November Retrospective

Hey everybody,
The end of the year is fast approaching, and it’s been really great to have these monthly retrospective blogs to look back on the progress that I’ve made with all manner of projects – hopefully they’ve been as interesting to read as they have been to write!

For November, the pace seems to have been a bit slow, as we slide towards the festive season. I’ve been reading a lot of weird fiction this month, which has shown itself in two blogs covering a variety of stories from contemporaries and followers of HP Lovecraft, before then the man himself popping up last week with The Case of Charles Dexter Ward. I do love a bit of cosmic horror, and I think it’s been good to read some of the more extended mythos stuff this time around. It’s all very uneven, of course, and a lot of these stories could hardly be called masterpieces, though they are fun, which for me is the main thing. I am planning to read more of Lovecraft’s own horror stories over Christmas, of course, so do stay tuned for the traditional Mythos Delvings blog!

Reading so much weird fiction has, of course, gotten me back into playing the LCG. Having kinda planned out a series of games with Trish and Agnes, playing through some of the standalone scenarios, I’ve since pushed this idea to the side in favour of an actual campaign once again: The Innsmouth Conspiracy has well and truly started! I’ve built new decks, for Stella and Zoey, and hope to finish that in the coming week or so. I’ve got next week off work, so fingers crossed I can have more games then, if nothing else!

I have been trying to get somewhere with my painting though, and after a month off in October, I’ve been back to the Genestealer Cults, getting more Neophyte Hybrids painted up alongside an Acolyte Iconward and a Clamavus. These characters weren’t part of my original scheme, so it may mean that I end up not completing the 500-point list by the end of the year – that’s my excuse, and I’m sticking to it! I’m hoping to move onto the truck next, and still have the 5 Hybrid Metamorphs to do something with. So, we’ll see how far we get. But hopefully it’ll be a nice-looking little force, so I’m excited for that!

The Genestealer Cult hasn’t really been languishing for it, but I have moved on a little bit to another little project. After starting to read the third novel in the Grey Knights series, Hammer of Daemons, I’ve obviously moved on to these fellas once again, as it’s now a bit of a tradition for me to see how far I can get with them! I’ve got another 5-man Strike Squad on the table currently, along with a Brother-Captain. My painted Grey Knights are currently somewhere on a par with my painted Genestealer Cultists, in terms of size, so I suppose there’s a nice symmetry there in terms of building up both of the smaller forces. While I did initially think 9th edition might mean a slimming-down of my backlog, both of these armies are quite beautiful, and I really feel that I want to keep them.

My big news for November is that I’ve actually played my first game of Warhammer 40k this year, at last! Lockdowns do get in the way of these things, don’t they? JP and I took the tried-and-tested Chaos Space Marines vs Necrons out for a spin, but as ever, we spent most of the evening talking about all manner of junk and didn’t get much gaming actually done! I’m still not wholly sure about 9th edition, if I’m honest – I think it might be the subject for another blog, but I’m still not entirely in love with it. Which is slightly concerning, because if the recent pattern still holds true, we’ve only got about 18 months left before 10th edition rolls around…

It hasn’t even changed a great deal from 8th edition, really, it’s just the additional stuff in the rules have made it feel like it’s an overly complicated game now. When I sat down with the core rules a while back to try to make sense of them, it really surprised me just how little has actually changed. It certainly isn’t the seismic change from 7th to 8th that I experienced as my first edition change, but there’s something just stopping me from really enjoying it. I think this is probably something to explore in another blog, though. I might have a smaller-scale game with the Genestealer Cult and my mate James’ Black Templars soon, though, so maybe playing with a smaller model count might make things a bit better to understand, etc! Of course, that has its own problems when playing with an older Codex for the Genestealer Cult. Hm.

At any rate, I have been thinking that I would like to get more of my Necrons painted – I do have a lot of Necrons painted, for sure, but I need another ten Immortals, 5 Lychguard and 5 Tomb Blades to be finished before I can say that I’m happy with the force as it is. I’ll then be turning my attention to the stuff that I currently have painted, but which could be done better – some stuff like the Annihilation Barge could do with a bit of work to make it a bit more visually appealing, I think. So, I’d like to try and get the models that I think of as “finished” up to a better standard. Then there’s all manner of other units I need to turn my attention to.

I’m really chuffed to have got my hands on the new set for Warcry, Red Harvest, and have already started to build up some of the models from it. The design team are really knocking it out of the proverbial right now with this stuff, and I am utterly bowled-over by how good this stuff is. I think the terrain is what got me interested in this box, but the actual game content seems to be really great, too. It’s always nice when you get something like this – essentially a box of plastic – and there is a great rule set to go alongside it! My current plans, though, are to build up the new Tarantulos Brood warband, then potentially try them out in some regular games of Warcry with the core set stuff. It might be quite some time before all of that terrain is built, after all!

I have no more plans to attach to any of my hobby things right now, though. I think I just want to concentrate on getting my Genestealer Cultists done, and seeing where I can get to with the Grey Knights and the Necrons. If I can build and/or paint anything else, then that’s a bonus for me! I’m looking forward to making my way fully through the Innsmouth Conspiracy, and will have some more thoughts up here when that is all said and done. Who knows what else the month of December may hold? I do have some time off to look forward to, so there could be many exciting things yet to fill 2021!

What’s Going On?

Hey everybody,
It feels like it’s been a while since I had a catch-up blog here, though it’s not exactly like things have been hectic or anything, so I’m not sure what’s up with that. At any rate, November is quickly slipping away and it won’t be too long before I’m here with my penultimate Retrospective post of the year! That said, I thought it might be nice to just take five minutes and ramble about what’s been going on, almost to move me along with some things so that the Retrospective post will actually be a decent read!

