Hey everybody, After a pretty productive January, I am determined to try and keep going with this throughout February as well, so thought it might be good to get some ideas laid out in advance. I probably won’t be doing this every month, but it’ll hopefully be useful to me during these winter months to keep the motivation!
To begin, I have the fairly hefty project of the Promethium Forge that I want to get started. This is by no means intended to be finished this month, but after getting it all primed up and ready, I think it would be good to get started on it. I’ve also been thinking about playing some Sector Mechanicus scenarios in Necromunda, so it’ll be good to have a decent portion of terrain painted, and with two big structures already done, it makes sense to try and get the third finished as well!
In my head, I think it would look amazing to have a SM table put together with at least two levels above the board, and to this end I’ve been thinking about getting some of the Transterranic Gantries to further fill things out. These could be used, in my mind, to link the bigger structures that I have but up a level, so standing these on the bigger things to form a kind of bridge. It might not be all that good, but they could be an interesting investment. I do also have the Ferratonic Furnace that came in the Kill Team Nachmund set, so it could be used alongside that to create something wonderful, as well. We shall see!
At any rate, the Promethium Forge was one of the first terrain kits that I bought and put together, back in June 2017, and I would really like to get this one painted up after all these years!
This will, of course, be a fairly big project, although I’m kinda hoping I might not end up taking the seven months it took me last year to paint up the Galvanic Magnavent!
In addition to that, I want to try and finish the Escher gang that has been taking me a lot longer than I’d initially expected! I think I mentioned this before, but I’m really not enjoying this project as much as I did the Goliaths – a combination of the miniatures not being assembled well, not being primed well, and also not being equipped well has kinda put me off a bit. However, they’re nearly finished now so I hope I can make a final push and just get them done! That’ll then give me, what, four fully-painted Necromunda gangs (along with Delaque, Ash Wastes Nomads and Goliath). My Orlocks and Van Saar are probably the next ones waiting for the paint treatment, but I might take a short break from the tiny people and see about getting something different painted. Well, I suppose that Promethium Forge is something different, but still!
Yesterday, I finally got myself organised and have glued together a bunch of the barrels and crates that come with the armoured containers. Having initially bought a box of these years ago, then getting more via stuff like the weekly magazine and the older Kill Team killzones, I have quite a lot of these things that were never seeing the light of day because every one of them was an individual piece. Setting up the terrain for a table meant stacking individual crates and barrels together, which always ran the risk of being knocked over during the game. However, I have now made “clumps”, for want of a better word, with mostly crates or barrels, although one piece uses both elements, to use as modular scatter terrain. They’re all pretty low, but can be stacked up nicely to create proper barricades and line-of-sight blockers. I think this stuff will be very useful in both 40k and Necromunda, so I’m very pleased now to have it in a much more workable place! Of course, I had already painted a bunch of crates back in the day, so it’s nice to have them a part of this as well. It seems like everything fits together really well, so I plan to chip away at these in the coming months as well. With all of this, plus the containers themselves that I primed up last summer, I should have quite the munitions dump available for games soon enough!
I’m definitely feeling in the mood for painting right now, though, so I think that’s definitely something I want to keep up. I do also want to try to play more games, of course, though interestingly I caught myself thinking earlier today about “having to get x out sometime this month” (I think it was Runebound). It was never the intention to regiment my gaming, of course, and I don’t want to fall into the trap of playing a game “because I have to” for the whole 10×10 thing. I have the evening to myself later though, and I think it would be good to have a game of something…
It’s not massively complicated, of course, but since I’ve been working on painting the Goliath Maulers, I’ve been off-and-on trying to work out how vehicles work in Necromunda. There are loads of rules for them, both in the new Ash Wastes rulebook and in Book of the Outlands, but it’s interesting (to me) how the internet generally only talks about adding them to your gang, but not playing with them.
I’ve got a game of Necromunda coming up later this week, so thought I’d dummy up a session to try to remember the rules, as it has been a very long time since I last played – and indeed, I’ve never played with the new Ash Wastes stuff. Having recently finished painting the Goliath gang, it was great to get them out for a spin, as well!
To start with, then, vehicles are almost the same as any other fighter – they can take actions, they can attack or be attacked, etc. The vehicle will usually have a weapon, and a crew, who will be responsible for firing that weapon. Vehicles begin the game mobile, but can become stalled or wrecked as the game goes on. The various conditions a vehicle can be subjected to determine which actions they can perform. So you can move, you can shoot, you can ram, you can move and shoot (moving half your move value to do so), and so on.
When you move, you go in a straight line. This may cause you to collide with terrain and stuff, but you can manoeuvre during a move, if you need to pivot to get around things. Otherwise, you only get to change your direction at the start or end of a move. It really makes you think about what you’re trying to do, especially if you’re trying to do a drive-by – you can’t just curve around things without thinking things through.
There are many game effects that can see the crew losing control of the vehicle, too. This is kinda funny, but it reflects the somewhat difficult terrain and the ramshackle vehicles they’re driving.
You can, of course, attack vehicles, and it works similar to attacking other fighters. Vehicles have front, side and rear Toughness, and you resolve your hit depending on which you’re shooting at (or beating up). Once a hit has been scored, damage is inflicted via the vehicle dice – special location and damage dice that allow you to score glancing, penetrating or catastrophic hits against the body, engine, crew or drive of the vehicle. Depending on which type of hit is scored and where, different effects will take place. So for instance, a glancing hit to the drive will force a loss of control test (more in a bit), while a catastrophic hit to the engine will remove two hull points and reduce its move value by half for the rest of the game.
In my test game today, the Orlock champion scored a catastrophic hit against a Goliath mauler with his heavy bolter, destroying the vehicle in one shot!
When a vehicle is reduced to 0 hull points, it becomes wrecked and can essentially function as terrain. The crew will be thrown clear, which I hadn’t realised, but that does mean you potentially need to have more models painted up for this!
