Chaos Daemons!

Hey everybody!
It’s New Year’s Eve, so what better time to start talking about my next big new project?! I’m not about to go down the whole route of “2019 will be the year of…”, but I do want to start thinking about working on something that will be quite new (well, kind of) for the year ahead, alongside all the other stuff I’ll no doubt continue with. For 2019, for me, that new project is going to be Chaos Daemons – specifically, the opposing forces of Khorne and Slaanesh!

I’ve always wanted a Slaanesh daemons army, and for years have been buying daemonettes, only to then sell them off again, most recently over the summer this year, when I sold off all of the daemons that I’d bought for the project, instead just trying to focus on a couple of armies. Well, I’ve come to realise that I’m never going to be a one or two-army guy, but enjoy having a number of small forces, as they provide a useful way to stay focused on the hobby. When the previews for Wrath & Rapture started, it got me thinking again about those daemon plans, but oddly enough, the thing that really tipped me over the edge into getting back into daemons was the new Grey Knights project that I’ve now started working on!

At any rate, this month I’ve bought myself a couple of the Start Collecting boxes, one for each force, and for the time being I think they will be sufficient for my purposes here!

I’ve designed a list for 40k that will basically involve throwing all of my units into melee as quickly as possible. An all-melee army is something I’m not really used to with 40k, being a Necrons / Dark Eldar player, so it’s got something going for it there as a novelty factor! There is very little shooting in the Chaos Daemons book, especially if you’re staying god-specific, so I’m thinking that I will doubtless be using this list in conjunction with all of my Cultists that I’ve got plans for, pretty much in the manner of having the humans alongside the daemons they’ve managed to summon into the world.

Purely speaking about the daemons, however, I’ve got two very distinct lists that should look pretty good on the tabletop, I’m thinking.

I do like a lot of infantry, as I’ve mentioned a number of times recently, and this list definitely allows for a lot of bodies on the ground! Chapter Approved has been really kind to Daemons, and Slaanesh in particular has seen a number of points reductions – before CA landed, this list cost 975 points, but the Slaanesh units have seen enough drops that I’ve got a significant number of points back – I could easily get some Seekers in there now, or maybe a Skull Cannon if I wanted to try for some much-needed ranged firepower…

I mentioned the fact that I’m melee-heavy, and I think this is something that really interests me in this particular build, because it’s the sort of army that I will need to change my playstyle for. I wouldn’t say I tend to play games without lots of cover, but being mainly a shooty kinda guy, I think I always tend to look for the open spots to take advantage of my ranged weaponry. Now, I’ll need to learn how to use cover more to my advantage, and move up the board preserving as many units as possible. So that will definitely be interesting.

I have always wanted this sort of army, though – I think it stems back to my love of the card game, Warhammer: Invasion, a game that I still need to get on this blog at some point! I would almost invariably play Chaos though, and with as many Slaanesh cards as possible, followed up with as many Khorne cards. The Bloodletter artwork has always been somewhat iconic for me, so having an army with those daemons in it is definitely a long-held dream of mine!

I would also like to get the Greater Daemons in this list at some point – maybe if I took it to 2000 points I could manage to take the Cultist contingent alongside more daemons. I suppose that will be decided when GW decides to release a plastic Keeper of Secrets, though. I keep hearing rumours every so often, but I wonder if they were perhaps mistaken for the new Fiends. Wrath & Rapture does make me wonder if there are more wide-ranging plans for new Slaanesh, of course, so hopefully we’ll be able to get something to replace the awful finecast soon! (I don’t mean that in terms of the fact I hate finecast – the model is just ridiculous, and not in a weird way that I think it would work for Slaanesh, either!)

Bringing things up to 1500 points, though, will be the Chaos Cultist contingent, so let’s take a look at that right now. I’ve been through several iterations of how I want this list to look, but for the time being, I think I’ve struck on the version that will be the most enjoyable for me to build and paint.

