules, featuring twelve new missions to play and the rules for linking them to form a campaign (six Crucible of War and six Echoes of War missions) and rules for battlegrounds, including specific battlezones that replicate locations on the planet; and finally, 35 pages of new rules, including the rules for the new models released alongside the new book, as well as 22 “specialist detachments”, which is where I want to go first.

These specialist detachments have been likened to the various detachments we had during 7th edition, such as the infamous Necron Decurion detachment. In case you’re unfamiliar, 7th edition Codexes featured a number of detachments alongside the datasheets, which kinda functioned as suggested armies. There were usually a couple of smaller scale detachments, then there would also be one army-scale one that was quite often made up of the entire range (or as much of it as was sensible, in the case of armies like Space Marines). You gained wonderful bonuses to your army if you included every single unit specified – but that detachment literally was your army. For example, a fully kitted-out Dark Eldar list that followed the Kabalite Raiding Party detachment cost 2055 points, giving you no room to manoeuvre if you wanted to include anything else. Furthermore, it would force you to take units you might not want to take, but the worst part of such detachments was that you invariably saw the same army being played by all. Especially, the Necron Decurion!

Specialist Detachments are nothing like this. You start off with your army as you’ve been building it for a game regardless. You then look at how that army has been structured, in terms of the variety of detachments you may have included in it (battalions, outriders, etc). You can then pick one of those detachments to become the Specialist Detachment, paying 1 command point for the privilege. This action actually does nothing by itself, it just adds a further keyword to each datasheet for the models in that detachment.

I’ve been working on a Space Marines list for the past few days, so I think it might be easiest if I use that to show you what I mean!

I’ve built a 1000-point list, basically to showcase the new Marneus Calgar model among an all-Primaris force from among the models I have currently. It isn’t incredibly points-efficient, mainly because I’m forcing in some models simply because I have them, and I haven’t got enough troops (at least, I don’t think so) to create a battalion yet. Anyway! The list is as follows:

Primaris Space Marines list

This is one Patrol detachment, and one Vanguard detachment. So I get 4 command points, which isn’t particularly fabulous, but I’m working within the limits of what I have. I can use one of those command points to give all of the units within one detachment the Indomitus Crusaders keyword, which is fine, but doesn’t do anything else. However, I’ve unlocked a new warlord trait for the army, Grey Shield, which can give a unit from the same detachment as my warlord an additional Chapter Tactic until the start of my next turn. That feels a bit wrong to me, so I don’t want to go along with that one. But I also gain access to two new Relics: Reliquary of Gathalamor (which affects enemy Psykers within range of the bearer) and Standard of the Ultima Founding, which I can use on the Primaris Ancient to give a once-per-battle effect of allowing infantry within 6″ to re-roll hit and wound rolls of 1. That’s a useful one, as my plan for the army is a sort of gunline thing that makes use of as many aura abilities as I can generate. The Ancient’s new ability is in effect until the bearer next makes a move, so I assume it will stay in effect so long as I don’t move him.

There are, additionally, five unique stratagems that I can use on these chaps now that they have the Indomitus Crusaders keyword. Three of them are dependent on a fourth having been used – for 1 command point, I can upgrade one Intercessor squad from the detachment to be Veteran Intercessors. If I don’t use this one at all in the battle, then I actually only get one unique stratagem.

Hopefully, then, you’re seeing the point that these Specialist Detachments are not likely to be particularly game-breaking for the time being. They are really quite command point heavy, and most armies that are built to maximise command points are, I imagine, built with a number of stratagems already in mind. If you’re now faced with yet more choice for your points, are you likely to forego spending on those pre-determined stratagems to sink a few of them into one of these detachments? You’re pretty much committing to at least 2-3 command points for this – you have to pay 1 to unlock the keyword, which you would only do if you wanted to use at least one other stratagem that the detachment would give you access to.

I feel like these things are primarily going to be used by players who like a more fluffy or wide-ranging kind of game. The more competitive players will most likely stick to their codex, with perhaps one or two who are keen to exploit the warlord traits or relics that also come with the detachment. Importantly, you also have the option (for another command point) to give a non-warlord the warlord trait from the detachment, once you’ve made the initial investment. Interesting.