Vehicles have a handling value, which is used when making a loss of control test. If failed, you roll a d6 and the Control dice, which is another new type of dice for the vehicle rules. This result will determine if the vehicle swerved, jackknifes, of rolls when the loss of control test is failed, with the d6 determining which direction it moves, left or right. Rolling vehicles can end up on their side or the roof, and will consequently wreck.
It’s a pretty good system, when you get into it, and I think it’ll be fun to try out more vehicle battles in the future. The rules for Necromunda are quite dense anyway, and while the vehicular additions can be seen as making that worse, in all honesty I don’t think they’re all that bad – I mean, it’s just more of the same, in many respects. However, adding in this new type of “fighter” does really open the game out in so many ways, and as I’ve already said, I can’t wait to see what other vehicles will be making their way into the wastes!
Hey everybody, It’s been a bit of a quiet week here on the blog, as life gets back to normal in 2023 and the post-festive blues begin to settle a little. My wife has been struck down with some kind of flu that’s been doing the rounds as well, so I’ve been in full-on dad mode for the little folk. They’re both at a different cheeky stage, so neither wants to do what I tell them to – the eldest just ignores me, but the youngest is actually smiling at me as she ignores me and continues to do what she shouldn’t. Hopefully it’s all just a phase, and things get easier soon! It’s been nice to have them both to myself, though, and there have been fun times as well!
Since I launched the plan of 10×10 games for 2023, I’ve had some pretty amazing success with actually playing games, which has been really nice! I am currently around 5 or 6 games played this year, with a good breadth of stuff hitting the table, so I’ve been quite pleased about that. Look out for a blog coming out in the coming days where I catch up with the Angmar Awakened cycle for Lord of the Rings LCG, at the very least!
The biggest success so far this year has been the Goliath gang for Necromunda, however. I’ve just been slowly chipping away at these big lads for about an hour or two most nights, and have had a real sense of achievement as I see them coming together. It’s only seven gangers plus the two mauler vehicles, so it’s hardly a massive task of course, but even so, I’ve been pleased with my progress!
Necromunda is currently hovering near the top of my list as well, when it comes to games that I am excited for – despite the huge intake over Christmas, it has actually displaced Marvel Champions as the game that I’ve been most looking forward to playing! I have been really excited by the Ash Wastes box, of course, especially given the fact that I have got the terrain fully painted up now, so it’s on my list to try and get to grips with everything over the coming week, and see what is new and how these vehicles work. I’ve got a game day booked in for Tuesday, so I’m super excited for that!
Being firmly in a Necromunda frame of mind, I picked up the new Escher bikes yesterday (sadly no cards were to be had). I’d actually forgotten that these came out last month, but seeing the tutorial from Mediocre Hobbies on youtube made me want to pick up a box for my growing vehicle pool! I don’t think it’s likely to happen anytime soon, but I was also watching Andy’s Cargo-8 tutorial, and found myself wanting that behemoth to paint up! I don’t honestly know that it would really get used, though, so I’m much preferring these smaller buggy-like vehicles, or the bikes, for now. It’s one of the reasons I was looking at my outstanding Genestealer Cult models last week, as I have been thinking it’d be good to get the bikers painted up to try them in the Wastes, too.
Picking up the Escher bikes has got me thinking, though. We’ve seen the Cawdor vehicles previewed back in November as shambling walkers, though I’ve seen a few criticisms of these online as walkers would be inherently more difficult to maintain, so why does the scummiest of the gangs get them? I’m not an engineer, but I suppose it does make a bit of sense that they are more complex machines than a wheeled vehicle. At any rate, they’re presumably going to come next. But what about Van Saar and Delaque vehicles? What will they look like?
Van Saar have already had their hover boards in with the Prospects box, of course, so it’ll be interesting to see how their vehicles turn out. Skimmer bikes would have made sense, but that’s what Escher has – maybe they’ll be sleeker? Who knows! As for my beloved Delaque, my first thought was for some kind of ground car that could be made entirely anonymous with blacked-out windows or something sinister, but I’ve now been thinking: wheel bikes. Like General Grievous. Maybe?
Once all six of the House gangs have vehicles, what’s next? Will Enforcers get vehicles? Probably not, the lore has said that Enforcers don’t really go out into the Wastes. The motor pool is basically built on the Genestealer Cults range, so they’re okay. Chaos cults probably won’t have bespoke vehicles. What about the Corpse Grinders? They’re likely to stay in the Underhive too. That leaves us with the Ironhead Prospectors as a specific gang that doesn’t have their own vehicles, though – it’s possible that you could use some of the Votann vehicles in Necromunda, I’m specifically thinking of the Sagitaur buggy rather than the hover trikes or the land fortress, although the latter could well come into things.
I think Necromunda, more than any other game right now, is firing my imagination in so many different ways, and I just cannot wait to play it some more!
Hey everybody, Happy New Year! I like nothing more than a fresh new year, just full of promise and waiting to be exploited! Well, that’s what I tell myself. 2022 wasn’t really all that bad here on the blog, had some great times overall among those 181 posts, so let’s hope that 2023 will continue the theme! On a personal note, after deciding to eat better in June I’ve managed to lose 1st 5lb in total, just through eating better, so that has been amazing and I’m hoping to continue that into the new year. As is now traditional for this day, I am going to outline some of the hobby things I have every intention of doing, but most likely won’t end up getting round to for one reason or another, so let’s get to it!
Terrain This seems to be on the list every year, and with varying degrees of success. Last year, I did pretty well though, so I hope that I can do the same this time around. I have a Promethium Forge still to paint, one of the big three Sector Mechanicus structures that I bought way back when, and after painting the other two, I think it’s only fair to think I could get this one done this year! There is also stuff like the second Haemotrope Reactor, of course, and I’ve got plenty of bits for Necromunda that could go into this as well, so I think I have enough to be going along with.
