Warhammer Fest 2018 News!

Holy Buckets, guys!

I’m still trying to digest the amount of news that happened this weekend around Warhammer 40k, Age of Sigmar, and specialist stuff from Forge World. It’s just too much! Well, is there really such a thing as too much good stuff? Anyway, there was so much awesomeness coming out from Coventry that it’s taken me a while to process.

Where to begin? Well, let’s talk about new Stormcast stuff:

These guys were the bomb for me back when Age of Sigmar launched. True, they were new and shiny and all that, but I had an absolute blast painting up my Stormcast army as Lions of Sigmar, and to this day, I think some of my proudest work can be seen in this very Liberator:

And here he is, finished! #Warhammer #AgeOfSigmar

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They’ve had more guys over the last few years, for sure, and I can’t say as I was a big fan of the weird lizard-riding Scout-like guys, but now we’re getting Stormcast wizards in bona-fide wizard garb, and I think I love it! I’ve been dormant with Age of Sigmar for a long time now, but I think I may well be tempted to pick some of these chaps up when they arrive. The temptation is real!

Before that, however, it looks like we’re getting some super awesome looking new Nighthaunt models to go alongside Nagash and his Mortarchs, and these are also proving to be a temptation too far! I’m trying to remind myself how fiddly and difficult it was to put those Spirit Hosts together back in the day, but even so, they look beautiful!

That’s not all though, as next month, just three years after the game first launched, we’re getting a 2nd Edition of Age of Sigmar, which sounds like it’s taking on a lot of the fan feedback from these last few years, and could be pretty much amazing! The new edition is coming with gaming aids and objective markers and terrain that sounds very much like the Dark Imperium launch from last year, and it looks as exciting as all hell! I’m still somehow resisting getting myself back into fantasy gaming, as I feel like I’m too heavily invested in 40k at this point, but I’ll certainly be keeping a very close eye on the proceedings!

Moving away from fantasy and Age of Sigmar, let’s take a look at what’s happening in the grim darkness of the far future…

Well, they did say they were starting! This is a preview of the first Sister of Battle model that will be made available as a kind of vanguard for the main releases, and she does look pretty damn awesome. The detailing is incredible, and I love that scenic base! I’m 100% sure that I’ll be picking these girls up to add to my Imperial force once they’re ready. Cannot wait!

I know I can’t not mention this, as so many people are chomping at the bit, but I’m really just not that interested in Titanicus. It looks like it’ll be a fine game, don’t get me wrong, but I’m not that bothered in Knights in general, so can’t say as I’d want to play a game devoted solely to these big guys.

What I am excited for is the next gang for Necromunda, however! I still need to do a blog on this game, but it continues to excite me with every release, and having just picked up my Van Saar pre-order recently, I’m already excitedly looking forward to the Cawdors coming to join the fray! I love how the game has been expanding, and I can’t wait for more!

We’ve also seen the announcement of the next Horus Heresy book, featuring rules for Blood Angels and White Scars among others, and we’re getting a few Alpha Legion models, including the big man himself, who looks awesome, and I’m still seriously considering picking him up soon!

I wasn’t expecting this, however – and I think I’m still pretty amazed at the fact we’re getting a Necron Titan! The thing looks immense, and I’m not sure I have the house room for it, let alone the budget!

I’m trying very hard to resist a lot of these things due to gaming budget, however something that initially passed me by late last week is going to very much be an instant purchase, and that’s the Rogue Trader skirmish game that’s coming out later this year:

I mean, this thing looks just beautiful. I don’t mean the gameplay, I just mean the models. Its subject matter is just so weird and out of left-field, I saw the blurry leak photo and wondered if it’s not just some weird knock-off thing, but it turns out that it’s very real, and it looks incredible!