I’ve been very heavily immersed in weird tales the last couple of weeks. I’ve been reading a wide variety of weird fiction by many contemporaries of HP Lovecraft, and have also made an early start on reading more by the man himself, stay tuned for a blog coming next week on The Case of Charles Dexter Ward! It’s always nice to read some of these stories at this time of year, as it seems really cosy and whatnot, now that the days are shorter and colder. Just the ticket for reading about weird and fantastical goings-on!

Perhaps inevitably, then, I have returned my attentions to the LCG, and have built up a couple of decks for tackling The Innsmouth Conspiracy! I finally picked up the first mythos pack for the cycle a good few weeks ago now, after feeling a bit disappointed during its release that I couldn’t play it because of missing that pack. I’ve had the Stella Clark pre-built deck sleeved up for about 12 months now, but after a half-hearted attempt with her and Winifred Habbamock at the Excelsior Hotel, which felt like it was going nowhere fast, I have changed the deck a little bit, including some cards which I think (hope!) will play better with my overall plans for her. I’ve paired her with Zoey Samaras from The Dunwich Legacy, too, as I had read on reddit that she was a decent companion. But I suppose it doesn’t really matter a great deal, as my pair of Daisy and Ashcan Pete for the Carcosa cycle really shouldn’t have been anywhere near as good as it turned out!

I’ve retired my idea of playing Trish and Agnes with the standalone scenarios, as well, favouring instead the idea of playing a proper cycle (I have enough of the unplayed, after all!) and slotting in some of the standalone stuff when I feel like it. We’ll see how that goes, anyway! For now, though, I’m very excited to be getting into another campaign for the winter season!

While I might be poised to start playing the Arkham Horror LCG once more, I have for now turned my attentions back to Warhammer 40k, and to the Grey Knights, no less! It’s another of my winter traditions, it seems, to be thinking about the incorruptible Chapter 666, and for the last couple of years I’ve been reading the novels in the Grey Knights omnibus. Hammer of Daemons is the third in the trilogy, and while I’ve only just started to read it, I am quite excited already to be seeing where this one goes!

I didn’t really get very far at all with my Grey Knights last year, in terms of painting them, so it’ll be interesting to see what progress is made this year, if any! I don’t think I’m going to be getting rid of these chaps anytime soon, though. I haven’t yet picked up the codex, unfortunately, but I’ve been hearing some very interesting things about how they play now in 9th edition, so I am curious to see what I can do with them on the table.

After basically taking October off in terms of painting, I have once more been painting miniatures, both Necrons and Genestealer Cults – my dreams of a 500 point force fully painted by the end of the year are still alive, people! I’m hard at work on another 10-man Neophyte squad, although I have somehow along the way also picked up the Acolyte Iconward, and the Clamavus, both of which I’m also painting as I go. It’s been quite the slog, if I’m honest, but I’m trying to make myself do a little bit each day, and so far, as you can see, they’re not looking totally terrible. I think a few more sessions can see the squad finished, if not the two characters, as well. Fingers crossed!

My biggest, and most exciting news, though, is finally getting in a game of 40k this year! Necrons vs Chaos Space Marines, me and my buddy JP back gaming, even if neither of us was really clear on the rules and spent the first 4 hours of our game day just talking about nonsense and general catching-up. We played one full round, after which I think I was ahead on points, though it was getting pretty late for a school night and we had to call it a day around midnight. A lot of fun was had, a lot of hobby love was rekindled, and we’re intending to play again soon, hopefully with the same armies and terrain set-up! Much to my chagrin, I hadn’t really looked at the models I brought with me, so ended up with a mixed squad of Immortals representing all-tesla chaps. So I’ve been building up five more Immortals, all-tesla, all the time. That will give me a massive blob of 40 Immortals, 20 each of gauss and tesla.

It actually prompted me to look into the possibility of an all-gunline Necron army, using the models that I either have ready or have on the to-build or to-paint pile. I can squeeze almost 2000 points of this stuff out of Immortals and Warriors, Tomb Blades, and the supporting artillery of a Doomsday Ark, an Annihilation Barge and a Triarch Stalker. Interesting… maybe one day I might try it!

I do like the Tomb Blades though, even if they are just horrendous models to build and to paint! I’ve got five tesla bikes, and three gauss bikes, all of which need painting, but I think I might make more of an effort with these at some point, because they have been a tremendous threat on the table – not because they’re particularly amazing, but their speed makes them look like a threat, so they formed a fairly decent distraction while the Praetorians I brought went up the other side of the table and ended up with Slay the Warlord between their pistol attacks and voidblades!

Despite seeing some really curious comments about Necrons being underpowered online, I thought that the new codex made them perform really well in the partial game we played a fortnight ago. However, I suppose that is against an army that is still using an 8th edition book.

Fingers crossed we can get in that rematch game soon, anyway! Stay tuned for more Genestealer Cults updates, and the exciting start of my Innsmouth Conspiracy campaign!!

September Retrospective

Hey everybody,
Well, we are three-quarters of the way through 2021 now, and it seems pretty crazy to think that I wrote my January retrospective blog as potentially a one-off to cover all the random rubbish I’d been doing at the start of it all. It’s actually been a really great motivator, for me, to have these retrospective blogs now form a part of my monthly pattern, because it makes me want to do stuff to then report on at the end of the month. At any rate, September has been fairly busy for me, as I’ve had a couple of weeks off work that have enabled quite a bit of recreation – if you can call looking after two children under 2 “recreation”!