I would really like to get the Promethium Forge done, though.
Drukhari I have had a lot of success with getting the outstanding Drukhari painted up in 2022, in fact it was probably the best year for the dark kin since I started the army in 2017, and spent the bulk of that year getting everything done. I still have a lot of models that actually need painting, of course, but I would also like to try to get round to doing some of the finishing touches to my models this year, too. Stuff like the basing, or final highlights, or adding some missing detail to some of the models that were painted very much to get them done.
I would really like to get the 10 Hellions painted up properly this year, though.
Adepta Sororitas Sisters of Battle were a bit of a surprise triumph for me in 2022, as I went from almost selling them all off to fully painting about half the army in a couple of months. The scheme is really easy to replicate though, so I think that’s a big part of my success here. I still have a lot of models to paint, like the Novitiates and the next squad of Battle Sisters, as well as a lot of stuff still to build. I’m not going to push this, because I don’t want to run the risk of burning out as I have done with other big projects, but I think it’ll be good to add units to the force as time goes on.
I would really like to get the Exorcist painted this year, though.
Necrons Ah, my first hobby love. Necrons have been a little sidelined for a few years now, though they did come out in absolute triumph for two games in the summer, where they were particularly impressive. I have a lot of things for this army, and I have a lot that still needs painting for the army, as well. I think it will be best to just keep chipping away with these, and perhaps the more games that I play with them, the more I’ll want to paint up for the army.
I would really like to get the 3 Wraiths painted up this year, though.
Tau Empire Now, then. The Tau were to have been my big project of 2022, but sadly didn’t really get too far off the ground in the end. In 2023, I’m hoping to get everything that I currently have painted, at which point I can start to look at other bits and pieces that I can add in to the force. I almost got myself a Devilfish the other day, but with five units still unpainted, I don’t want to go adding things to my list that just make the job more difficult. I have plenty to be getting on with, so I will hopefully make good on this project and have a painted playable army in no time!
I would really like to get the 3 Crisis Suits (and their drones) painted up this year, though.
Necromunda Having touched upon this in the terrain paragraph above, I think Necromunda deserves its own slot because it is a huge game in its own right, and I am currently on such a high with it that I want to throw the spotlight on it some more. I don’t even know how much stuff I currently have for the game, but it’s a lot, and I am really keen to get moving with all of the half-finished stuff that I have, like the Corpse Grinders and Orlocks. After getting all of the Ash Wastes terrain painted up so quickly, I want to try my hardest to get more stuff finished so that when I play games, it looks amazing as well. I currently have the Delaque and the Ash Wastes Nomads gangs both fully painted, so I think next up I would like to get another gang finished, either the Escher or Orlock gang, and just continue on from there.
I would really like to get more of the Zone Mortalis scenery painted up this year, though.
So that, my friends, is the sum total of my plans for 2023. I was able to get a lot of the backlog painted during 2022, and I was lucky in that my painted output outweighed the newly-bought models. I’m fully intending that I can continue that trend in the new year, and continue to paint the models that I have, rather than just add more stuff to the pile of shame. Of course, it’s silly to suggest that I won’t be buying more stuff, but I hopefully have more than enough models for the majority of my army projects – it’s only the Tau that could feasibly have more models bought for them. In that respect, then, I suppose it’s mainly going to be Necromunda stuff that will be added to over time. Which is fine, because I collect that stuff for the setting, after all.
In terms of other projects, I think it would be nice to get some more Genestealer Cults models painted, particularly the bikes now that I’m looking more and more at the Ash Wastes. Of all the odd stuff that I have going on in the back of my mind, I have been thinking more about getting the Onager Dunecrawler painted for my AdMech. That’s something I hadn’t really thought about, but it’s something that has been part-painted for years now. But I’m not going to worry about these other things too much.
This year, in a further effort to focus my efforts, I’ve decided that I’m going to do mini check-ins at the end of each month as well, to see just where I’m up to with these projects. Overall, I don’t think it’s a massive amount of stuff that I’ve given myself to do. I’ve picked out six things from each of the headings above that I would like to see finished by the end of the year, so hopefully if I can get those done, everything else is just going to be a big bonus!
And just like that, 2022 is over. Well, I suppose there are a few more hours to go, but you know what I mean. It’s been quite the month, as well, with quite a decent spread of stuff going on!!
To start with, I was quite impressed with myself for not only building four investigator decks and planning to play the full Dream-Eaters campaign for Arkham Horror LCG, but then making good on the whole thing and just steaming through it in pretty short order! I think my recent track record with Arkham campaigns taking me months to complete didn’t really make me all that positive! But there we have it. I haven’t yet picked up The Scarlet Keys, and I have played most of the Innsmouth campaign, so I’m in the curious place now where I don’t really have any new Arkham content to play…
I really enjoyed playing this one, which I think was important because I hadn’t particularly enjoyed Innsmouth (because of my investigator choice, I think) or Edge of the Earth (because of the story, I think), so it was good to get the love back! I’ve talked a bit recently about going back and playing some of the earlier stuff again, as I definitely preferred those campaigns, so I can see myself making another run at Dunwich in the new year! I do want to retry my luck with Innsmouth, as well, so I think it will possibly be a while before I do actually get round to buying The Scarlet Keys, but equally I am looking forward to seeing how that one works. There’s a lot to be excited about right now!!
