Ravenor

Well, this review is well overdue, but I’m finally getting my act together now that the nights are drawing in!

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A kind of tie-in to Dan Abnett’s Eisenhorn series, Ravenor is the first book in the eponymous trilogy, following the Inquisitor Gideon Ravenor. As you may know, Ravenor appeared for a brief time at the start of Malleus, the second novel in the earlier trilogy, where an attack left him at the brink of death. It’s actually been a fair few years since I read that book, though I feel like the novel left it a bit open as to whether Ravenor had in fact been killed.

Ravenor begins with a prologue that shows Ravenor and his crew pursuing the heretic leader Zygmunt Molotch as he investigates the Enuncia carvings (this isn’t very important to the novel in question, but comes to prominence later in the series). The main meat of the novel begins with the squad on the hive world of Eustis Majoris, the subcapital of the Angelus subsector. Ravenor and his team, comprising Carl Thonius, Patience Kys, Kara Swole, and Harlon Nayl. They are investigating the illegal Flect trade, a kind of narcotic glass that seems to be rife throughout the hive. During the course of their investigations, Nayl comes across the young Zael, an addict with psychic potential, while Patience and Carl attempt to inveigle themselves into the confidences of a local dignitary – both lines of inquiry leading to different dealer names, however during the course of their investigation the dignitary overdoses. The official Magistratum investigation into this death is observed psychically by Ravenor, but he is attacked on the astral plane by the Magistratum psyker Kinsky.

Ravenor himself makes planetfall, now confined to a life-preserving suspension chair, along with further members of his team, Mathuin and Frauka, the latter a psychic blank along the lines of Bequin. The trail leads to the Carnivora (CAR-CAR-CARNIVORA!) and the team infiltrate the spectacle in an effort to find Duboe, the man implicated in the Flect trade. They apprehend Duboe, but then are themselves taken to Lord Govenor Barazan’s palace, where they meet with Jader Trice, head of the Ministry for Subsector Trade. He offers them the information that has been officially gathered on Duboe and the Flect trade, which seems to lead into Lucky Space – so-named because you’d be lucky to survive a trip into the area. They are also given Magistratum liaisons, including Kinsky.

Things begin to unravel in Lucky Space, and the team learns that the Flects are brought in by a cartel of Rogue Traders (calling themselves Contract Thirteen) from the interdicted Mergent Worlds, planets that had disappeared in a Warp Storm, but have since recently reappeared with the irrevocable taint of Chaos. The Flects are basically Warp-soaked shards of glass that shattered from the windows of the hive world of Spica Maximal. Kinsky inevitably turns on Ravenor and his retinue, but the Inquisitor is able to overpower the Magistratum officials and the team defeats the Rogue Trader Kizary Thekla, who had been operating under the Magistratum’s authority to recover logic engines and cogitators from the Mergent Worlds, revealing a level of corruption that leads back to Trice. While the authorities believe Ravenor and his team to have been killed out in Lucky Space, the Inquisitor arranges for passage back to Eustis Majoris. In secret, Carl Thonius tries a Flect…


Ravenor is excellent. It’s one of those books that just screams to me with everything that I love about the Warhammer 40k universe. The first part of the novel takes place on the hive world, where the claustrophobic feel of the place comes across just so well, it really feels like a grey and miserable, heavy place, from the acid rain to the hive scum. In very short order, we really feel the oppression of the place, it’s really quite remarkable. I suppose around the same time that I was reading this in July, I was deep into Necromunda again, trying to get my head around the rules, and so on, so that was a real bonus for me as I was really in the mood for that kind of story. As the story moves on, it doesn’t give much opportunity for rest, as the conspiracy continues and the mystery deepens. Things are a bit cramped on the journey to Lucky Space, but the action never lets up, and things get pretty explosive at the end.