There are still a decent number of points left over here to cope with any additions that I might want to make, but I think it should be a good, solid base for the army build overall. There’s a healthy use of some Blackstone Fortress miniatures, and the interesting addition of a Maulerfiend – a model that I was only tangentially aware of until I picked one up while browsing my local store recently. While I don’t intend to keep things separated on the battlefield, in my head it makes some nice sense to have a heavy beatstick in with the Cultists when they’re in melee, so it will act like a protection for them. The exalted champion is only really there because I like the model, but I’ve been thinking about changing him out for Obsidius Mallex – the only thing keeping me from doing so at the moment is that I want to keep the BF models as their own thing.

Talking with the manager of my local GW the other day, it seems that the Blackstone Fortress models are going to be released as their own thing to mark the 80 days for Vigilus to fall thing that we’ve got going on right now. Whether that means we’re getting just the multi-part Traitor Guardsmen etc, or if that specific range will be released with more models alongside it, I have no idea. I do hope that we see more new weird Chaos stuff like the Rogue Psykers and Negavolt Cultists, as those models are really opening a door to all manner of weird and wonderful stuff. I’d assume we’ll also be getting the second campaign book, wherein we’ll be getting more official 40k rules than came in the pamphlet within Blackstone Fortress, as I can’t imagine Traitor Guard will be stuck in that specific 7-man configuration forever. So I may well be re-writing the Chaos Cultist part of this list very soon!

I’m choosing to field this detachment as a Renegade Chapter, rather than going for one of the named Legions, so they get to advance and charge in the same turn, which is useful for the fact there are so many melee-orientated units in the list, so it’ll keep the theme going from the daemonic part of the army.

I’m really excited for a lot of the projects that I have on the go right now, and I think this one will really be a nice one to have going on in the background while I work on the other stuff that I want to get finished in 2019!

Slaanesh

Hey everybody!
Wrath & Rapture goes on pre-order today, so I think there’s no better time than to start rambling about a subject that is fairly close to my heart, being a long-time fan of the Dark Prince: let’s talk about the youngest of the Chaos gods, and perhaps the most problematic of them – Slaanesh, the Prince of Pleasure.

I’ve been a fan of the youngest of the Chaos gods pretty much since I learnt about the wonders of Warhammer. I’m sure you all think I’m some kind of pervert, after making that statement! But there has always been something quite interesting to me when you see the followers of Slaanesh in comparison with those of the other Chaos gods. They aren’t always brutal, half-mad killers, or putrid and disgusting rot-bringers. They can be quite elegant, with their slight and subtle mutations hidden beneath silks and velvets. I think this perhaps sums up a lot of the ideas behind Slaanesh pleasure cults in the Old World:

Warhammer Fantasy did a lot to form my opinion of Slaanesh, and while a lot of the emphasis there was on the debauchery and degeneracy, the basic idea of Slaanesh being the god of excess has been there all the way through. Cultists of Slaanesh may look pretty normal, save for a forked tongue, but the idea of something daemonic being hidden behind the glamour is definitely a powerful factor in the image of Slaanesh and what he represents.

Let’s talk for a moment about BDSM, though, and the overly-sexualised way Slaanesh has been portrayed in the past. Slaanesh is forever linked with the pain/pleasure principle, it seems, and I don’t think GW will ever remove themselves from it entirely. What was initially intended as something of a 1980s punk-style Chaos god has matured over the years, GW are definitely trying to play down the sexual nature of Slaanesh – presumably to make the range more palatable to their target market. I think this is a pretty sensible move, if I’m honest, as I think the hobby in general does struggle with an image problem a lot of the time, and having mostly-naked miniatures to play with does absolutely nothing to improve that image. I don’t want to be pushing around miniatures of naked women, as I kinda feel like it’s inappropriate and a bit too teen-angst-y for me. I mean, I’m 34 on Tuesday, so I don’t want people thinking I’m still in the mindset of a 14 year old. Of course, I’m not trying to tell anybody how to have their own kind of fun, but for me, things like the Juan Diaz Daemonettes or Seekers are just silly and childish, and I’m really glad GW have dressed the Daemonettes a little since then.