I’ve recently had quite a huge splurge on Marvel Champions stuff though, getting a hefty injection of content for my collection between my birthday and Christmas, so I should probably look at playing more of that in the future as well! It’s mad, when I think about it objectively, how I’ve gone from zero to almost a full collection of this stuff in the space of not very long. I’ve definitely been enjoying the game, though, and have spent a couple of evenings sleeving up the new arrivals, so I have the Red Skull and X-Men boxes ready to go now. I can’t quite decide which one to go for first, though!! I’m not really interested in playing them as a campaign, having tried the Thanos campaign but being really underwhelmed with it. I think I’ll probably go towards Red Skull for starters, though, as I have a lot of Avengers heroes that I want to try out still. It doesn’t feel right yet to move on to the mutants…
Marvel does seem to have been on the radar a lot more of late, though, as I’ve finally started to chronicle my thoughts on the Phase 4 stuff we were watching back in the autumn. I think of myself very much as a casual Marvel fan – I’m more likely to froth at the mouth where Star Wars is concerned, than any inconsistencies in the MCU. Yet another reason why my sudden all-out acquisition of the Marvel Champions stuff is a bit mad. But it’s fun, and doesn’t take a lot of concentration to watch this stuff, so I can have it on while building or painting miniatures, or whatever. I’ve got some more catching up to do, though, before I can get to the end of this Phase, so there’s more to come in the new year, hopefully before Phase 5 kicks off in February with the next Ant Man film.
I mentioned Star Wars just now, and I did spend a decent chunk of the month reading the recently published Shadow of the Sith, which was very good! The sequel trilogy has been maligned, much like the prequel trilogy was back in the early 2000s, so I’m personally looking forward to 2035 (or so) when I expect the fans to start enjoying it in favour of whatever other new thing is currently causing the gnashing of teeth and rending of garments. For me, the sequels aren’t great, but it’s what we have so I’m trying to find the positives. Books like this one help to tie in the new landscape that Disney has blasted into being, so I’m glad that some effort is being made to actually give a backstory to the films. It’s a difficult position to take, but I’ve come to peace with the fact the movies exist, no matter how disappointed I am with the decision to sweep away the old EU.
On an unrelated note, I need to get my act together and finish watching Andor! I’ve watched the first six episodes, but it just dropped off my radar and I’ve not had the inclination to get back to it! Shameful.
At any rate, I’m currently reading The Wraithbone Phoenix, the latest book in the Warhammer Crime series. I started it on Christmas Eve, as an early Christmas present, but I have to say, it’s been a bit of a slog up to now. I think I’m around halfway through, so it shouldn’t be too long before I come back here with some more thoughts. It’s a bit of a shame, though, as I really loved the first book in the imprint.
Speaking of shame, let’s talk about my hobby projects from the month! I’ve really put this whole thing on the back burner, it seems, which is a bit sad really as I had high hopes for another hobby-ful festive period! I have completed the five sword-and-board Lychguard that I had begun to work on back when I moved house, more than three years ago. Considering Lychguard are my favourite Necron models, I’ve actually had some real trouble with these guys, and the warscythe group too, but I’ve finally put those to rest now.
Drukhari have been sneaking into the painting queue for quite a few months now, and I’m so glad to get these three finished as the models were just horrible to paint. Part of that is probably down to my prep of them, but a big part is just the poor finecast material. Again, I’ve had these hanging around for years (at least two of them were built before I moved), so it’s been good to reach into that backlog and just get stuff done. I had planned to get five Wracks finished, then get to work on some more Wych Cult stuff before the year end – Hellions, and another Venom. Well, suffice it to say that the Wracks are close, but not yet finished, so… yeah…
Interestingly, I haven’t done any work on the Grey Knights this year. I often think of them as “my Christmas army” and definitely enjoyed playing games with them this time last year, but they’ve kinda passed me by this year. However, I think there have been a couple of things going on that have perhaps been at work here. First off, I have definitely been playing more other games this year, and have been enjoying a far wider selection of things than I have in years gone by, which has potentially taken time away that would otherwise have been put into painting miniatures. I’ve also just felt like the days have gone by too quickly to really accomplish much of anything!! But also, both of my regular gaming buddies have moved slightly away from 40k, JP towards Middle Earth and James into Age of Sigmar. So my 40k outlets have diminished a bit, though neither of them refuses to play of course (I think both have had significant 40k projects from Santa, too, so they’re not going anywhere!) But it’s been five months since my last game of 40k, and I think it’s beginning to show on me…
I’m sure when I come to think of my 2023 hobby goals, however, I’ll be fired up to get stuff done once again!!
That’s December, so how has 2022 been, overall? I’m a word: odd. My WordPress stats tell me I’ve made 181 posts this year, which is quite good (I posted every day in May, which probably helped!) and my views are up 30% on last year. How wonderful! I know it’s easy to say, but I really do this for the hell of it, and not for the views – if you do read my drivel, I thank you! It’s not like this blog is any kind of revenue stream though, so the views don’t really come into play, I just post stuff regardless! (If you’re interested, my most-viewed post of all time is about Tau support systems, which dates back to 2018. Even all these years later, it keeps getting looked at!)
I touched on this earlier, but I seem to have had a bit of a balance-shift away from the hobby treadmill and instead I’ve moved back to more regular board and card games. Of all the games that I’ve played this year, the living card games have come out on top once again, probably because co-op, solo play is the easiest to effect, and I don’t need to arrange anything in advance.
In all fairness, it has been quite a productive year for me. I think I have benefited from the fact that the kids are just a little bit older now, and even though at 3 and 18 months they can be demanding, we’re in that sort of routine with them both where we can actually get stuff done. I’ve been able to play a lot of games, get a lot of painting done, and I’ve read quite a few books over the course of the year, so I’m quite pleased with that!
According to the stats on boardgamegeek, I’ve played 106 games this year, which doesn’t really seem a lot, I know. Almost nine a month? Hm. There are some very interesting titles among those games, of course, such as getting in a game of Warhammer Underworlds, trying out the Ghostbusters game, I even got to play Rune Age and Runebound once again! 2022 has definitely been a year or rediscovery for me, of breaking the run of games going unplayed. Looking ahead, I’m planning to initiate a bit of a plan to get more games played, but not something that relies on me playing three or four campaigns of Arkham Horror LCG to bump the numbers up!! It does irk me a little when I look at my games, and how much a lot of them have cost, but how many of them are going unplayed. I’m therefore not trying to set out some kind of stringent plan that must be adhered to, but instead I want to come up with something, a bit like the hobby goals blog that you’re all doubtless looking forward to reading tomorrow, that will focus the mind so that I can just make sure I do get to enjoy all of these games that I’ve bought!