I just can’t recommend this book enough. It definitely ticks the boxes for me as a fan of the wider lore of the 40k universe and, while there may not be a space marine in sight, it’s just fascinating to see the story of an Inquisitor and his retinue unfold with the “little people” of 40k along for the ride. It certainly has that Necromunda feel to it, although of course that’s not really the point of the book, but it will definitely appeal to those sensibilities. I’ve recently started to read the second in the trilogy, Ravenor Returned, and it’s interesting to see how, only a short way into the novel, some of the things that were set up earlier are being developed, in a much more tight-knit manner than the earlier Eisenhorn trilogy. I feel like the Ravenor books might prove to be more akin to the one-long-story type of trilogy, and I can’t wait to see what happens next!

Hereticus

Hereticus Dan Abnett

I’ve made it to the end of the Eisenhorn trilogy! I finished Hereticus at the weekend and, while I’m going to try to avoid major spoilers here, some might be inevitable as I discuss just how insane this book gets! I mean “insane” in a good way, of course! Let me explain…

The book takes place about fifty years after the second, but has significant ties to both of the earlier books that really helps to tie everything into the overall storyline, which I kinda wasn’t expecting, but was a nice touch. Eisenhorn is officiating at a heresy trial when he learns the man who killed his old friend Midas Betancore is on the same world. He sets off with his team in pursuit, but discovers an Imperial Titan waiting for him, and is forced to use some of his more dangerous skills to vanquish the war machine.

During the battle, several of his colleagues are injured, so the team retires to Gudrun and Messina in order to recuperate. Unfortunately, a co-ordinated strike against Eisenhorn’s entire organisation is then launched, leading to a massive chase across the planet. Eisenhorn realises that Pontius Glaw, the disembodied cultist from Xenos, is bankrolling the mercenaries who are hunting him down, and teams up with his erstwhile protege Gideon Ravenor to finally put an end to the Chaos worshipper.

I have to say, I wasn’t as much of a fan of this book as I was of its predecessor. I think the protracted chase sequence that forms the core of the book, while it has a lot to commend it, felt a bit weird for a Warhammer novel. I mean, it reads a lot more like Murder on the Orient Express, somehow, but I do appreciate how Dan Abnett really fleshes out Gudrun as a planet, with distinct locations and geography. I’ve read so much science fiction where planets are largely one-dimensional entities, whereas here we have a planet that feels like a planet, which was really novel!

I can’t write any kind of review of this book without mentioning the body count here. As I said, Pontius Glaw sends mercenaries after Eisenhorn’s entire retinue and, while I thought that Malleus had enlarged the group around him almost unnecessarily, it was still absolutely shocking to see how so many of these people are stripped away from him. However, it doesn’t end with the attack on his estate, and I found myself genuinely distraught when certain folks kicked the bucket! Again, I’m really trying to avoid spoilers, but there are two deaths in particular at the end that I was really upset by! A testament to the writing, right there.

Final thoughts on the trilogy

I’m really glad I’ve read these books, as they seem to be seminal works from the 40k universe. My enjoyment of them was somewhat uneven, though at their best, these books really are amazing. I love the way Abnett weaves so many elements that we’re used to primarily from a gaming perspective into a genuine cohesive narrative that transcends mere game tie-in material. I think I still prefer the Ultramarines novels as the best of 40k novels, but these weren’t half bad overall, either!

Malleus

Malleus Dan Abnett

Malleus is the second book in the Eisenhorn trilogy, and I have to say, I really enjoyed this book a lot more than the first! The book picks up a century after the first, with Inquisitor Eisenhorn still hunting out the enemies of the Imperium. At first I felt a bit cheated by this huge change, as I’m sure there could have been plenty of story to tell in the intervening years, but anyway. His team has changed, inevitably, with Bequin now heading up a ‘Distaff’ of psychic blanks, and the young Interrogator, Gideon Ravenor, who will later go on to have his own trilogy.