“Boobs for the Boob God”, I hear you all cry…

I’m not trying to get all SJW here, and I’m aware that there are plenty of arguments for allowing artistic representation the freedom it needs. If you enjoy the sort of overly-sexualised miniatures such as these, or the current stuff being made by companies such as Raging Heroes, then that’s fine – you like what you like, and that’s all there is to it. Personally, I don’t like it, and I don’t really want to be associated with it. There is a very definite problem, to my mind, with female representation in a lot of geekdom and, without getting into that debate here, I think anything that GW can do to tone things down is a step in the right direction.

In recent years – particularly since the re-launch of Warhammer Fantasy as Age of Sigmar – GW have gone down the route of having Slaanesh be more about the allure, and temptation, rather than anything overtly sexual. Slaanesh is supposed to be about Excess, which can be represented by more than just sex. The ‘sergeant’ for the Daemonettes is called an Alluress, for example, and there are references to Slaanesh daemons enticing their foes closer before they slash them apart. It’s an interesting move, for sure, as allure is pretty much all about the tease, the promise of more to come.

Slaanesh is now mostly about speed, with rules in 40k and AoS that allow models to advance (run) and charge, and gain additional attacks for charging, etc. In 40k, there are rules that allow you to adversely affect your opponent’s characteristics while nearby Slaanesh units, reflecting the beguiling nature these daemons possess. They’ve become the Sirens of the Warhammer universe in a classical Greek way, and I have to say, I really prefer that!

I’m also quite pleased to see a more standard approach to Slaanesh as an entity too – for years, there were references to a male and female half, as represented by the models having a female right-side and a male left-side of the chest, for instance. The “problem” was compounded by the fact Slaanesh was named the Dark Prince, but also called She Who Thirsts by the Eldar of Warhammer 40k. In some of the artwork there are still visual cues of androgyny, but overall it seems that GW have adopted the masculine pronoun for referring to the deity now, which, I feel, further helps to bring the line away from sexuality and more about simple lethality.

I would love a model of a Slaanesh sorcerer like this guy, though.

So far as the models go, I do love the current range for just how weird they all are. While Khorne models are all pretty much classic devils, Nurgle are all disgusting, and Tzeentch are just weird, there is a much more subtle wrong-ness about Slaanesh that I think is particularly impressive overall. They do tend to be very spikey, and there are several shared design cues such as the crab-claws and the reverse-articulated legs, but I think that GW have managed to hit the nail on the head when it comes to what these things represent. Daemonettes in particular are supposedly beautiful maidens who seduce folks into getting too close before eviscerating them. I think the idea of the beguiling daemon using a glamour to lure people in, then revealing the much more daemonic face beneath, is really strong here – from a distance, we see the half-naked daemon women and get a completely different idea of what they actually look like.

The steeds of Slaanesh are interesting for their undulating shapes, which is just the right side of suggestive, but the chariots they pull are all spikey meat-grinders – indeed, the Hellflayer is basically a threshing machine designed to carve up all sorts of folk on the battlefield!

Slaanesh Hellflayer

It’s this spikey-ness that is another important aspect of the look of Slaanesh, for me. Bloodletters look like classic devils from common folklore, and we’re inherently averse to them because of that fact. Slaanesh daemons, however, have that lithe sensuality that makes us think they’ll be a lot less vicious – in-game, Daemonettes have a stat line similar to what is basically the standard human, and most weapons will be wounding them on 3s. But they are fast, and they have 2 attacks each at WS3, and their basic claws are AP-1 – these things are vicious!

There’s just something quite dangerous about the look of Slaanesh models.

For all that Slaanesh has been moving away from the boobs-out look of the past, however, I find myself a bit confused by the new Fiends of Slaanesh models that are in the Wrath & Rapture box, as they once again have the suggestion of sexuality about them that I thought we’d put behind us.