Reading My major project for 2022 was the Summer of Star Wars, where I re-read the prequel era stuff. There were a couple of things that I had never read before, but by and large I was reading stuff that I was fairly-to-very familiar with. I think it was a little over 5 months, in total, to read from Darth Plagueis all the way through to Dark Lord: The Rise of Darth Vader, and while it was a lot of fun to read some of these things that I hadn’t read for ages I think I went a bit overboard at times, and was reading a lot of stuff for the sake of it, etc. Normally, when I would re-read the prequel stuff, I had formed “my version” of the continuity, leaving out the boring stuff, and just sticking with the good stuff (like Cloak of Deception – yes, it’s an amazing book!)
I’d started the year with the new Thrawn: Ascendancy trilogy, which was a pretty good series if truth be told. I think reading it back-to-back like that was a good benefit, as otherwise I suppose it might have lost something. I had been surprised at how un-Star Wars the trilogy felt, and yet it remained great! I’ve also pretty much finished the year with Star Wars as well, reading Shadow of the Sith and being pretty impressed, I have to say! The sequel era is still like some kind of weird wasteland though, and I definitely want to have more of the timeline filled out there – more info on what is going on between the trilogies, especially. Mystery is good and all, but when it isn’t paid off, there’s just no point!!
In addition to all the Star Wars stuff, I’ve made a return to the Horus Heresy, and have made a start with reading The Witcher books with my fellow bloggers Jenn, Dave and Milou. We’re poised to start on book four in the new year, so it’ll be interesting to see where the series goes as I have no prior knowledge for what to expect, having never really been into the gaming side of it all.
Gaming This year has been pretty spectacular in many respects. In addition to the usual stuff, 40k and Lord of the Rings, Arkham Horror LCG etc, which have made regular appearances for the last few years, I’ve really rediscovered loads of games, bringing a lot of old favourites back to the table such as Runebound, A Touch of Evil, Eldritch Horror and even the Star Wars LCG!
The game that has stood out for me by far is Marvel Champions, which was a fairly late discovery as I only started to play with it in August. It has proven to be really easy and really enjoyable to play though, and I’m surprised I hadn’t looked into it sooner. Over the latter half of the year, especially Christmas time, I’ve picked up almost the whole line for the game, with just a few odd packs still on the shopping list. By virtue of it being a quick game that is fairly self-contained, it is up there as one of the games that I have played the most this year.
Vying for the top spot of Most Played Game of 2022 is Arkham Horror LCG, which has seen a lot of table time by virtue of having played through three whole campaigns, plus part of a fourth, as well as giving some of the stand-alone scenarios a try. I talked about this recently, but I would like to play some of the early campaigns again, so have started to think about who I would like to take with me through Dunwich or Carcosa again – I have played Dunwich twice already, so I think I might try Carcosa again. And given the fact that I really like it when Arkham Horror takes place in Arkham, I think I might go for The Circle Undone once more as well. I’m planning to pick up The Silver Keys in due course as well, though, so I’m sure that will appear on the radar.
I am planning to try to get much more regular gaming in throughout 2023 though – getting to play with some of those big-box classics has really made me want to play more, if for no other reason than to try and get my money’s worth from them! I have a lot of games, and they aren’t exactly cheap either, so it would be great if I could actually play more with them. I’m not really into discovering new games these days, as I know a lot of tabletop gamers can be, so I’ll have a blog about my plans for the coming year coming up early on in January!
Painting Ah yes, the dreaded Hobby Progress 2022 update! Let’s remind ourselves, shall we, of the goals that I’d set at the start of the year…
Paint more terrain
Adepta Sororitas – paint more models
Build & paint the Ossiarch Bonereapers units I have
Continue to paint Genestealer Cults
Paint up those Tyranids that have been primed
Try to sort out the other armies!
Start painting a new Tau army
Well, in going over those points, I was struck by how much I actually have done towards these goals. It’s not like I’m going to get some kind of bar chart out, but I think I have done a fair bit within every point to say that it has been a success, this year!
To start with, I have painted more terrain. I spent almost two-thirds of the year painting up the Galvanic Magnavent, but it’s finally finished, so that’s the second big piece of terrain that I can firmly tick off the list. To add to this, I’ve also finished off the Thermic Plasma Conduits, and the first Haemotrope Reactor. In addition, I’ve also painted up the entire box of Ash Wastes terrain for Necromunda! So I’m quite pleased with the first point there, getting a number of kits finished.
The Adepta Sororitas were something of a bete-noir for me for a long time, as I had gone through so many different ideas for colour schemes for them. After setting myself the goal this year of painting them once more, I floundered for a long time, and I think around Easter I did consider just off-loading the whole lot, as it just didn’t seem like it was going to happen for me. But then, during the Wimbledon final, I stripped the paint off those models that I had tried a few schemes on and, in very short order I was able to get the squad of ten finished. Since then, it’s kinda snowballed for me, and I’ve been able to get a good chunk of models painted up! I’m very pleased with this one, and would go as far as to say it’s been my biggest success of the year!
As far as the Bonereapers are concerned, however, I have built up five cavalry models, and primed them. And that’s where it ends… Genestealer Cults have had the Nexos painted, which I know is just one model, but still! I do have quite a few models left to paint here, and I would like to try to get back to these guys at some point. Tyranids were a bit of a surprise, as they’re an army that’s always in the back of my mind, but I never seem to make any effort with them. However, this year I did get two carnifexes finished, which was a real delight – horrible models to assemble, but they look great when they’re finished!