At any rate, the much more exciting part of this new book, for me, is the wealth of narrative content it contains. I’ve already rhapsodised quite a lot about similar content we have just seen in Chapter Approved, and to get more of it so soon is quite magnificent, I have to say! It’s enough to keep games really fresh for a long time to come, I’m sure.

I’m deeply impressed with the lore contained within these pages – not only do we get the whole story of Vigilus and the factions thereon, but we get a really in-depth look, which is what gives it the feel of an RPG sourcebook. There are pages of details on each of the hive-sprawls across the world, as well as rules for you to create games that take place in each one. It’s an incredibly detailed book, the like of which I don’t think we’ve seen before for 40k (or at least, not for a long time). While I’m hesitant to say I want more of this, as I don’t want any future campaign books to feel like they’re carbon copies of this, I do like what they’ve done here, so I would like to see a similar approach in the future!!

What’s Next?
We’re due to get a second book at some point, as stated in the introduction to this volume, and my guess would be that it will come around March to tie-in with the whole 80-day countdown we’re on for Vigilus to fall to Chaos. The new Black Legion character Haarken Worldclaimer has already planted his spear in the world, and decreed that Vigilus will be in the hands of the Warmaster within 80 days and nights. If that isn’t a huge telegraphing of the fact Abaddon is going to feature very soon, then I don’t know what is! Of course, it’s unclear as to whether we’ll be getting a new model for the Warmaster: he definitely needs it, for sure, and I think it would be a nice parallel with Calgar here for us to have Abaddon come out alongside book two, perhaps with a new Space Marines model, either a new hero or a re-imagined hero of yore.

Haarken Worldclaimer is a very nice model, for sure, but I don’t think we can have a situation where we’ve got the Chapter Master of the Ultramarines leading the forces of “good”, but just the Herald of the Apocalypse on the opposing side of the field. I believe March will be seeing the release of those Chaos models from Blackstone Fortress as a separate range, but I’d also hate it if the new Chaos bad guy were to be Obsidius Mallex. We need Abaddon, for the Emperor’s Sake!

I think the only thing that’s putting me off thinking we’re guaranteed the new model next is that he really should have showed up during the Fall of Cadia storyline, but we didn’t get anything. If we’re having a new Black Legion release in March, then I think the time would be even more perfect to bring out a re-imagined Abaddon. It’s got to happen!

The future
But that’s all just for Vigilus #2. What about the future of the 40k line once we’ve got the final codex out there? I keep reading that Genestealer Cults will be coming at the end of January, at which point we’ll have seen all of the existing 7th edition Codexes be updated for 8th edition. There are still model lines such as the Inquisition that don’t have a book, though they are in a peculiar place and I don’t think they’ll have anything specifically for them without a new model release. I feel reasonably sure that we’ll get an Inquisitor expansion for Kill Team, after which we can presumably see the models released for regular 40k with a new book. But that could be months if not years away.

The way forward, though, is going to be through Campaign books like this, rather than Codexes. Sure, if there’s an army out there who needs rules, then they’ll get a book. If the Primaris Marines ever get an expansion to the range – and I don’t see why they wouldn’t – then I can see there being a specific Codex for them, separating out the old marines line for ease of reference. As an aside, the idea of old-style marines being phased out of use is actually addressed in-universe in Vigilus Defiant, where the procedure to transform Marneus Calgar into a Primaris Marine is described. I’m still in two minds about whether they will actually completely do-away with the older line of models, but part of me can definitely see it happening in a few years more…

GW have already stated that there are only rules for armies in this book if it makes sense for the army to be there. So we have no Necrons, no Tau, and no Tyranids, and also no Chaos Daemons or Dark Eldar (even though the latter are mentioned as being on-world, conducting raids). While there are Space Marines present, there are no Blood Angels, Grey Knights or Deathwatch rules. However, future campaigns that do feature these armies will feature rules specific for them, so I think that’s a very sensible way to go about things. It also confirms future campaigns are in the works, of course!

I really enjoyed reading through the campaign books of 7th edition such as Shield of Baal and the Tau stuff. Important to note, of course, the War on Fenris campaign gave us the rules for Magnus and the new Thousand Sons range in the last months of 7th edition, so it isn’t entirely unprecedented for a new army to get their rules in this manner – maybe that’s how we’ll get the smaller stuff like Inquisition rules.