They’re good looking models, for sure, but it is a little bit dismaying to see an emphasis placed on Slaanesh being all about the boobs. The models are otherwise fantastic, and definitely an improvement on the older Fiend, which was one of the earliest models I’d attempted to paint!

Fiend of Slaanesh

Which I suppose brings me on to the Keeper of Secrets.

All of the four Chaos gods have almost identical basic structures in terms of how their model ranges run – the lesser daemons as troops, a chariot, an elite choice, a cavalry choice, heralds and a greater daemon centrepiece model. Khorne, Nurgle and Tzeentch have each now got their plastic greater daemon model in the shape of the Bloodthirster, the Great Unclean One, and the Lord of Change. For Slaanesh, we’re waiting for a Keeper of Secrets that is better than, well, this one:

The Keeper of Secrets as an iconic image is actually not too far removed from the new Fiends, as it happens. The reverse-articulated legs, the skin being held up with hooks, the whip-like tongue… I wouldn’t be surprised if many people first saw these than thought we might be in for the big bad itself.

I don’t want to sound like I’m getting too negative though, as I do really like the Slaanesh range for just how weird it all is, and I’m pleased to see new models finally arrive for it – something I never thought I’d see again, if truth be told! Daemons of Slaanesh are some of my favourite miniatures, and I think it would be a load of fun to try and build a force once again out of these bizarre snake-horses and crab-ladies. I’ve been looking at the Start Collecting box as a good place to start, as I’ve always wanted to try and put together that Exalted Chariot.

I’m hoping that the range will continue to be fleshed out, now that GW seem to have lost their aversion to even acknowledging the fourth Chaos god. Early efforts in Age of Sigmar to sideline Slaanesh in favour of the Horned Rat seem to have disappeared, and I think this new box set means that Slaanesh has very definitely not gone anywhere. I do enjoy the efforts with the lore to keep the idea of Slaanesh as an absent god still a part of the universe, however, though I think perhaps now that we’re seeing new plastic miniatures for the range, we might actually be on the verge of a new Battletome for the Hosts of Slaanesh within Age of Sigmar?

Here’s hoping, as I think the Hosts idea is really quite interesting and worthwhile exploring through their own book. Age of Sigmar definitely has more ideas for Slaanesh than 40k, mainly due to the fact that we have additional units that can be taken in the fantasy setting in the shape of the Hellstriders.

These chaps are almost the epitome of Slaanesh as the Lord of Excess – muscular warriors who are driven forth in their desire to cause as much pain and torment as possible. The fact that their wargear is quite perfect, their bodies muscled to perfection – it just screams what Slaanesh is all about, the pursuit of something to excess. They exemplify that unique aspect of Slaanesh as a Chaos god – each of the four is disturbing in his own way, for sure, but there is something a lot more pristine about Slaanesh, and while you can of course model your Daemonettes bathed in blood and reveling in gore, I do enjoy the idea of an unsullied host of daemons as opposed to anything else.

It’s a shame we can’t get these in 40k as some kind of human-style cultists of Slaanesh. Though I would still like to see something like the classic berserker-cultist of Slaanesh realised in model form:

I’ve been rambling for quite some time now about the miniatures line for Slaanesh, but let’s get round to talking about some of my efforts with the army!

I’ve tried to build an army of Slaanesh models a few times over the years, but have never been very good at getting the look right. Most recently, two years ago I’d built up some Daemonettes, a Seeker Chariot, and a Herald, and was trying to get going with some Hellstriders, but sadly abandoned that project shortly after moving house. Well, I think it might have been a case of overloading myself with miniatures to paint, as I have been a bit all over the place with my projects lately, even if I so say so myself! It’s time to cut back a little bit, and try to plan out exactly what I want to be using in games before going all gung-ho and buying loads of stuff that I have no real ideas for… It’s the easiest thing in the world to go to the games store and pick some stuff up, but actually building it and painting it was becoming quite the chore. So I’ve been trying to be a bit more strategic with what I’m picking up, in the hope that I’ll be better at the hobby overall.