In terms of my other armies, I have done some work to thin the ranks, getting the Blood Angels sold off. I still have my Deathwatch and Tempestus Scions, which I’ve just not been able to part with as I love the models so much, but we’ll have to see on that front. I have a good amount of AdMech to keep as a single army, so I might get round to finishing off painting some of those models at some point. I have actually spent a good chunk of the year painting up Drukhari, getting my Wych Cult models off to a better start, as well as that Raider, then the Grotesques and Wracks most recently. In terms of my Necrons, I have finished off the Lychguard and Tomb Blades, which have been projects in varying stages of half-completion for years, and I have done some more work on the Immortals to make their weapons look nicer. Chaos Marines have had some love too, with the Sorcerer and my first ten-man squad being completed. To top it all off, I’ve been able to paint two of the Kill Teams from the big boxes, as well. So within the catch-all heading of “other stuff”, it’s been pretty good!
Finally, my Tau army. It all started so well, but I think maybe I had been too blinkered in just painting Tau for the first few months of the year, and so I grew a bit listless and stuff. It’s a very exciting project for me, though, and I have recently begun to think once again about getting the brushes out for these guys. I think it’s a better idea to take more of a measured approach this time, though, and not just go all-in but try to keep things mixed-up for variety. Maybe a couple of Tau things, a couple of Sisters, some Drukhari or Necrons, maybe even some Genestealers, and see where we get to. But I have painted up a fairly decent amount of stuff over those first few months, so I think it’ll be nice to add to that once again.
All in all, then, I’m quite pleased with my progress during 2022. I’ve been totting up the bought vs painted figures, and in terms of boxes painted, the painted far outweighs the bought (14 bought and 37 painted), but in terms of the models, if we assume the distribution for some stuff like Kill Team boxes, I’ve actually bought 178 models, and painted 179! So that’s very interesting indeed!
This is all getting very wordy now, though, so I think I will stop rambling now. Have a wonderful new year, everybody, and stay tuned for more rambles in 2023! You know you love it!
At the weekend, I had a game of Warhammer Underworlds: Direchasm with my mate James, who is starting a Slaves to Darkness army and had picked up Khagra’s Ravagers. We’d talked about the game last year, which is what kinda prompted me to investigate all of the boxes that I have lying around, so it was nice to finally have a proper game with it!
Well, I say “proper” game; neither of us was really that sure of the rules, so we spent a long time trying to figure things out! One of the most critical aspects of the game was also a bit of a mystery to us until the third round, as well! See, we were playing it where each fighter had an activation, so it was getting quite baffling when we were talking about situations where fighters could potentially move and shoot – how could that happen, if they’ve already activated? Well, near the start of round three, and after a quick google search, it dawned on me – the player has four activations, not the fighter, so you can activate a single fighter multiple times if you so wish!
How foolish we were!
I think we were also both quite impressed by how tactical the third round became. We’d very much just moved a bit and had a bit of a scrap in the middle, and over the course of the first two rounds, I’d managed to score two objectives, and James had taken two of my fighters out of action, so we were tied on two Glory each. However, two of his fighters only had one hit point left, so if I was able to kill then both, I’d win. If I did nothing, he would win for having more fighters on the board. It suddenly became quite tense, especially when I was unable to kill anything! As it turned out, James was also able to score an objective because all of his fighters were Inspired, so he won 3-2 regardless, but it was funny how the game had been quite nice and free-flowing until that last round, when suddenly things started to really matter!!
All in all, it was a really fun game, even if I did lose, and it’s got me thinking once again about trying to play it some more. I only have the first four boxes, but I think we’re on season 7 or something now – I don’t see myself getting back into it very much, but I would like to see if I can perhaps pick up some more of the Direchasm stuff while it’s still out in the wild. Especially if the Bonereapers warband shows up anywhere, as I think those models would be quite good for my larger army, if nothing else!!
I’ve done a tiny bit of tinkering with my deck, ahead of any potential future games, as I had been using the “starter” Lumineth deck from the box. I don’t have a great deal from Direchasm, though, so there isn’t a lot of scope (unlike my collection from Nightvault).
But anyway, it’s something that I hope that we can play some more, going forward!
Hey everybody, Slowly but surely, over the last few weeks I’ve begun once again to think about my Tau army, and have been wanting to make a return to painting more for the army. I didn’t get very far with the project, in retrospect, as I would have liked – I do have a weird kind of patrol detachment painted, with the Commander, 10 Fire Warriors, and then two units of 10 Pathfinders, but that was pretty much it.
I’ve got more built and now primed for the force, which is not really a position that I wanted to be in when I made a start on it back in January, but I suppose it could be a lot worse! It was always my intention to buy a unit, then paint that unit, so I’m a bit behind on that front already!!
As it is, I still have a Cadre Fireblade and Ethereal, 10 Breachers, a full Crisis Suit team, and a Ghostkeel battlesuit primed up and ready to go. In total, the army weighs in at 1270 points, although it isn’t currently a proper army due to the missing third troops slot. I suppose I could field it as a kind of double-patrol thing, but my plan is to get a third fire warrior team and make it into one big happy battalion.
Doing that, however, does make me feel a little bit guilty because I’m just adding to the backlog, whereas I had always planned for the Tau project to be a case of buy a unit, paint a unit. At least if I were to buy the third fire team, that then would be my final addition for quite some time…
Although I’ve recently realised that the Kroot kill team from Into the Dark could potentially function as a squad of Kroot carnivores, which is interesting because I’ve never really been all that interested in using auxiliaries. Kroot are a useful unit for their relative power in melee (relative to a Fire Warrior!) and so I am having some vague ideas on that front…
There’s definitely something that really just excites me about the Tau, though. I think I like the fact they look kinda modern and space-y in comparison with the ultra-gothic Imperium and such. I’m also a big fan of my colour scheme, which I know must make me sound so egotistical, but I’ve been very pleased with how stuff like the drones, and the Commander have turned out. Hopefully when I get round to the next batch of painting, they will continue to be as good-looking!