At any rate, I think the future of the game being in Campaign books could well be magnificent, and I am really looking forward to seeing what 2019 has in store for Warhammer 40k!

War Zone Vigilus: Setting the Stage

Vigilus 0

I’ve been reading up on the current campaign in Warhammer 40k-land, which has been quite an interesting way to spend the run-up to the festive season, so thought it a great time to share some of my thoughts with you all as we see the 40k storyline gearing up for something quite spectacular!

Some background
Vigilus has been looming large in the lore since the dawn of the Great Rift that split the galaxy in two at the onset of 8th edition. For the uninitiated, as 7th edition drew to a close, we saw the three Gathering Storm books at the start of 2017, each focusing on some fairly cataclysmic events in the lore such as the Fall of Cadia, and the rebirth of Roboute Guilliman. At the fall of Cadia, a massive warp rift opened across the entire galaxy – the Cicatrix Maledictum – engulfing many systems entirely, and splitting the Imperium in two. To the galactic north lies the Imperium Nihilus, where the Blood Angels are almost cut off from the rest of the galaxy, left to hold back the darkness while beset by Hive Fleet Leviathan.

Crossing the great rift are a small number of small corridors, the most stable of which is the Nachmund Gauntlet. At the key point along this corridor is the world of Vigilus, a world that has been beset by internecine squabbling between the Adeptus Mechanicus and the Adeptus Ministorum, the governing bodies of the planet who cannot agree who is more important. When the great rift opened, both sought aid from the Imperium, and the Ministorum’s insistence on any military aid being deployed to the cathedrum districts has further deepened this division.

From out of the warp rift has emerged the ramshackle fleet of an Ork Speedwaaagh, which crash landed on the planet and has since claimed the desert spaces between the hive cities of the Imperium presence on the world. Water is scarce on the planet, and with nothing else for them to fight out in the desert wastes, the Orks have taken to high-speed racing out there – you know, as you would.

Control of the scant water reservoirs on the planet has been taken by the Genestealer Cultists of the Pauper Princes, who have emerged earlier than planned in response to the Ork presence on-world. When the Space Wolves arrived thanks to being thrown off-course by the warp storms, they sought to eradicate the xenos taint from the world and began attacking the Cultists with vigour.

Tooth and Claw is the first official product to be released for the Vigilus storyline, pitting Space Wolves against Genestealer Cultists and seeing the release of a Space Wolves-specific Lieutenant, alongside the long-awaited Aberrant multi-part plastic kit, and the new Abominant HQ to lead them. The box was a really excellent release, saving a great deal for collectors of either army – it even had the full Redemptor Dreadnought kit!

The booklet included in the box was also top-notch, including a lot of the background on Vigilus that read, for the most part, like the sourcebook for a Role-Playing Game. While we can usually expect to see some element of background for the armies in these sorts of releases, we also get a really in-depth look at the logistical structure of Vigilus – primarily because the militarised reservoirs are a major plot-point for the Genestealer Cultists in the box.

The booklet also included all of the datasheets (including points values) for the models, and some missions that allow you to play along with the narrative included in there, and in true 8th edition style, there are unique stratagems included that help along the way. It all adds up to a really great bundle, and a worthy first step on the road to war-zone Vigilus!

The next box to be released came pretty much out of nowhere – I certainly wasn’t expecting to see something like it released so soon after the first, at any rate! Pitting Ultramarines against Eldar, I have to say that this one felt a little more like a cash-grab, following the same formula but including only a new Eldar Spiritseer and yet another Primaris Lieutenant, alongside a bundle of existing miniatures that didn’t really feel like anything special. Wake the Dead did not, therefore, bode well.

That Spiritseer is a lovely model, though!

The lore for Wake the Dead, however, was another matter!

The Eldar have long had their eye on Vigilus, as their Seers have discerned the skeins of fate converging around the planet, beset as it is by Chaos warp-storms and raiding parties of Dark Eldar. When they see the Chaos Cult demagogue Vannadan the Firebrand inciting the populace to turn to the Dark Gods, the Craftworld of Saim-Hann sent a delegation to eradicate this threat. While they are successful in their objective, the 47th Antrell Lions squad of Tempestus Scions proceeded to slaughter almost the entire Eldar force, mistaking them for their Dark kin.