I’ve been thinking quite a lot about approaching a Daemons army once again, this time with a bit more sense behind it, so you’ll have to stay tuned to see whether I actually get somewhere this time!

Falling to Chaos…

It wouldn’t be the first time

Since the whole Blackstone Fortress thing has gotten me in a froth about playing with miniatures that are more esoteric, and yet somehow a lot more close to what, for me, Warhammer 40k is all about, I’ve been thinking about getting myself a small Chaos force. Well, it might not be that small, after all, as I’m thinking principally about using Chaos Cultists.

The Dark Vengeance cultists are no longer available, sadly, because the box has been replaced with Dark Imperium, and the goodness that is available there. Which is a shame, because the generic cultists that you can get now are a bit sad if you’re trying to build up a huge Chaos-worshipping cult. The Dark Vengeance lot only include a couple more variants, but between squad Anarkus (on the left) and squad Tetchvar (on the right), you get some really nice-looking sculpts that, with a decent-enough paint job, could be made to look quite varied and rag-tag. Which I suppose is what you want out of a Chaos cult in the Underhive…

What’s even sadder is that I’ve currently lost my Dark Vengeance bits in moving house! They’re bound to be somewhere, so hopefully I can get them sniffed out soon. As a side note, there’s a bunch of Necrons stuff hiding from me as well, so it might be high time to have a sort-out and see where everything has gotten to…

Anyway!

I spent a huge chunk of my time on Friday planning out my Cult for Necromunda games, as I thought it would be a simply splendid idea to build some of these chaps up for the skirmish game as well. That I was basically devouring the rule set like some sort of fanatical zealot was entirely on point, as well! The fact that the rules for these guys are free online is even better! As another side note, how amazing are GW for doing this? Free rules for stuff is amazing! I know they do it for Age of Sigmar, but the fact they also do it for other stuff is really good. Anyway!

So I worked out a starting gang list that includes a Demagogue (Tetchvar) and a Witch (Anarkus), along with two Disciples (the special weapons chaps) and then five Helot Cultists (the basic five-man box that is still available) for a grand total of 960 points. I’m currently not 100% sure on the Witch, as I could replace him with two further Helots, but I’ll see on that one for now.

Chaos Cultists

The Necromunda plans are all well and good, and I’m looking forward to trying them out soon, but the main point of today’s blog is to talk about my plans for 40k, and combining the Cultists with the contents of the Blackstone Fortress box…

There is, of course, a lot to be excited about with the upcoming Blackstone Fortress release. I just can’t seem to express how much this stuff speaks to me! For the most part, I’ve been ignoring the heroes, but even there we have such amazing ideas as Ministorum Priests and Navigators – yes, Navigators! I’m still trying to figure out the best way to include these in my Imperium army without seeming too cheesy…

But I’m thinking about Chaos today, and so I’m thinking about running a Servants of the Abyss patrol detachment alongside a second patrol detachment of Cultists, which would bring me to 496 points in total. If I can somehow work out 1000 points of Thousand Sons (ha!) then I would have a pretty great starting Chaos army, I reckon!

For informational purposes, then, the Servants of the Abyss detachment contains the following units:

This little band of wonderfulness comes to a grand total of 327 points. Not bad really, though as a lot of folks have pointed out online, the fact that they’re so prescriptive – especially the Traitor Guard – means that it’s unlikely many people will want to field them very much. Personally, I have no problem with fielding weird and wonderful stuff, and the flavour of this warband is just too irresistible for me to do anything else!

As an aside, I’m really hopeful that we’ll see these things realised as full plastic kits sometime in the future. My fervent hope is for some kind of Agents of Darkness Codex that would allow us to field weird off-shoots like the Negavolt Cultists and Chaos Beastmen without having to go fully into the Dark Mechanicus or whatever. I suppose this is what this army list is all about, for me; having a weird collection of Chaos and mutants that is more fluffy than anything else, but could still offer some really nice and flexible support to a Chaos army. But I don’t want to get into just what I’m doing with my other Chaos plans just yet…!