I had initially planned to move on to the Crisis team next, so I am eyeing them up for paint. However, as it has been a while since I have painted anything for them, I might make my return with the Breacher Team, as painting up ten infantry models (and associated drones) should help, I think, to get me back into the swing of it all. I can then look at trying to do a beautiful job with the Crisis Suits so that they look a bit of a centrepiece unit. True, I have the Ghostkeel (I even have a Riptide waiting in the wings!) but there is something very Tau about the Crisis Suits, and I love the way they look when you have them all set up with their accompanying drones. Very Tau.
I may even treat myself to some more of them, in the fullness of time!
However, in the interests of being a grown up about all this, I think I need to limit myself to just getting that core battalion painted up, and then work on adding to the list from there. I know we seem to be on the brink of tenth edition, and who knows how that will affect the force org chart, but it’s as good a place to start as any, so I suppose that’s what I need to go for!
I think you’ll agree, I haven’t really got a lot of stuff going on at the minute. So it was only right and proper that I stock up with some projects to see me through the winter!
I jest, of course. I’ve got almost too much stuff to contend with, so you may well think me mad for getting yet more! I’ve made a bit of a concerted effort to catch up with the Necromunda releases, of course, after finally picking up the Ash Wastes box last month, and I’m really excited by the new promethium tanks that have recently come out. It’s a kit very much in the vein of last year’s Underhive Market, the sort of nobody-expected-it thing that Necromunda seems to do so well!
It’s great to have the Goliath bikes, of course, after I’d had so much fun building the Orlock buggies. I’m kinda looking forward to trying out this new branch of vehicle combat in the game, though unfortunately my regular Necromunda buddy James doesn’t seem too keen. I might have to try to convince JP to give the game a try, in the same way that he infected me with Middle Earth SBG!
Speaking of which, I’ve also treated myself to the Mordor Troll! I wouldn’t say that my painting of the Mordor army is going well, but it’s slowly getting along, so I thought I’d get this thing to help inspire me! It’s a beautiful model though, so I’m looking forward to getting round to it soon! I find the older models, such as the Orcs, very difficult to paint because of the fact they’re so chunky and, to some degree, lacking detail. It’s hard to work out what to paint, what stuff is meant to be, etc!
As I said though, I’m very excited for the promethium canisters. I’ve said before that I was initially a bit hesitant about the Ash Wastes stuff because the board seems so open and stuff, so getting additional bits like this is really quite exciting! I’m sure the addition of some containers and barrels will round it out nicely, anyway! I’m also deeply impressed that the box actually contains four of these tanks – I thought it was only two! So that’s very good!
I’ve not had a massive opportunity to read through the new campaign book yet, but having the briefest of flick-throughs has shown it to be very impressive. It has the rules for Escher and Goliath vehicles, which is nice, and has a new campaign, which is always welcome! Tantalisingly, it is part one of the Succession Campaign, so I’m really excited to see what’s in store for us next!
Reading through the first few pages of the lore and background has been very good, though. I really like the fact that the great rift has come to Necromunda, and it is correspondingly crazy – with full-on Chaos uprisings and all sorts! Reading the short bit that I have so far took me right back to my teens, and Judge Dredd and stuff. Very excited to read up on all of this, I have to say! I think the lore parts of any Necromunda book are woefully under-read by me, much like with the codexes as well, so I’m hoping to try to turn over a new leaf here and really delve in to this stuff!!
With just two months left of this year, it’s time to check-in with the hobby goals and see what I can do to get myself back on track before new year. Let’s just take another look at what I had decided to do this year: 1. Paint more terrain 2. Start painting the Adepta Sororitas 3. Finish painting the Ossiarch Bonereapers kits that I have 4. Continue to paint up the Genestealer Cultists 5. Paint up the Tyranid models that are currently primed 6. Try to sort out the AdMech, Drukhari, Necrons and Chaos Marines, and other bits! 7. Start painting the new Tau army
I’ve got a fairly nice start to the sector mechanicus stuff now, with two of the big kits done. I was toying with possibly doing a third, but for now I’ve moved into other stuff, namely the Haemotrope Reactor, and I am thinking I might try to get at least one armoured container before the year is out. But I don’t want to go too crazy, as I seem to have a lot that I want to get through!
Considering when I last looked at the hobby goals, back in July, I hadn’t done anything with the Sisters, I now have a whole bunch of them done! 30+ models painted across the last couple of months is pretty good going, even if I say so myself! I’m really enjoying the colour scheme as well, it’s quite easy to replicate across the various units, and it’s great to see the army coming together – at long last!!
Okay, so I haven’t actually painted any more Bonereaper miniatures, but after playing my first game at the end of July, I did build these cavalry up in short order. They’re primed and ready, but just not on the list for me right now.
Now, I haven’t painted up any more Genestealer Cultists since that great run I had on them twelve months back, but you never know whether I might still pick up the bikers before Christmas! For the last couple of weeks, they have been back on my radar…
Tyranids made a surprise return to my painting queue a while back, and I finished the carnifexes that have been hanging about for a few years. It was a surprise move, but it was nice to have a couple more models painted up for these bugs. I think I mentioned it before, but I do consider the models that I have as a complete force, so in a way it is quite nice to dip in and out every so often to just add to a couple more to the painted pile, as it were! I have a few more primed models now, but as with the Bonereapers, I don’t think I’m going to be adding any more to the list of what to do by the end of the year.
My Chaos Marines have had a bit of love this year, with a few more models added to the painted pile – the first squad of Legionnaires and the Sorcerer are now joining the Master of Possession! I had hoped to start on the Cultists this year, but as is now becoming a theme with this post, it probably isn’t something that I’m going to get round to soon…
My Necrons have actually had a couple of outings this year, and I’ve been trying to spruce some of the models up to get the blue, in particular, looking better. I’m actually really pleased to say that all of the troops have been looked over now. I also recently finished getting the tomb blades painted up, which is very good! Slowly but surely, I’m getting all of these mechanical chaps painted! In a surprise twist, I am intending to get some more Necrons done – hopefully I’ll be able to get some Lychguard done soon, anyway.