The story is really good, and follows the trail of the demonhost Cherubael, who we met briefly in the first book. During a triumph celebration, a massive attack is launched in order to free a group of 33 psyker prisoners – or more accurately, one alpha-plus psyker known as Esarhaddon. The plot thickens due to the fact Eisenhorn is implicated as a heretic following a transmission from a fellow inquisitor where Cherubael suggests he and Eisenhorn are working together. The trail for Esarhaddon leads Eisenhorn to Cadia where, just as it seems things might be going to plan, the Inquisition catches up with them and places him under arrest. HeĀ escapes and begins to implement his plan against the demonhost, resulting in a climactic battle. The epilogue is absolutely incredible!

I wasn’t entirely sure about Xenos, but Malleus is such a great book, I’m now completely sold on this series! One of the most enjoyable sections of this novel was that spent with Eisenhorn at home in Thracian Primaris, where we see something of the more ordinary life of the Inquisitor. The whole sequence with the triumph was nicely done, and I have to say, I felt a little thrill at getting to visit Cadia!

Indeed, something I’ve found myself appreciating about this series more than any other so far is seeing the little bits and pieces that I’m familiar with from the 40k universe realised in an actual narrative form – and a grown-up narrative, at that. I mean, we know about Nurgle and Slaanesh, and Cadia and the Ordo Malleus from the game, you know? But seeing how someone with Dan Abnett’s flair for storytelling puts all of these pieces together into a brilliantly cohesive story is really quite magnificent!

I had been reading these novels interspersed with the Powder Mage trilogy, but I’ve decided to move directly on to Hereticus now, so I’ll be back with my review soon!

Xenos

Xenos Dan Abnett

At the weekend, I read the first book in the Eisenhorn trilogy by Dan Abnett, Xenos. It was a pretty good book, though I have to admit right off, I don’t think it was as great as the Horus Heresy stuff I’ve read from him so far. That’s a difficult judgement to make, so I’ll try to expound upon it…

The book is told in first-person from the Inquisitor Gregor Eisenhorn’s perspective, and many times feels a bit like a memoir as he breaks the fourth wall (if such a concept can exist in books) to address the reader directly. Overall, I think I liked the style of this narrative, though there were times when I thought it was a bit weird – I think there were a couple of instances where plot twists were described that Eisenhorn clearly knew of the twist, but the first-person narrative came across like he didn’t. I’ve not read that many novels with unreliable narrators, but still, it somehow didn’t really do it for me, if I’m honest.

The plot of the book is fairly wide-ranging, its breadth being fairly shocking if I’m honest! It starts with Eisenhorn hunting a Chaos cult-leader as he engineers some nefarious scheme, but the subsequent investigation takes him on a planet-hopping journey on the tail of more cultists of Slaanesh, and even a couple of Emperor’s Children marines!

There were odd moments where the plot felt a bit, not rushed per se, but it certainly flew by in a manner I wasn’t quite expecting. Along the way, we get to see some of the inner workings of the Inquisition, but in the main this is more of an action novel as we see Eisenhorn on the trail of the Chaos cultists, who are trying to recover a powerful artifact called the Necroteuch, a book serves more as a plot device than anything else. The cultists are carrying out some archaeological research, recovering artifacts of the saruthi xenos race, in order for them to trade for the book. When Eisenhorn thwarts their attempts, the Inquisition believes the matter is over, but Eisenhorn soon discovers that the cultists are attempting to recover a copy, so the Ordo Xenos unites to prevent them, along with a full kill team of Deathwatch marines. They eventually do so, uncovering a traitor in their midst and finally eliminating the last of the cultists.

It’s a good book, don’t get me wrong, it’s just no Horus Rising, which I think I expect almost every Warhammer 40k novel to be these days! The story of an Imperial person going after Chaos cultists who are somehow involved with xenos artifacts is something of an old one, I feel, but it’s still worth a read. The fact that it’s first-person meant I got through it fairly quickly, too, which is a bonus!

As I stated in the last novel review blog I did, I’m reading this trilogy and the Powder Mage trilogy interspersed, so it’s on to The Crimson Campaign next, then I’ll return to Malleus soon!