Anyway!

The second patrol detachment in the list contains two groups of ten Cultists – the aforementioned squads Tetchvar and Anarkus – headed up by a Dark Apostle. I have toyed with the idea of creating some kind of kitbash instead of going with the finecast model, but on reflection, he doesn’t look entirely too marine-y so I hope he can fill in quite nicely for me in the role of heading up the bands of Cultists.

While I’m not about to start drawing up massive lists already, I have been giving a little vague thought to eventually expanding this force out a bit more along the thematic lines and, while I hope to have more random Chaos stuff like the Blackstone Fortress miniatures coming out soon to bolster the list, I’m thinking about including a couple more Dark Apostles and Cultists just to keep the flavour going. I might eventually include some Black Legion marines, but that’s a long way off. I would love to get back into painting daemons, for sure, though I’ve never really managed to get very far with those before losing interest to other projects, so I think that might need a bit more thought put into it.

I have always wanted a Slaanesh army though, as I love the purples and the lilacs and just how weird those models actually are!!

I want the army to feel more like a Chaos Cult rather than an army, so I think having actual marines in there would take away from that a bit. The Traitor Guard are perhaps a bit of an exception, as they are supposed to be an army force, of course, but I think they look weird enough with the furs and whatnot that they don’t appear overly regimented. I may well stay clear of the marines, and instead go for Cultists and the Daemons that they have summoned. It might be fun to field an army of these, though as I said earlier, I think I’ll need to give it a bit more thought first…

Anyway!

So those are my thoughts on building up a small 500-point Chaos list! It’ll help me a lot with both small games of 40k and also Necromunda and Blackstone Fortress, which is always a delight, so I think it should be a decent project to keep me going through the winter!

Jumping on the beast-wagon

Hey everybody!
Well, if you’re one of my instagram followers, not only do you have impeccable taste, but you’ve likely already seen the post from last week about being seduced by the lure of the Beasts of Chaos battletome for Age of Sigmar. The musk is obviously heavy with those fine gentlemen. Ahem, anyway.

I haven’t played Age of Sigmar in years. In fact, I’ve only played it twice, and that was in its first edition, and I was playing with the new Stormcast Eternals. I did like those chaps, and still have my army from back in the day. At any rate, while I’ve made no real move to do anything more with the fantasy setting of Warhammer, I have been keeping an eye on things, and have often felt myself weakening as regards to getting back into it all. See, Warhammer Fantasy is what got me into this mess in the first place, and I will no doubt always have a soft spot for the Old World, even in its new incarnation.

While I was almost won over by the Daughters of Khaine (I did buy a couple of things, but then returned them and bought loads of Tau, instead) and the Idoneth Deepkin (I do actually have a box of something from that line, though I’m planning to turn them into Mandrakes for my Dark Eldar army – though I have heard they’re not quite the right scale? Oh, anyway), I’ve always managed to keep myself back from pulling the trigger on getting into Age of Sigmar with a full army. But when the previews started coming out on the Warhammer Community website, I was finding myself increasingly drawn to the Beasts of Chaos, and the idea of once again getting into the whole Fantasy thing, and so I have cautiously begun to dip my toe into the pond on that. Well, we’re probably mid-calf at this point, but I’m digressing.

Beasts of Chaos are one of the classic armies from the World that Was, of course, and were incidentally the first army I played against in the AoS system. I remember at the time thinking they looked like great models, and around the same time I bought some Minotaurs (now called Bullgors). I never did anything with them, and I think I ended up selling them. Anyway.

With all the new stuff coming for the army, I’ve once again turned my focus to these delightful, hairy chaps, and have decided that here is the army that I’ve been waiting for to get my attention.