Meanwhile, Chief Librarian Tigurius has seen the world of Vigilus at the start of a swathe of bloodshed that will reach Terra itself, and so an Ultramarines task force is dispatched to the beleaguered world, headed up by none other than Marneus Calgar himself. Calgar dissolves the ruling council of Vigilus, and installs his own Senate to rule the world during this time of crisis, with himself at its head.

One of the survivors of the Scions’ purge was Spiritseer Qelnaris, who promptly returned with a strike force to avenge his fallen warriors on the blinkered Imperium. Qelnaris’ attack is answered by Calgar and the Ultramarines, who at first attempt a diplomatic resolution to the conflict following the Space Wolves identification of the Saim-Hann warhost as fomer allies. The overtures are rebuffed by the Spiritseer, however, who has sworn a blood vendetta against the fools of the Imperium.

The box set may have been underwhelming in comparison to its predecessor, but the lore is incredible and really helps to paint the picture of a fiercely-contested battleground that is rightly at the forefront of the current campaign storyline. The storyline is rich without being convoluted, helped in part by the decision to only include those factions that feel most relevant. Tau and Necrons are notably absent, and I think this is fine (despite these being two armies I collect). Previous campaigns from 7th edition have really benefited from being on something of a smaller scale – Shield of Baal only involving Blood Angels and the various Imperium factions, Tyranids and Necrons felt fine because it wasn’t too cluttered, for example. Of course, the Imperium side of things can lead to all manner of bits and pieces going on, and on Vigilus we already have several Chapters of Space Marines making a name for themselves alongside the Ministorum and Mechanicus, with a very definite presence from the Scions. The Imperium side of any conflict is always going to feel a bit full, due to the nature of the beast.

With Marneus Calgar on the world, we’re now poised on the brink of the new campaign book, Vigilus Defiant, which is the first in a two-part series that will chart the war-zone as the Imperium clashes with the Orks, the Genestealer Cults and the Craftworlds. While there are Dark Eldar raiding parties mentioned multiple times in the lore so far, we’ve not got anything further on that yet, and I’m really pleased that Vigilus hasn’t turned into a Tomb World for Anrakyr or someone to come along and re-claim, or the Tau to attempt to expand into this particular area of space.

There’s plenty of time for the other armies to be catered to, after all!

Make sure to check back later in the week, when I’ll be looking through the new campaign book, and seeing what it has to offer us!

The Grey Knights, and more!

Hey everybody!
It’s been an interesting couple of days for me, as I’ve been trying to implement my plans to get stuff painted – so far, so good, but I have been noticing the fact that I’m actually feeling in the mood to try different things all the time, and I’m finding it difficult to stay focused. It’s always the trouble, I guess, when trying to do something like this, as you risk not being productive because you’re instead in the mood for something else.

For me, right now that something else is Grey Knights!

I’ve talked about my Deathwatch plans here not too long ago, of course, and I’ve been thinking a lot about that army and maybe making some addition to it, trying to incorporate the more weird and wonderful elements of the Imperium. Something that always attracts me to 40k is the gothic grimdark look of it all, and the smaller factions of the Imperium such as the Adeptus Ministorum and the Inquisition really pull me in for their weird and wonderful aesthetic. We’re probably another year away from getting anything associated with the Adepta Sororitas, which I would imagine to include all manner of Priests and other wonderful bits, but the 40k-adjacent stuff like Blackstone Fortress has provided us already with some of the more obscure stuff, with the promise of more to come, and I love it! But today, after about a week of turning it over in my mind, I went and bought the Codex and a Strike Squad.

I’d originally bought a Purifier Squad in 2016, but only got as far as this bad boy before selling it off as another abandoned project (though I did use the swords for some Alpha Legion Chosen back when I was building an army of those sneaky chaps). I had some serious painting issues in 2016, as I kept going wider and wider with my projects, and ended up selling off a whole load of things I’d partially finished or finished entirely. It wasn’t really until I wrote that blog about the Inquisition the other week that I began to think about doing anything remotely linked to Chapter 666.

I’ve played against Grey Knights in Kill Team, and it was shocking (though I was playing as Genestealer Cults, so there is that…) I’m definitely looking forward to making up a small detachment of daemon-hunters to add to my xenos-hunting Deathwatch, anyway!