To start with, September is the month that I traditionally think of as my hobby month, as I have a lot of fond memories of really getting into the 40k thing way back when during this month. As such, I’ve tried to really recapture that essence, as far as the paternal duties would allow, and ended up with a fair few random projects on the go!

Let’s talk about my Zone Mortalis terrain progress first! I’m very pleased with this, and I think it’s all coming together really quite beautifully! I talked about the colour scheme that I’m using last month, so won’t go over that again here, but I’ve now expanded my repertoire into other bits like ladders and water tanks! The ladder was just painted Averland Sunset, shaded Agrax Earthshade, then drybrushed like everything else to give it that worn, lived-in look. The tank I’d wanted to paint orange, as I think it makes sense to have it follow the same pattern as the Water Guild big boy, but in the end it turned out more red. No matter, other tanks I’m thinking about painting different colours, anyway, so it’s not like it’s important to remember their colours. I’m very excited to get more terrain painted up – whether I end up getting more done by the end of the year, who can say, but to have any of it painted so far is, frankly, a miracle!

I’ve been doing odd bits with genestealers and have recently finished the Necron Triarch Praetorians, but my main focus has shifted to the Genestealer Cults, as I have decided that I really want to get some of these things painted up, finally! I’ve been working on ten Neophyte Hybrids this month, and slowly but steadily I have almost got the squad finished – a huge achievement, considering the amount of detail on them! They’re tiny, and the scheme that I’m following doesn’t allow for speed painting when it comes to these chaps – the armour, the fatigues, the cloth, the padding, the weapons, the skin (actual skin, and carapace), the dangly-doodads, it’s all just so time consuming!

But I think I’m really getting somewhere now, having finished the first of my ten-man squad, and I’m ready to move on to my next project in the list! Since writing the linked blog, however, I’ve reorganised all of my Cultist miniatures, and have a different ten-man squad make-up, so there are ten more shotguns coming my way soon! Once all the Neophytes are done, though, I should have a fairly straightforward task of finishing off the Metamorphs and the Truck, so I think I can definitely get this first part of the list painted up and ready by Christmas. Ready for what, precisely, I’m not yet sure, but still – it’ll be ready!

I’ve been generally immersing myself in 40k across the month, anyway, and have been enjoying myself immensely. I finally picked up the Drukhari Codex as well, and have been investigating that to build my first proper list for that army in 9th edition. I think Necrons are still edging out the Dark Eldar in my affections for 9th edition, though I am definitely looking forward to playing both armies when the time comes. I’m at that point in the year where I’m now thinking about what I can accomplish prior to the year-end, and in addition to the GSC, I’ve got 5 Wracks and 3 Grotesques on my radar. Though everything is a time-sink, so we’ll have to see how things pan out!

GenCon surprised me this month by, well, taking place! I always thought it was August, but I guess the pandemic has been causing chaos. There hasn’t been a great deal of anything that is exciting me, if truth be told, but I think that could be symptomatic of my relationship with the whole board game scene right now. I wrote a very long ramble about that yesterday, but basically I feel like Kickstarter games have been taking over somewhat, and I’m increasingly disappointed in how FFG have diminished over the years. GW have put in a decent showing at GenCon, announcing a few exciting projects that has my wallet in palpitations.

I do feel like I have been quite gloomy on the board game front, but it’s not really the case! I’m hoping to get in a game day with my buddy Tony some time in October, and I also have plans to once again check out the Hellboy board game, after thinking on that one quite a bit of late, also. So there should be some interesting bits and pieces coming to the blog in the coming weeks! I’ve also finally been able to pick up In Too Deep for the Arkham Horror LCG, so I am thinking about an Innsmouth campaign for the autumn – assuming that I have the time, of course!

All in all, it hasn’t been that bad a month – fingers crossed that I can keep up the pace into the final quarter!

March Plans

Hey everybody,

I seem to be in a bit of a hobby wilderness at the minute, in fact I haven’t really done much of anything all week so far, so I thought it might be a good idea to draw up a plan of attack for the month, before things get too out of hand, and I end up with a March retrospective blog that is devoid of anything!

Let’s start with Necrons. I’ve got these two guys looking pretty good, in fact the Royal Warden has been almost finished for quite some time, already! I’ve got a few finishing touches planned for him, then I’ll hopefully be able to get the Plasmancer finished off in short order for another fairly quick win – just the plasmic lance really that needs work doing to it. I’m particularly pleased with myself for this one, because work only actually started on the model on Sunday. 

I’ve recently decided to sell off a bunch of models, including all of the Primaris stuff that I’ve kept but not had any kind of plan for. As such, I spent some time at the end of February building up the rest of the Necrons from Indomitus so that I could sell the Primaris half including the instructions! In addition, I’d seen Garfy’s Chronomancer painted up and looking fantastic, which really prompted me to get back to painting these guys.

https://www.instagram.com/p/CLzzPtEHJs-/?igshid=1cxnofh59q3zt

Along with the Plasmancer, I’ve now received the Psychomancer model so need to get moving with that! I’ve heard that it’s a difficult build, with the digital skull face thing that he’s summoning and all, and looking at the sprue I can well believe it! It does feel a little fiddly, but I’m looking forward to seeing what I can do with that!

As you can see, I’ve also been stocking up with Fantasy stuff, getting the new Shardspeaker model for the new Hedonites of Slaanesh, as well as the Agents of Chaos “battletome” for Warcry. I’d like to get that Shardspeaker built, if not fully painted too, I’ve got some interesting ideas floating about for my Slaanesh models, which will be nice to explore further. I also want to get at least another game in with Warcry, because it kinda haunts me that I’ve only played that single game! So that’s going to be something else to aim for!