The Dark Eldar seem to have been making a bit of a stealth return, after doing the Raider, plus of course the Wych Cult!
It’s one of my favourite armies that I own, and I’m really excited to have been able to get more of these painted recently. The Wych Cult in particular is good to get to the table, as they’ve been languishing for ages now. Unfortunately, I still haven’t been able to get a game with them, though I hope that will change in due course. I’m also hoping that I might get some more Dark Eldar painted soon, too…
The Tau project is a curious one. I started the year really strongly with getting two units of Pathfinders, a unit of Fire Warriors, and the Commander done within the space of about ten weeks. I guess I was a little burnt out though? I started casting around for other projects as a bit of a palette cleanser, and eight months on, I still haven’t picked them back up. I’m not saying that I’m going off them, not at all, but I seem to have a lot of competing projects and the Tau currently aren’t on the agenda, sadly. But I’m hoping that I will be able to get back to the Sa’cea Sept very soon!!
I’ve got a few projects for the winter that I’m looking forward to getting round to. Near to the top of that list is, of course, this beautiful Ash Wastes terrain. The tutorial video that I’ve been keeping in mind, from Mediocre Hobbies, reckons it won’t be long to get painted, but I’m not so sure – it is me, after all!! But you never know.
More Necrons, possibly more Dark Eldar, and likely more Sisters are all on the list for the next two months, though I’m also aware that we’re approaching Grey Knights season! If you’ve not been reading my blog for very long, every winter for the past 4-5 years, I’ve been working on my Grey Knights, and it now feels wrong for me to think about painting or playing with the army at any other time of the year! I think I will very likely be working once more on these models by December, so I am conscious that I don’t want to be over-loading myself with projects being crammed in just for the sake of things.
Join me in two months’ time, to see where I end up!!
Hey everybody, October has been and gone, and I can’t believe that we’re nearly at the end of the year already. Doesn’t seem like there’s much of 2022 left, so I think I need to get a bit of a move on if I’m going to complete the hobby goals that I had set for myself at the start of the year!
The month started really well, I thought, when I was able to finish off two projects that had been dragging on perhaps longer than intended – the Raider and the Tomb Blades. The Raider was really nice to work on, I have to say, and I have been thinking about getting to work on another one, though for now I’m working on a bunch of other stuff, but I could see myself getting back to the Dark Eldar soon enough!
The Tomb Blades were becoming very annoying, as they are quite difficult to paint when they’re fully-built, but thankfully they’re now done, so I just have the gauss blaster set to paint at some future date, then I’ll have all the Necron jetbikes I could ever want!
In a surprise move, though, I also painted two kill teams during the month, the Death Korps of Krieg and the Traitor Guard!
These models are all just wonderful, and I really enjoyed getting them finished during a week off. I think the success there was in picking fairly easy paint schemes. The objective, after all, was to get models painted so that I could play with them. I still haven’t actually played the game, of course, but it was really nice to actually get them finished!
The rest of the month was spent painting more Sisters – a Dominion Squad, a Palatine, an Imagifier, and the Penitent Engine. I think I have now finished painting the models from the launch box, which came out three years ago, so that’s good going, right?!
My painted Sisters army is now looking pretty impressive, even if I say so myself! I think that by painting it in stages as I have been doing, I’ve managed to do really well – hopefully I can keep chipping away at 5-10 models at a time, and I’ll get it all done in fairly short order!!
Going back to kill team, though, this month has been quite expensive for me as I have once more been buying models. I picked up the big Into the Dark box after going back and forth on it for a number of weeks – I think the desire for the terrain got me, especially when I realised that it can soon be used in regular 40k as well – but the lack of availability of the second space hulk-themed box has somewhat cooled me on that once again. I am very much in love with the Breacher models, I think they look tremendous, and I am looking forward to getting those painted up as well soon enough. I have also been digging into the backlog, and I’m vaguely thinking about getting the Elucidian Starstriders painted soon as well.
However, I also bought the big Ash Wastes box for Necromunda, and have been busy putting all of the new terrain together. We were quite lucky, and had some good weather during that week off that I mentioned, so I have been able to prime it all up as well. While I did initially think that I’d make a bit of a project of it, and try to get the stuff painted too, that has fallen somewhat by the wayside, as I’ve been working on all the other stuff this month. But still, it’s been great to actually get a good amount of stuff built and primed, so that I can then spend the winter working on actually painting it all up!
It hasn’t all been about the Warhammer, though!
After sharing my #shelfie a couple of weeks back, I’ve really been in the mood for more games, and have been enjoying something of a board game renaissance right now! I’ve really been into Lord of the Rings again, after playing the miniatures game with JP last week, so have been enjoying a return to the card game, getting two new decks built up to tackle some of that once more. I have a Silvan themed deck, and a sort-of Gondor themed deck, although both utilise elements that I’ve not really looked at before. The Gondor deck in particular is using Hobbits for the first time! I think I’ve mentioned this before, but I do like these sort of Fellowship type of decks – having played Dwarves and Rohan so much, I like playing decks where we can see more of the breadth of Middle Earth.
I am becoming a little obsessed with Middle Earth SBG though, so I need to watch myself there – I don’t think I have room in my house for many more models!
Runebound has been looming large in my mind for a couple of weeks now, as well, so I want to try to get that to the table soon. I haven’t played the game in years, so I feel almost like I need to plan it out so that I have enough time to actually devote to it!
It’s definitely good to get back into these other games though, as I do enjoy them a great deal. Hopefully there will be an influx of game posts here on the blog before the end of the year!