Having somehow missed my annual blog roundup last year, I’m back with a look at the hot new stuff coming out of GenCon 2019 – spoiler alert: some of this stuff is really hot!
There they all go! It’s almost a tradition or something these days to see the geek swarm as the doors open on a Thursday! Wonderful stuff.
I want to start with what was, for me, the biggest, most awe-inspiring, and most shocking reveal of the event so far: FFG have got the Marvel license. Well, maybe. I’ve not been able to find any further details on precisely what they can do – I mean, crikey, this announcement just came entirely out of nowhere and I’m still not entirely sure what it means for games. Where does it leave Upper Deck and Marvel Legendary? Hm.
A co-op living card game, to go alongside Lord of the Rings and Arkham Horror, is definitely an interesting move. The cards look similar to the heroes in Lord of the Rings, with their attributes running down the left hand side, and abilities down the bottom etc. The villain AI side of things appears a little more like Arkham Horror and the act/agenda mechanic, with a deck that can either attack your hero or work to advance their schemes.
I am particularly impressed with the news that the core set of Marvel Champions actually includes full playsets of all the cards, going against the grain of all previous LCGs. It’s a complaint that I’ve seen since the dawn of time, though, so I suppose it’s good to see the company work out that niggle!
However. I just don’t feel like I’m in the market for another LCG right now, and given that it does feel like an amalgamation of two other games that I already own, play and enjoy does make me think that I’ll likely pass this one over. I enjoy Marvel superheroes for sure, though not nearly as much as I used to enjoy them, and the theme is therefore just not strong enough for me to want to get this for the experience of playing a game in a specific universe.
On the subject of Arkham Horror, though, we’ve got another game set in the Lovecraft universe – Arkham Horror: Final Hour! This seems to be designed as a quicker game than the others in Fantasy Flight’s stable of Arkham Files games, and focused much more on combat than any of their previous games.
I’m not sure about this one, if I’m perfectly honest! There is still the element of investigation and discovery, as we attempt to find the clues to stop the ritual while beating back a tide of endless monsters and gribblies, and there seems to be a lot of interesting stuff going on from the image of the board up there, but there’s just something holding me back. Previous games have almost been built around the narrative and storytelling of the lore, and bringing that to the fore, while this just seems to be a little more on the punch-and-run style. I’ve definitely got my eye on it, and I think I’ll aim to get in a demo at my local store (as well as finding some videos on youtube in the fullness of time!) before making a final decision…
What else have we seen from FFG?
I gave up with Armada almost as quickly as I picked it up, but I saw these being delivered at the local store and had to chuckle to myself. £165 for a “miniature”?! Blimey. Apparently the base is bigger than the deployment zone, which I find silly, but I’m sure for narrative play it is a lot of fun.
Fantasy Flight Games used to be my all-time favourite games company, with amazing games that I used to enjoy playing again and again. I suppose my own life has evolved and I don’t really have the time for huge afternoons with intricate games anymore, though I’ve also noticed that there is a marked reliance on licensed games rather than sticking with their own stuff. I suppose that’s where the mega-bucks lie, and names like Marvel and Star Wars will certainly bring in the $$$. While there is a small part of me that is sorry to see things like Terrinoth go by the wayside, it’s still cool to see the company have a presence on the scene, and they are still producing amazing products, which has always been a hallmark.
However, I just don’t seem to feel the love for these things anymore. I suppose that’s probably because Games Workshop has sort of replaced them in my heart as favourite games company – so let’s take a look at what they’ve got to offer us from GenCon 2019!
Having recently announced my intention to get into Blood Bowl, I’m really impressed with the timing of this! Lizardmen are perhaps my all-time favourite Warhammer Fantasy faction, and I had been hoping I could pick some up to start my fantasy football journey with them, but alas it was not meant to be! I’ll definitely be picking these up though, as I just love them all!
Some of these skinks do look a little bit silly, though I love that dude prancing across the centre with the sun headdress on! What’s not to love!
So the Mirrored City has been shattered by the necroquake, or something, and the various bands of adventurers have made it out to find themselves trapped within a mountain range known as the Beastgrave. Well, something like that… I’ve still never played this game, of course, but I’m not sure that I like the Beastmen warband, as cool as some of the Gor models are, and the updated Wardancers are really quite divisive, aren’t they?!
I can’t decide, so I think I might wait this one out for now.
The manager at my local store is really excited for this one, though I’m not really feeling the love, either! My first thought was, oh it’s X-Wing in the 41st millennium, but I’ve no real idea what to expect here. Much like Adeptus Titanicus, I suppose I just don’t have the pedigree behind me to want this sort of game when it is so out of whack with the rest of Games Workshop’s products. Necromunda, Blood Bowl, and all the others are at least infantry-based miniatures games, and I can get behind them in a way that titan legions or airplane squadrons just don’t excite me as much.
So far, then, I’m not doing so well out of this year’s Gen Con, am I?! Stay tuned as I update this blog over the weekend with more news and opinions – who knows, maybe I’ll find a game that I actually like the look of!!