Talking about playing games though, I also want to get more Arkham Horror LCG played! I’ve now started to put up some blogs on my Circle Undone campaign, which has been a long time coming as I think I did start to play this one early in January! I’d not been wanting to play too far into the campaign without getting round to the write-ups, but now that I’m pretty much up to date, I think it’s time to continue on with the witches!

I’ve used this segue before, but speaking of witches, I really need to make more of an effort to catch up with WandaVision. I mentioned briefly the first episode in my January catch-up blog, but have now watched I think up to episode 6, and I’ve been really impressed with how the series has just gone from strength to strength. I think the second episode, where the beekeeper comes through a manhole only to be “re-wound” by Wanda, is truly where this series lit up for me. On the surface, it’s quite a nice retro-feeling show, but there is so much going on beneath the surface that it really sucks you in! I’m toying with the idea about writing more about it, but I don’t really have that much more to offer than has already been shared around the internet! 

I think the last episode is out tomorrow, so maybe it’ll be a weekend of binge-watching to the finale!

https://www.instagram.com/p/CL464FLn2q1/?igshid=1ggklhl0oq12n

I started to read Fallen Angels earlier this week, the eleventh book in the Horus Heresy series. I’ve basically gone back in time, then, as I’ve actually read up to book 29 at this point – but I couldn’t get into the sixth novel, Descent of Angels, so put this one aside as it is something of a direct sequel. After reading Dave’s review of Nemesis over on wordaholicsanonymous, though, I’ve gone back to see what I’ve missed – I’m only about 100 pages in, so it’s still early days, but I’m hesitantly thinking that it is better than the earlier book! The review will of course be coming once I’m done!

Feels like this might be a busy month for me after all…

More New Warhammer!

Hey everybody,

At the weekend, we had the latest Warhammer preview, showing off some of the new stuff that’s coming up in 2021, and some of it is very exciting, to say the least! I really hope this year brings us some awesome new toys, because let’s be fair, it’s been pretty grim these last few months, and we currently don’t have any sort of end in sight…

First off, we have the Sisters of Battle version of the Nemesis Dreadknight. It’s a little silly looking, in particular when you try to imagine the dimensions of the pilot and imagine how long her neck must be. But new models are always cool, even when they’re not necessarily the new models you’d have hoped for. No Biker Sisters? Hm. I’m curious as to whether, between this and the Palatine model, we have enough to warrant a new Codex already? Will we be seeing even more new kits? Hm.

Next up for 40k is a new expansion for Kill Team, showing that skirmish 40k hasn’t entirely been abandoned. I believe that this set is in addition to the re-vamp promised for the system later in the year? I’m a little sad that it seems we may need to wait longer still before getting the Chronomancer and Flayed Ones as separate kits, though I guess it’s possible people might be splitting these sets on eBay.

On a separate note, I’m really pleased to see the Psychomancer up for preorder soon! It seems like ages since I wrote my Necrons list with that guy in there!

The new Kill Team box is likely going to be a pass from me, price depending, but it’s interesting to note that this bundle gives new players who picked up Indomitus, or any of the new starter sets, a nice little expansion to those armies while also getting a different sort of game. Nice one!

We’re off to the Mortal Realms now, however…

I am categorically not about to start an army of High Elves, but I think it’s really neat to see how GW have taken the old classic elf fantasy trope and combined it with something a bit more eastern/otherworldly, with these huge animal-spirit-type forces-of-nature thing they have going on. Very Studio Ghibli. The Teclis model is strange as all hell, for sure, but I do like these big mountain spirit things!

We’ve seen some of the Vampire previews doing the rounds, but finally the new Soulblight Gravelords are making an entrance into the game with a new warband for Warhammer Underworlds, and they do look very nice! Just to reiterate, I’m not about to start yet another new army, but I could see me picking up this warband, to actually try out this game!

We’ve recently seen the update for Warhammer Underworlds, with the Slaves to Darkness warband going up for preorder soon, and what looks like an Ossiarch Bonereapers warband coming up in May. Direchasm is shaping up to have a lot of nice warband options, that’s for sure! It’s definitely time that I tried this one out, I’m thinking!

The big news, for me, is this. We’ve got a new version of Warhammer Quest coming out, and it’s once again in the Mortal Realms. However, this one miniature has got me completely drawn in – I’ve been trying to calm myself in regards to buying new stuff, but look at that guy! If we think back to Silver Tower, and all of the Tzeentch-y weirdness that we had there, this has the potential for unspeakably good zombie minis along the lines of this gravedigger lad.

Time will tell, but this is definitely one to keep an eye on, as the miniatures design shown off in just this one guy, combined with everything they’ve doubtless learnt from Blackstone Fortress, will surely make for an incredible experience!

It vaguely surprises me how, in recent weeks, I’ve moved back into what I suppose is my first love from Games Workshop, the fantasy stuff. 40k is still up there, don’t worry, but I do find myself increasingly enamoured of the Age of Sigmar miniatures line, and I think going all-in on the Bonereapers army recently testifies to that.

I’ve been worried recently that my drive to hobby has been waning, in part due to lockdown stopping me playing games, but seeing stuff like this coming over the hill has started to fire me up once more!

Necrons in 9th

Hey everybody,
It’s been a long time since I’ve talked about Necrons on my blog, and I haven’t actually talked about 9th edition, despite having a couple of games before the second lockdown! I really need to catch up. I think 9th has been a strange time for me, as it’s been tough to get into it all with having only played a couple of games and all, but I really need to get to grips with the changes, as I want to be ready for when the world returns to normal!