Mention of Genestealer Cults brings me on to today’s preview of the new Vigilus Defiant campaign book over on the Community site. The book is bringing out some specialist detachments for armies in all three branches of play, and it sounds amazing. Rather than having the crazy special rules of 7th edition, or merely having points attached to them like Age of Sigmar, detachments in 8th edition are bought using Command Points, and merely unlock further Stratagems, Relics and Warlord Traits that you can give to your units within that specialist detachment. It’s a bit early to say, for sure, but it sounds like it should be a really nice addition to the game and, so long as they don’t use this as an excuse to drive sales of miniatures that aren’t doing so well at retail, or try to balance the meta by bringing out more and more insane detachments, I think it should be good.

Giving a select few units access to some cool new stuff sounds like a fun idea, anyway, and from the look of the preview article, it sounds like they’re definitely aiming for theme more than anything else. Of course, that can always go one of two ways, so I suppose it will just be a case of waiting to see how all of this pans out…

That’s not all on the Community site today though – we also got a pdf with Kill Team rules for the miniatures within Blackstone Fortress, which is really nice! While there have been no firm promises to provide Blackstone Fortress rules for the Kill Team Rogue Trader stuff, it’s still good to see the level of crossover within these games, and I like the fact they’re available for free.

While the explorers all have specific armies they slot into (mainly Imperium ones, though obviously Tau and Eldar feature), the adversaries all slot into their own Servants of the Abyss faction, and I’m definitely going to be looking at building a list with these guys soon enough!! I’m thinking a Rogue Psyker, some Negavolt Cultists, maybe a Black Legionnaire, and a few Traitor Guard to round it out to 100 points. Should be interesting – I’ve played against psykers in Kill Team of course, but the psychic phase in general is one that I tend to avoid!

Finally, I started to read the Enforcer omnibus the other day – so far, it’s been excellent, so I hope that the quality continues! I’m probably only going to read the first book in the trilogy for now, as I’m also itching to get back to the Horus Heresy, but had been reading far too much about the Iron Warriors lately, so felt the need for a palette cleanse before I get back to it with Angel Exterminatus!

Look out for my review soon, anyway, along with progress with the Grey Knights!

The Vigilus Weekender!

Oh my goodness, this thing is just phenomenal. I’m trying to look at this with a lot more objectivity than my usual fanboy garglings, but let’s be honest, the reveals that we’ve seen so far coming from Nottingham are really blowing the world wide open as regards what’s next for 40k!

So first of all, Marneus Calgar is getting a new model, Primaris-style, and he looks quite sensational. I’ve been really quite up-and-down with the Primaris marines taking over the regular chaps, given that I’ve invested so much already into that line, and while my initial thought was that this does indeed signal the end for the classic space marines, as Calgar is “the first to be reborn as a Primaris Space Marine”. Hm.

But, you know what? I’m pretty fine with this now. The Primaris range feels quite bland, given the fact that we can’t customize a squad as we could with the classic Tactical Marine Squad, but they really do look good, so I’m fine with peppering my army with some more of these guys. I’ve been wanting to paint up my marines as various successor chapters to the Ultramarines, and now I think I have the perfect character model around which to do so!

Bring on the Primaris!

So not only do we have Ultramarines, but we’re also getting Black Legion, in the form of “the sinister herald”, Haarken Worldclaimer. Weird name, but whatever. I like the fact that we’re getting a character model for these guys as well, and the fact that Vigilus has been declared to fall to the Warmaster in 80 days could possibly mean that we will indeed be getting a new Abaddon model, when he turns up to claim the world!

I think Calgar coming in Primaris form does mean we’ll be getting more characters, rather than merely generic Lieutenant #48, so I’m hopeful that GW will see their game and their world does benefit from having more named characters that we as gamers and general lore enthusiasts can get behind. So it’ll be exciting to see what comes next!

The main feature, for me, is the new campaign book, Vigilus Defiant, which is going to include the rules for these new minis (and more, apparently…) This is what I’ve been waiting for now that the Codexes are almost done, and this is what has got me most excited for the world of 40k to come!

Towards the end of 7th edition, we saw a number of these things come out, starting with Shield of Baal, and taking in the Tau expansions and the War of the Fang. These books featured campaigns with lore, missions and new rules, so I would totally love to see them return to this model to further expand the game.

