I’ve been going through the archives, so to speak, and taking a look at all of the stuff published for Warcry through White Dwarf since the game was launched in 2019. If I’m honest, there’s not as much new content in there as, say, for Necromunda, but even so, I thought it might be useful for others like me, who are curious as to what else is out there for this great game!
While there hasn’t been a great deal of content in the way of new rules and so on, I think it’s interesting that White Dwarf has been giving us new cards for fighters, particularly recently with these pull-out sections they’ve been doing. This really goes back to the Jakkob Bugmansson fighter card that came in with a slew of other game “expansions” within the magazines, as an actual printed card for use in the game.
Back when Warcry was released, we had a Designer’s Diary in the September 2019 issue that showcased the initial six warbands, and talked through the influences and such for the miniatures. We also had two battle reports. A couple of months later, the December 2019 issue had a Realm Focus article on the Eightpoints, and included a two-page painting guide for the ruins showing four different colour schemes using Contrast paints. I think this is quite useful, as I still don’t know how I want to paint my scenery from the original core set!!
The first new rules for Warcry came in the February 2020 issue, Issue 451 in the new numbering system, when we had the rules for Fyreslayers. At this time, GW had already released a bunch of card packs for some of the various Age of Sigmar factions, but Fyreslayers weren’t one of them. While they would release further waves of packs, it felt like a lot of people saw the White Dwarf release as “righting a wrong” or something, but anyway.
The Spire Tyrants were the seventh original warband released for Warcry, and in Issue 452 (March 2020) they got their own campaign rules, Lord of the Pits. The very next issue began the Tale of Four Warbands, which was a great way to raise the profile of the game, in my view, showcasing four warbands and some amazing colour schemes, as well as featuring battle reports to show just how awesome the game is!
In Issue 454 (May 2020), we had rules and a campaign for the Lumineth Realmlords, who were a new army when the Sentinels of Order expansion book had been released, so weren’t included. The Lumineth were also expanded in the article on the Warhammer Community site, of course, which was partly later folded into Tome of Champions 2021. The Lumineth were treated to a box much like the Slaanesh Sybarites that I picked up last month, though, giving all the fighter cards for the faction.
We had another warband release with Issue 456 (September 2020), with Cities of Sigmar getting cards and a campaign. I say “cards”, of course, but they’re just printed in the magazine – you know what I mean, though! This was followed with the Jakkob Bugmansson card in Issue 458 (November 2020) as I mentioned above, which was a physical card, as well as a challenge battle for using him in games.
Things went very quiet on the Warcry front for the whole of 2021 though. It wasn’t until Issue 473 (February 2022) arrived that we got our next Warcry fix, with rules for gaming in Thondia, within the Realm of Beasts. Everything Age of Sigmar seems to be focusing on Ghur right now, so it’s no surprise really. There are a bunch of charts in this update, which allow us to generate new Victory Conditions and new Twists, as well as new charts for gaining artifacts and command traits when playing a campaign in Thondia. In addition, all beasts in the battle get +1 toughness, which is a nice thematic bit.
Issue 474 (March 22) gave us the first of many tie-ins to Age of Sigmar releases, when we had updated rules for Idoneth Deepkin and Fyreslayers, which accompany the two new characters that came out in the boxset. These characters also have cards in the magazine. Campaigns for each warband are also included here, all battles of which make use of the Red Harvest terrain, something I thought was interesting as it seems to suggest that this will be the new starter. At least the box is still available to buy, which is a nice change!
The next issue, Issue 475 (April 22) gave us Oath of Ascension – four linked games for Chaos warbands, each one fighting to become a Daemon Prince. It’s a really interesting mini-campaign idea, I think – you each have an Annointed fighter, who is trying to become a Daemon Prince, but whoever fares the best over the first three games then finds that Chaos has turned on them, and that Annointed fighter becomes a Possessed fighter under their opponent’s control. The “winner” needs to take down their former champion, but each time the Possessed fighter takes out another member of their former warband, they gain 10 wounds. Very nice!
Finally (for now!), in Issue 476 (May 22) we had updated rules for Nighthaunt and Daughters of Khaine, which goes alongside the recent boxset much like the Fyreslayers and Idoneth. We get new campaigns for each as well, once more using the Red Harvest terrain. The rules are more substantial for Nighthaunt, as they had more new models, but even so, it’s nice to see that GW are keen to keep the Age of Sigmar model range relevant in Warcry as well. Interesting, too, because the more models you have available to your warband, the bigger your collection becomes, until you might as well invest in Age of Sigmar as well…
At any rate, that brings us up to date with the stuff White Dwarf has made available for Warcry so far. I’ll be keeping this page updated as time moves on, so that it provides (hopefully) as complete a picture for what is out there. While a lot of stuff, like the early Fyreslayers and Lumineth stuff has of course been superseded and replaced, it would be nice if we had this collected in one of the annual books. Looking through my little Warcry library so far, I don’t think the Spire Tyrants campaign was ever reprinted, for instance, and as we seem to be getting much more stuff coming out this year, I would hope that it doesn’t disappear into the mists of time as things move on.