In 9th edition, there’s a lot of stuff going on for armies – there’s an element of customization that I hadn’t really expected, but I’m really pleased to see for the game. Within the game, objectives have been shuffled around a bit so that we’ve now got the option to choose what we’re attempting to do within the scope of the mission, including taking actions instead of the usual shooting or melee combat. With the codex releases, we’re getting faction-specific objectives as well, which aid with the feel of really playing your guys.

Something that I really like is the addition of Cryptek Arkana, which are a bit like relics but better, on the whole, and come with a points/power cost to add to your Cryptek models. It’s a bit like the old fifth edition stuff we had, where you could make your Cryptek a Harbinger of something, which would open up a suite of effects for the model.

This brings me on to the list. I’ve talked before about building my Necrons list for 8th edition where I built around a couple of units, and with this one I’ve gone for the starting point of a Psychomancer. The model isn’t actually out yet, but does look so wonderfully weird that I’m really looking forward to getting one when they make it available!

It really shows how insane Crypteks can get, removing parts of their bodies because why wouldn’t you? I do like the new plastic model that came out a few years back, and he’s also taking part in the army, but it’s the Psychomancer that I’ve chosen to give a piece of Arkana to – his special ability, Harbinger of Despair, causes negative effects to units close to him, so the Atavindicator seems like a natural choice, causing mortal wounds in a similar manner. I find him a very interesting model, though, with having former relics as his standard wargear – the abyssal lance and the nightmare shroud.

Necrons Thoky Dynasty

The plastic Cryptek has been renamed the Technomancer, interestingly. I think the old finecast model can also form the same role, as his weird bit of tech in his right hand (didn’t it used to be the chronometron?) can be used to represent the Canoptek control node, the alternative piece of wargear which adds 1 to the hit rolls of nearby Canoptek units. But I’ve taken the cloak, which still allows the model to double his movement and fly.

Now then. The army is sort of built with having the Psychomancer doing stuff, but he does need to get pretty close to the enemy to do his thing – 12″ for the Harbingers of Despair effect, 6″ for the nightmare shroud ability. At least the Atavindicator is 18″, and causes mortal wounds, which is quite a powerful.

To help with this, I have some Deathmarks who can pop out of their hyperspace oubliette and make a shooting attack when an enemy unit is set up from reserves (although at the cost of 1 command point now – but the synaptic disintegrator has been beefed up!) If they’re not being used for this, however, they can still pop up and provide support for the Cryptek, and now that they’re shooting with a S5, AP-2 weapon which deals mortal wounds on unmodified 6s can be quite a threat, which I enjoy.

Of course, there are some elements that I would say are “standard” for the Necron army – the Catacomb Command Barge as the warlord, three groups of Immortals (tesla has increased in price between 8th and 9th edition, it seems, so I’m sticking with two groups of gauss and just the one tesla cohort), and something that I’m really enjoying at the moment, the Triarch Stalker. It still has the targeting relay rule that allows for friendly units to re-roll hits of 1 if they shoot the same target, which is very nice. It’s also come down in points – I think the 8th edition cost for the Stalker with twin heavy gauss cannon was over 140 points. So that’s always nice!

However, mine is quite a long way from being a finished mini!

I’m sticking with Mephrit dynasty, though it’s worth pointing out that dynastic codes (much like all such “chapter tactics”) now have several rules built in, and not just one. Mephrit still has their improve AP by 1 when within half range, but now adds 3″ to all ranged weapons (except pistols), and allows you to pick both effects from the Protocol of the Vengeful Stars.

Protocol of what, now?

Adding to the tactical complexity, Necrons also have Command Protocols that function similar to the Space Marines combat doctrines, where you pick an effect to be in play for each battle round. Unlike the dynastic codes, all of the units in my list have the Command Protocols rule, indeed it’s only the C’tan Shards (and Tesseract Vault) that don’t have the rule. Provided that my warlord is a Necrons Noble unit, which the Command Barge is, and provided that all of my units are of the same dynasty, which they are, the rule will affect any unit that is within 6″ of a character. Each Protocol has two parts, and when that Protocol becomes active, I get to choose one of those parts to take effect – except for the Vengeful Stars, which my choice of dynasty allows me to keep both effects. Which is nice, as the effects are to improve the AP of each ranged attack on an unmodified 6, and enemy units within half range do not get the benefit of cover against my ranged attacks.

Very nice!

I was prepared for 9th edition to drive up the cost of a lot of my units, but in a 1500 point list, I’m quite pleased to see that I’ve actually ended up with a list pretty similar in size to my usual army. I have no idea how long it’s going to be until we can play games once more – I’m currently living in Tier 2 restrictions in England, so households cannot mix, but hopefully the new year will see these being lifted and life getting back to something like normal. So I need to be ready with my tiny painted men!

The scope here will be to get the Triarch Praetorians, Triarch Stalker and Canoptek Wraiths painted up, and then the Psychomancer whenever he gets released. Doesn’t sound insurmountable, does it?

New Necrons!

Wow. The amount of new stuff Necrons are getting right now is crazy. It’s taken me a while to get round to this blog because it has felt a bit like the landscape has been changing continually over the last few weeks (and I’ve also been on holiday, and life has been taken up with real stuff). But here we are! With the exciting new world of Necrons for 9th Edition coming our way!