I’m hearing a lot of good things about Age of Sigmar 2.0, and there has always been a very vibrant Fantasy scene at my local store, so I reckon it’s as good a time as any to start getting properly into this stuff. For the moment, life seems to have settled a little, so I think it’s about time I looked into the other offerings from Games Workshop, and see what they have going on.

Endless Spells are something I have no idea about, but they do sound kinda fun, adding another level to the game. I’ve always played armies with no psychic ability in 40k, so magic and the like is something that I’m not 100% sure about. So that’ll be interesting to see where it goes. The fact that magic spells have models sounds great, anyway, and the flaming bull and magical horn look tremendous – not so sure on the birds, but they’ll make great Razorwing Flock proxies for my Beast Pack in my Dark Eldar army.

All in all, I’m really looking forward to trying my hand with the Beastmen.

But wait – there’s more!!

I’ve been talking with a mate about Blood Bowl, and we’re both going to give it a go at some point, with a bit of luck. Once again, it’s good to have the sort of game where all you need is one team to get going, so I think it’ll be nice to have something available to use should the opportunity arise. Naturally, I’ve chosen the Doom Lords, although I was also considering the Dark Elves at one point. I have no idea about getting into Blood Bowl, and have only today ordered the box of these chaps, so once I’m sufficiently along with the AoS Beastmen, I think I’ll start to look at the fantasy football team and see where I can go with them, also.

Stay tuned for more blogs where I ramble inanely about my adventures with Beastmen, as I get started with both Age of Sigmar and Bloodbowl!

Time for Change!

Tzeentch Lord of Change

It’s well and truly Tzaanuary, with this week’s pre-orders up on the Games Workshop website! There is a lot of amazing stuff coming out over the next few weeks, it seems, which has once more gotten me excited to see the evolution of the Warhammer Age of Sigmar game and setting!

The new Battletome sounds like it has a lot of awesome stuff within its pages, not least the new lore that is set after the Realmgate Wars that we have been in for the last eighteen months. Following the triumph of Order in last summer’s global campaign, it sounds like the mortal realms have begun to settle down into something resembling normal life once more, with the rise of cities and so forth. However, the insidious forces of Tzeentch have taken a hold, which is going to be explored in the new novel, City of Secrets.

Something that really struck me about this novel is just how much it sounds like the Warhammer of years gone by – for instance, take a look at the abstract from the Black Library website:

Excelsis is the city of secrets, a grand and imposing bastion of civilisation in the savage Realm of Beasts. Within its winding streets and shadowy back alleys, merchants deal in raw prophecy mined from an ancient fragment of the World That Was, and even the poorest man may earn a glimpse of the future. Yet not all such prophecies can be trusted. When Corporal Armand Callis of the city guard stumbles upon a dark secret, he finds himself on the run from his former comrades, framed for a crime he did not commit. Only the Witch Hunter Hanniver Toll knows the truth of his innocence. Together the pair must race against time to save Excelsis from a cataclysm that would drown the city in madness and fear.

With its talk of city guards, witch hunters and even the mention of shadowy back alleys, it sounds like a story set in Altdorf or Middenheim that we’d come to expect as being a part of the Old World setting. Of all of the Age of Sigmar fiction that has come out to date, this is probably the story that sounds the most likely to appeal to fans of the old setting. £15 is still expensive for what I fear will be another slim volume, but I think I might well go for this, anyway…

Of course, there are plenty of miniatures on the roster for this week, including many of those from Warhammer Quest Silver Tower, which came out back in May last year, though it seems that the Kairic Acolytes have undergone quite the change in becoming a multipart plastic kit…

Tzeentch Kairic Acolytes

These guys do look amazing, and are certainly a step up from their incarnation in the boxed game. I’ve not really been following the rules for them, but based on appearances alone, I am sorely tempted to get myself some!

We’ve got a couple of champion-types, but the big stuff looks to be set for next week and beyond: the new Tzaangors, Changeling, Blue Horrors, and of course, the “miniature” that everybody’s talking about, the new plastic Lord of Change / Kairos Fateweaver, himself!