And look! Marneus Calgar comes with his Honour Guard once more! This is all just excellent stuff!

But it’s cool, because it means we won’t be getting second editions of Codexes in order to update them with a new unit or two. And we won’t have to wait for Chapter Approved once a year to get new stuff. Campaign books really do open up so many design opportunities that I cannot wait to see where this model takes us in 2019!!

Looks like we’re also getting a boxed campaign next year around city fighting, which I’m not all that fussed about, but the teaser video looks like there may be some new terrain involved, which might be nice to have… Urgh, I am a sucker for the shiny new toys!

Finally, let’s talk some Genestealer Cults. I don’t think anybody could have seen Cultist bikers coming out, which is just spectacular if you ask me! Not only are we getting these chaps, but some of the photos making their way online from people at these events show a quad-bike will be coming, too! Part of me wonders if they’ll be usable in Speed Freeks, though not having that game, I wouldn’t be too disappointed if they weren’t. It is, however, an excellent way to capitalise on an existing game etc, while also expanding the galaxy in general.

I love this new GW!

These models are just tremendous, and I think the dirt-bike look really fits in with the mining aesthetic so it looks like a natural extension. So good!

But the bikes aren’t all that’s coming, as we’re also getting another new character model, the Nexos!

I love the idea of having a sort of spymaster, co-ordinator-type chap as an army HQ (assuming he is, of course!) It really nicely plays to the dual-aspect of the Genestealer Cults, having him wearing the regular mining gear, yet looking so much like the army commander (planning to infiltrate Warhammer World, no less!) – it’s definitely a model that I’m looking forward to adding to my collection, whatever his rules! We also know that the gunslinger Primus was on show at the event, so I’m hopeful we’ll get all of these new things in the Codex. Whenever that shows up!

Ah yes, Noise Marines might be back! The Christmas exclusive model is no less a re-imagining of a classic, and while I don’t know if this is supposed to herald a new Emperor’s Children release (Sly Marbo was never the start of anything last year…) it’s exciting to think we might just be getting the third Legion coming out soon in plastic!

We’ve also got some wonderful new Slaanesh models (and Khorne, as well) from the Wrath & Rapture box, including a new Herald playing the harp. Because who doesn’t want some lilting melodies in the middle of battle?

I’m really trying hard not to get suckered into starting a Slaanesh army again, but these models definitely hold an allure for me, I might just have to get that Harpist on ebay to paint. So wonderfully sinister!


So, along with yet another Knight, that was the Vigilus Open Day! What do you think? I’m impressed overall, if the campaign book structure becomes the new delivery method for models to make it into the game – especially for re-worked models like Marneus Calgar and Abaddon (when he eventually arrives), then I think this is the start of something tremendous, and should really help to free up some creative spirit for the designers over there in Nottingham. The Genestealer stuff was just wonderful, and really excited me, as it took me back to those heady days when they had their initial release for 7th edition, and I was excited to start a Cultist army of my own! So I’m really looking forward to those models coming out – given the fact that the campaign book and the models for Marneus and Haarkon are set to come out in December, I’m guessing that we’ll have to wait until January at least for the Genestealer Cults Codex, but I have so much to get built and painted, it’s hardly like I have an army waiting to be played! Might add some more Cultists to the painting roster then, methinks!

However…

They promised us that “something big” was coming. Do you think any of this could count as that? The campaign thing is big, for sure, and while I’m excited for the models, I would have thought, if they were treating the Genestealer Cults announcements as the “something big”, it would have been the full Codex release, and not just some new model teases. The new Knight is, of course, enormous, and mocks the concept of a miniatures game, but I don’t know…

It’s got to be the re-imagining of Marneus Calgar, but I feel like they have somehow missed the mark, and it could have been more. Or bigger. Or both. Or maybe I’m just expecting too much these days! I love the Genestealer Cultist models, and I love the campaign system – I just thought we’d have something different, I guess.

What do you guys think?

Rampant Speculation, and more!

Hey everybody!
It probably hasn’t escaped anybody’s notice that tomorrow is the start of the Vigilus Weekender, a two day event at Warhammer World, where GW are going to announce “something big” for us all. Intrigued? Well, I am!