Yes, Reanimation Protocols are changed, and it’s quite the lengthy wall of text there! There are some good bits and some bad bits, so let’s take a look at this step by step. First of all, Reanimation Protocols are rolls immediately after an attack ends. So that is a hell of a buff, right there – your opponent is going to have to really double down and hope that their shooting or melee attacks will take out the unit in one single attack. No more getting two or three units to each have a shot at eliminating a unit! Excellent! Next, you roll a number of dice equal to the number of wounds each model lost has. So if three Lychguard die, you’re rolling six dice. The sad thing here is that you’re only rolling dice for the models lost there and then. I guess Necrons probably needed some kind of cap or limit here, because being able to still attempt to bring a unit back in turn four or five when the models were lost in turn one is a bit too much – I only hope that the new points we’re expecting will reflect the fact that we’re now only buying a model potentially once, rather than assuming you’ll at least be able to use each model twice in the army, as was the case for most of 8th edition.

There has been a lot of bile and vitriol in the Necrons Facebook group, but I think this is based on the idea of still having units costed as expensively as they are right now. There are also elements of the fact we’re looking at character models or others with multiple wounds that won’t all successfully reanimate each time, and so on, but I think we need to be serious here: Necrons could play really powerfully well if your opponent is unlucky. I’ve had some games where my destroyed models are maybe 2-3 by the game’s end, because units keep coming back. I may have started the game with three units of Immortals, but over the course of that game, I’ve probably used the equivalent of five units of Immortals, compared with how many were destroyed and have come back.

I’ll get off the soapbox now, but suffice it to say, a lot of people are upset at the wording of the new RP rules, but personally I think that we just need to look at different build options for the new edition.

The preview that went up earlier this week with the new RP rules also confirmed that we’ll be getting our own version of combat doctrines, called command protocols. These sound like they might be good – assign one to each of the five rounds of combat, and each one has two effects. When that round begins, pick an effect to use. (There is at least one way that I’ve seen for us to use both effects, as well, so that’s pretty good!) A lot of folks were a bit disappointed with the Psychic Awakening book for Necrons, as it didn’t actually have anything for us in beyond the rules for the new Illuminor Szeras model, but at least it’s not been too long to wait for the new book (although that is probably a whole other story!)

It seems that everything that had come with those green rods – so every unit released before the 2011 re-design of Necrons – is being re-jigged to some extent, and I think the one people are perhaps overlooking the most (given the sheer amount of new stuff coming out!) is the Monolith. This is a pretty nice new model, let’s be honest, and I think I’ll definitely be getting one as a nice centrepiece for the force (until I eventually cave and buy the Silent King!) I just hope they still have the rules to allow them to work as a transport, as well!

Speaking of new models, we’ve got so many more of them on the way!

There are a couple more Crypteks coming out, the Chronomancer and the Pscychomancer – which, together with the Plasmancer from the Indomitus box means we’re still two short of the full suite of five from the hallowed book from 5th edition! Geomancers and Ethermancers would complete the set, but those don’t seem to have been previewed yet – they’re either a surprise, or have been forgotten about.

With so many new HQs coming our way, people have been postulating whether we’ll be seeing a return of the Royal Court, where you can take a group of HQs in the configuration of 0-5 Crypteks, and 0-5 Lords. It’s an interesting idea, given that we’ve already seen the return of the different style of Crypteks, so I guess we’ll see what the Codex brings. (I’m thinking, though, that if it were possible we’d have seen it previewed already).

Now, something very interesting is happening with Necrons in 9th edition, and that’s the fact the lore is somewhat being reimagined to incorporate more of these ideas of a failing in the technology that has kept the Necrons going for so long. No longer is their tech beyond the understanding of many of us, but rather we’re seeing warriors that look more like metallic zombies, with parts of their armour falling off and failing following the aeons of slumber, and the Destroyer cults are being more fully explored, as we see various types of these crazed killers realised in plastic. The regular Destroyers that we’ve previously enjoyed are potentially having a rebrand as Lokhurst Destroyers, using the floating platforms of doom to get about, while we have the Skorpekh models that were seen in Indomitus, and now these Ophydian monsters who are taking as a design cue the original Wraiths models. It’s kinda funky to see this sort of design return to the army after so long!

For me, however, the absolute crowning glory of these new releases has got to be the plastic Flayed Ones!

So, okay, they’re not dragging along flayed corpses, or wearing them like crowns anymore, but we’ve got actual plastic Flayed Ones now, and I can’t wait to get myself a set! Lychguard are great, but they’re 150 points for a unit of 5. Flayed Ones clock in around half that amount, so we’re already on to a winner! We definitely need more melee potential, given the shorter range of auras and smaller playing field of 9th edition, so I’m really pleased we’re getting these models – although I had literally just resigned myself to wanting to use the finecast models after all when the announcement came! Typical!

I was really quite disappointed with the Necron stratagems we had to play with during 8th edition, but we’ve had a preview of the new ones that are coming, and it looks like we shall be seeing some very nice effects and abilities taking shape across the table in 9th – if I can remember to use them, of course! I really like the idea of tesla shots arcing across units in battle – hopefully that’ll allow for those units screening important HQs to become vectors for damage!

I’m quite excited to see what’s in store for the new Necrons as the Codex is imminently on the horizon, so hopefully the pandemic won’t get in the way of some exciting games once I have the book in hand!

The Warhammer Preview!

Hey everybody!
Another weekend, another Warhammer Preview! I suppose it’s been a while since the last one, of course – though those last few Previews did feel a little bit lacklustre when compared with what we’ve seen today!

Let’s start with Necromunda, which has seen the House of Blades for the Eschers go up for pre-order today. The next book in the series, House of Iron, has now been previewed, and is coming out along with some wonderful models! The Orlock Arms Masters and Wreckers box looks amazing, and I’m excited to see the variety of stuff that we’ve seen in the Escher and Orlock boxes – we’re getting juves, which seems to have been the main draw for this second round of releases, but also these champion types, and now crazy animals as well! Makes me excited to see what’s in store for Houses Delaque and Van Saar!