Tzeentch Lord of Change

While the long-rumoured plastic Lord of Change is therefore real, let’s hope the similarly long-lived rumours of a plastic Keeper of Secrets can come true soon enough, as well!

Falling to Chaos…

I feel like I might be falling to Chaos this winter. Well, more so than usual, anyway…

I’m pretty sure that everyone has by now seen this bad boy, showing some wonderfully greyscale images of new Thousand Sons marines with massive cannons and all kinds of stuff… Well, this morning, the folks at the new Warhammer Community page have dropped this on us all:

Yes, that’s a lot of blue and golden goodness, right there!

They teased this back last month, of course, but seeing these bad boys now has really taken my breath away, and I’ve found myself thinking, I want me some of that…

Sure, I have plenty of models waiting for me to do things with, and I’ve got a lot of stuff on my plate turning my Necrons into a viable fighting force for more than just daft and casual games, but yeah…

In all seriousness, I doubt I’ll be throwing away too much money on these guys when they’re released. At most, I’m planning to pick up the Wrath of Magnus book and some Rubric Marines, as I love the look of those guys, but will definitely have to see how the land lies before going deeper.

Having seen the boxes last night, of course, I’ve been mulling things over and, in the shower this morning, began to rationalise my purchasing them by building a Kill Team – I foresee this as being a rationalisation for pretty much every and any release for 40k from this point forward, actually. So, depending on points costs, I might also get some of the Exalted Sorcerers, but the terminators will presumably be precluded from being used.

The important thing, anyway, is that they look lovely, and I want some Tzeentchy goodness for Christmas!

All the plastic!

Hey everybody!
It’s a couple of days old now, but I’ve been mulling over the very exciting short video put out by Games Workshop earlier in the week, and thought I’d share my speculations/over-excited screechings with you all in a short blog on the subject of everything plastic!

The video looked a bit like a rush-job on Monday evening, in response to the photo doing the rounds of a slightly mashed-up box of the daemon primarch, Magnus the Red. As had happened back when they released the new Kharn preview in August, GW have raised the stakes with internet leaks in the best way possible, and I absolutely love them for it!

This time, they’ve seen the bent packaging doing the rounds, and raised us the actual model! More than that, however, there’s also the mention of plastic Thousand Sons marines coming – Rubric Marines! Hurrah!

Thousand Sons Rubric Marines

I’m not particularly excited about the primarch himself, but I do like the look of these chaps. There is currently an upgrade pack available for them, which is mainly heads and shoulder pads, along with a Chaos Marine Sorcerer, but it sounds like this will be going by the wayside soon enough, if we’re getting the plastic marines sprue – and the Ahriman sorcerer from that sprue leaked back in August would be a decent enough replacement for the sorcerer in that pack.

I do like the idea of having more individualised kits for the Chaos Space Marines, and I think it’d be cool to see a different look for these guys beyond the usual spikey people. It’s got me wondering what’s next for Chaos in general in 40k… I mean, is each god getting specific marines? Are they finally about to get that long-awaited Codex update for 7th edition? I guess we’ll just have to wait and see…

I am kinda excited to see what a daemon prince Fulgrim will look like!

But what about that final little tidbit…

Sisters of Battle

Ah, plastic Sisters of Battle! Hopefully GW aren’t playing fast and loose with the fans here – it would be a bit too much, after all! So let’s hope that comes to pass. Since I really got into 40k, the Adepta Sororitas have been a bit like some kind of golden goose, with a lot of vocal fans expressing a desire for the range to be updated.

While it’s been looking really sparse for years, the recent releases of Deathwatch and Genestealer Cults have shown the company looking to populate the universe in all the more unique and interesting ways, so it is looking entirely possible once more… Hopefully! These latest releases have been pretty amazing, and I’m sure I’d end up picking up a few kits!

Let’s see what the future brings…