View this post on Instagram

Vigilus Calls. The Imperium will answer…

A post shared by Warhammer (@warhammerofficial) on

This “something big” could, of course, be anything. I’ve been reading a lot online where people have suggested it could be the return of Abaddon, or it could be Marneus Calgar as a dreadnought, based on the teaser video GW posted yesterday. Frankly, both of those things could well be true, as it wouldn’t be a massive stretch of the imagination to learn that the Black Legion has shown up on the hotly-contested battleground, and given how sidelined Marneus Calgar was during the Dark Imperium novel, I think it would be so cool to see him come back as a relic dreadnought to really kick some ass.

I suppose the problem with that last could be that it feels like such a huge event, it should be in a novel. Calgar’s last stand, his heroic death and eventual reincarnation in the sarcophagus of a dreadnought – it’s too much to just bring out the model and say, “oh yeah, he’s in there now”. Maybe they’ll announce the tie-in book, though something just feels a little off about that. Sure, there has been a build-up for months now, with all the box sets coming out! But who knows?!

Abaddon and the Black Legion are a very safe bet, as it feels like the Blackstone Fortress stuff is going to be heralding a new age for Chaos. If we don’t get more Chaos Space Marines in the mould of those chaps from the boxed game, then I don’t know anything, anymore! I’ve talked about this extensively in the past, but I would love to see GW come out with a full Black Legion release, making use of the new minis as well as the Chaos Renegades such as Traitor Guard and Beastmen, with maybe some sort of campaign book rather than a full Codex. A Black Legion Codex just seems like a silly thing, to me. I am really excited to see how GW progress with the new models from Blackstone Fortress, however, so I’m probably talking about them a great deal because I’m just so interested!!

Personally, I would love to see the announcement of the Genestealer Cults Codex come out of this weekend. We know that they’re an active force on Vigilus, and while they have only recently had Tooth and Claw devoted to them, I would like to see this be a major thing to come out of the weekend. Preferably with a pre-order to boot! But between a Codex, the new Aberrant models, maybe the new Abominant, and of course the gunslinger Primus, this is a Codex release that would actually feel like a new army release once more. It’s the last of the regular Codexes from 7th edition to have the 8th edition treatment, so why not go out with a bang? We could even be seeing more new releases for the army that we hadn’t been expecting – I mean, who was expecting that Abominant?

Equally, I would love it to be something entirely out of left field, that comes as a complete surprise to us all. Codex: Dark Mechanicum, with a whole new line of models after the Negavolt Cultists!

But it’s most likely to involve Primaris Marines, so there is that…

Anyway! Whatever is involved this weekend, I’m just rubbing my hands with anticipation!

In other news, I’ve picked up my copy of Blackstone Fortress today, and have put together a little unboxing video in the way that I used to for these things! I haven’t made a youtube video for a while now, though that is at least partly due to the fact I was moving house so didn’t get a chance to keep going there. Might get back into it all sometime, once things calm down again! Of course, it feels like there are enough miniatures in the Blackstone Fortress box to keep me busy until Christmas, so I may have other things to occupy my time!

I’ve been busy building some units for the Ravenwing portion of my Dark Angels army that I talked about in some depth the other day, so I currently have the bikers from Dark Vengeance (that I eventually bought from ebay, as I couldn’t find my own – they were a nightmare to fix up, but got there in the end!) and a Talonmaster that was built out of a landspeeder and the Ravenwing upgrade sprue. I’ve also put together this little beauty:

I’ve had this kit for years, and have been recently on the fence as to whether to keep it or not, but having now built it up, I’m really chuffed that I did! It looks amazing, and I can’t wait to get it painted!

I’ve also been building AdMech stuff, which is exciting – I’d previously built a Tech Priest Dominus, but the model broke, so it’s nice to have another one to get painted.

While building both the Tech Priest and the Darkshroud, I was thinking about how amazingly detailed these models are, and how I really want to do them justice. So I’m really looking forward to getting started on them, as a little winter painting project. This hopefully won’t impact too much on the plans I talked about the other day, of course!!

Anyway, it’s been a busy time for building, and with the arrival of Blackstone Fortress, it’s going to be even busier! But I’m really looking forward to seeing what comes next from this weekend’s event!!