We’ve already got more new Necrons coming out, it’s just crazy how many new things are on the way for this faction these days! Now, I’ve actually been really disappointed with the new Necron models so far, having seen the sculpted battle-damage on those from the Indomitus box that makes even the HQ models look like they’re falling apart. I mean, I get that they’re supposed to be kind of space zombies in an everlasting horde now, but I’ve always tried to have my own army as a kind of pristine force, due to them having that sort of incredible tech and stuff. Anyway! I’m sure, in time, I’ll give them a go and include the new stuff in my army, but for now I’m kinda giving things a wide birth.

Now, this is interesting. Mission Packs for the new Crusade narrative system, which makes it all feel almost like a role-playing game. It all sounds pretty great, although I do wonder how long they’ll continue to support these things for. It’s all shiny and new for the moment, of course, and they’re pushing the Crusade stuff real hard, but we’ll see if it’s still a thing in a year or two, I guess.

Now, I was not prepared for this! Of course, we knew that the Scions of the Flame were still on the way, and while I’d forgotten about them, the Khainite warband had been previewed a whiles back too. The interesting thing about this expansion is that it looks an awful lot like Kill Team: Rogue Trader, with it being very much more a dungeon-crawl type of game rather than the multi-level skirmish we’ve had so far.

The terrain this time around is mainly doors, with the odd bridge and a bunch of scatter terrain – and just the two warbands, no Chaotic Beasts. Whether that means it’ll be a lower price point than the original starter set, which had an MSRP of £100, who knows – I certainly hope so! That said, the Kill Team: Rogue Trader box was £80 MSRP, and would perhaps be a closer analogue, so it might not be that much lower…

I am so obsessed with Warcry right now, I can’t wait for this box, regardless!

I mean, look at it! I think this photo hits the nail on the head, with that “Warhammer Quest charm”, having a bunch of doors and that’s it! Looks like a lot of duplication as well, though, but the scatter terrain is always something I enjoy seeing, so if nothing else, I’m looking forward to it for that. Available in the not-too-distant future, too – I need to start raising some funds!! Though hopefully this might stay in stock for longer than previous boxes have – I’m still sore over having missed out on the Corpsewrack Mausoleum!

The fourth season of Warhammer Underworlds is almost upon us! I’ve still never played a single game, though I do always like seeing the warbands coming out for this game. Hedonites of Slaanesh and the new Lumineth Realm-Lords go head to head, and the promise of a Seraphon warband coming out as well – splendid stuff! Who knows, maybe I’ll actually get to play this game one day soon. Shame my only fully-painted band is the Nighthaunt one from Nightvault! Anyway…

Speaking of Hedonites of Slaanesh – I’m very excited for this box! In the last couple of days, I’ve been thinking again about starting a Daughters of Khaine army, and of course I’ve always wanted a Slaanesh force, so it’s kind of ideal really!

It looks like it’s in the same mould as stuff like Looncurse, with having two opposing armies led by a brand new hero model. Hopefully it won’t sell out in seconds, as I’d like to get my hands on both forces here!

I think it’s especially exciting to see more of the mortal side of the followers of Slaanesh. The new Lord of Pain is a fitting HQ choice for the Hellstriders, although I wish we’d seen an updated Lord on Steed, but hopefully we’ll be getting some more stuff like this in the future!

The finale to this Preview was Broken Realms, what seems to be the AoS equivalent of Psychic Awakening. Does this telegraph AoS third edition next summer? Well, who knows. I’d like to think the world will return to normal soon enough so that I can actually play some more AoS before we lose everything that I’ve been building up so far, though I suppose that could be a little hyperbolic! I’ve only actually played AoS twice, after all, so it would be good to get some more games in!


This Preview was definitely full of some exciting stuff! I’m really looking forward to the new Warcry box, even though it doesn’t seem to compare terrain-wise with the original starter. The AoS battle-box is also going to be an exciting one, as I hope to get started with a new army and all. More Necromunda is always a delight, as well, and I’m really excited to see how this line of miniatures and books continues through all of the House gangs!

Definitely an exciting time to be in the hobby – and definitely time to start thinning out the ranks of the unwanted miniatures!!

Catching Up

Hey everybody!
It’s been a while, hasn’t it? Seems like life has been passing me by recently, as I have been focused a bit on work – I’ve got an interview this coming Tuesday for a promotion, so we’ll see what comes from that. More money for plastic crack, maybe?! We shall see!

Speaking of plastic, let’s start with the main topic of the day…

I’m not a big fan of the new Necrons, having now seen them in the flesh, as I wasn’t keen on the sculpted battle damage. For my Necrons, I’ve tried to paint them more like a pristine sort of warrior race, with the advanced tech that means they don’t retain battle damage like that. While I’m not entirely fussed yet on the Necrons, I have been admiring those Space Marines…

However, Chaos has become a major thing for me, considering I’d planned for Genestealer Cults to be my 9th Edition army! I’ve long wanted a force of Heretic Astartes, and having started with the idea of a Cultist rabble, I’ve now moved more into the realms of actual marines in the list. Today has been quite exciting though, as I’ve finished painting the Master of Possession from the Shadowspear box set! Finally!

I’m really pleased with this chap, and have followed the tutorial for the fire in particular from The Brush & Boltgun, which was a godsend! I’ve not had a chance yet to look at the other stuff on the channel, but it looks like a lot of the stuff that I have on the list, anyway, so it might be worth mining that stuff!

Speaking of which, I’ve finally picked up a Chaos Rhino for the nascent force, which I’ve wanted to get a hold of since seeing this wonderful piece of art from another of my favourite instagram’ers, Martin Sivertsen:

I mean, look at it! It’s absolutely beautiful, and I hope mine will come out a mere tenth as good! I’ve actually made an order for a second Rhino, as well as a Forgefiend (which I’ve wanted for a long time, as well) and a Dialogus for the nascent Sisters army!

Have I posted a picture of the Sisters here yet? Can’t remember, so here you go:

Looking forward to getting these painted up, however long they might take!

Moving on to a different game now, though…

My wife and I have been enjoying a few games of Elder Sign in recent weeks, as we’ve re-established Friday nights as gaming nights, and it’s been an absolute blast to be playing once more!

We’ve played a few times with the core set, as we get back into it all, and so last night we played with the first expansion, Unseen Forces, which I thought might be the best one to start with, as pretty much every other expansion has the Gates of Arkham rules and ramps up the difficulty! We had a couple of games with Unseen Forces, and while we managed to save the world from Shudde M’ell with just three locations left to explore per turn, we came under attack from Abhoth and it all went wrong.

It’s great to be back playing games from Fantasy Flight, I’m feeling really quite nostalgic for the whole thing! Of course, we’re slap bang in the middle of GenCon 2020 right now, but it all feels a bit weird with the global pandemic ongoing. FFG have shown off a few Star Wars bits, such as more Clone Wars era stuff for Armada, X-Wing and Legion, and that’s about all that I’ve managed to glean from the internets right now! Of course, it’s always an online event for me, but it feels particularly odd right now, regardless!

What else has been going on?

I’ve read quite a few books since I last came here to provide a review, so will doubtless have some thoughts on them to share with you all! I’ve also been reading the rest of The Flash’s run through the New 52, so will sometime soon get a round-up blog sorted for that! I’ve also been catching up with the DC movies that I’ve not seen, after watching Man of Steel a few weeks ago. So there will be plenty of blogs incoming once I have the time to properly sit down once again!

Okay, so it’s been pushed back, but there’s a Mandalorian novel due next year?! This news has excited me far more than I’d expected! Still very excited to see what season two has got in store for us, even though I’ve been really disappointed how it seems to be heavily leaning into the Clone Wars cartoons with the casting news that we’ve seen. Still, maybe live-action Ahsoka won’t be so damn annoying as to make me want to tear my own face off… time will tell! I think The Mandalorian is about the only thing Star Wars that I’m looking forward to right now, though, so I hope it won’t be disappointing!

Anyway, time to cease my ramblings, I think! Hope you’re all having an amazing Saturday, and stay tuned for more blogs coming as the summer progresses!

New 40k Reveals!

Hey everybody!
It’s been a crazy couple of weeks for seeing more new awesome models coming for Warhammer 40k, as we’ve seen some new terrain features that I’m sure will be gracing Armies on Parade, if not actual battlefields for a while yet! Then yesterday, of course, we had some very exciting bits shown off as part of the inexorable marketing campaign for the upcoming Indomitus boxset. What a time to be alive!

I’m very excited about this new Necron stuff, I have to say! As I’ve said many times already on this blog, Necrons are my first love, and they’ll always have a place in my heart – even if some of these new models that we’re seeing are a little bit… strange. Necron terrain is something that I never thought I’d see, though, even with the promise of faction-specific stuff coming. Just goes to show, doesn’t it?! These “starstele” sound like they’re going to be really useful to the faction, as well, packing a punch in and of themselves while also supporting the army with buffs and movement shenanigans. Excellent stuff! Price dependent, of course, I’ll take a few!

I think we all need to pause for a minute, and realise that the Silent King himself now has a model that can be used in 40k. I mean, I don’t know whether he’ll be usable, as defined by the tournament elite, but he has a model that you can put down as a part of your army, and that is just bonkers!

I never thought I’d see it, and now that I have, I can’t believe I’m seeing it! It’s a beautiful model, and I cannot wait to have it as a part of my army – even if storage and transportation are going to make this thing an absolute nightmare!

Szarekh isn’t the only big dude coming, of course…

If the Silent King looks like a delicate model… this one looks nigh-on impossible! The C’tan Shard of the Void Dragon is stunning, let’s be real here, but he’s also going to be an absolute nightmare, worse even than the likes of Nagash (from whom he seems to have taken a lot of inspiration).

It’s an incredible piece, and in some ways could almost be more striking than Szarekh there, too. Am I going to get one? Probably. But not just yet, methinks…

Of course, it’s not all about the Necrons, as the Space Marines are seeing an extension of the Primaris range, as well. Chaplain on a bike is a nice addition, although that gives us three Primaris Chaplains, as the Indomitus box is coming with a new one, too! Clearly someone in Nottingham has decided that Chaplains need some love and attention, after all! Of course, this has got me wondering if we’re going to be seeing Librarians on bikes… maybe Techmarines on bikes… well – speaking of that last…

So then, we’ve got Primaris bikers, the start of Primaris Devastators, and new Primaris characters coming out, in addition to the assault Primaris marines… I suppose the question now becomes, how long have the mini-marines got left? Their time has got to be limited now. I’m guessing we’ll see more tanks to bring stuff like the Predator up to date, and then that’ll be it! Move them to Legends, their time is done!

It’s been three years since the Primaris line was launched in Dark Imperium, and this expansion for Indomitus has been huge, so I don’t think we can expect the Tactical Squad to last. Which is a shame, really. Though I suppose we can’t really be surprised…