Those Nurgle beasties could easily be used for Drukhari Grotesques, but I think this is another game that could very easily be kept as a game, something I think is almost a bit weird with a lot of these GW games that aren’t Blood Bowl or Necromunda. I mean, how many people bought Deathwatch: Overkill because they wanted an actual board game? I’m still wondering if there will be a way to use the Rogue Trader part of this force in regular tabletop 40k, and I’m sure the Nurgle stuff will either get rules in the same way, or you’ll be able to use things like the cleaver-guy as a Beast of Nurgle or Herald of Nurgle, or whatever.

But the fact that it’s Rogue Trader says so much about how far GW has come lately. There’s such an air of nostalgia around the products they’re bringing, along with a determination to do their own past justice with stuff like the Genestealer Cults, Necromunda, and now this. It’s not just the fifth or sixth re-release of the same Space Hulk game, but they’re pouring effort into things because, I can only assume, it’s now clear that people actively want to see this stuff, and will buy it up like nobody’s business, and will clamour for more until the cows come home. The Nurgle stuff looks gross, as it should be – some of the models manage to capture the perfect essence of creepy and cartoon grotesque-ness that Nurgle is all about, for me – while the Rogue Trader contingent looks fancy as all hell, and exactly like Rogue Traders should look. Man, it’s making me want to read that Omnibus now!

I’m finding myself genuinely excited about this, and I’m loving the fact that we seem to be getting a regular stream of board games from GW around Christmastime. It’s awesome to see how many games they’re producing now, and I really hope that it’s a success and sees further support down the line!

So much new goodness!

I mean, these Idoneth Deepkin miniatures look incredible. I was keen as all hell to get myself some Daughters of Khaine, but the incredible weirdness of these deep-sea elves has just got me, man!!

Namarti Thralls Idoneth Deepkin

They’re amazing!! I’d been planning to get some for either Wyches or Incubi for my Dark Eldar, but now I think I might just get some for their own sake! I am utterly captivated!

Alpharius

And finally, it’s the big daddy of the Alpha Legion himself! Absolutely no surprise whatsoever after the rumour engine from back in the day, but even so, it’s real nice to see the full model at last.

I am so looking forward to seeing the full model kits for the new Deepkin, and I think I may actually find myself getting Alpharius to head up my Alpha Legion

So much good stuff coming out of Games Workshop right now!!!

Let’s pause for a minute…

Wow. Just, wow.

As you probably know, if you’ve been keeping up with my blog for any amount of time, I’m a big fan of Warhammer 40k, and really enjoy what’s been happening with all the new stuff right now. But I feel a bit like there’s almost too much coming at me right now, that I can barely keep up with it all and contain my excitement! Let’s recap, first of all.

Kill Team was announced at the GAMA Trade Show, as an updated version of the skirmish game, and I was extremely excited. I love the idea of small-scale games, and I’m really intrigued as to what they mean with making it a fully supported and distinct game system. Should be a lot of fun, not least because it will also be coming along with more terrain, which is always good!

Overall, very much looking forward to getting some of this in my life!

At the same time, we also had House Van Saar announced as the fourth gang coming out for Necromunda, and I was also incredibly excited by the look of these guys. I do love the biker aesthetic of House Orlock, as I’ve mentioned on this blog already, but there’s something about Van Saar that I can’t quite put my finger on. What I do know is, I’m going to be getting these chaps, too!

I think I’m pretty much dedicated to following Necromunda for all of the new gangs, as I’m just really in love with the feel and the look of them all. But yeah, there’s something I can’t quite put my finger on about this gang that is making me really intrigued to try them out.

So that’s another resounding success!

While they were also announced at GAMA, we had to wait until Adepticon this week for the reveal of the next faction for Age of Sigmar, the Idoneth Deepkin. And my goodness me, what a reveal it was!

This video, and stills from it, seemed to take over my facebook feed for 24 hours straight, it was quite amazing! While they’re not the Fishmen we’ve been waiting for all these years, the Deepkin take as their basis the Black Ark Corsairs subfaction of Dark Elves from the World-That-Was, and they really go to town with it! GW’s miniatures have improved so dramatically since the Corsairs were a thing, and it really shows with these guys.

I’ve not played Age of Sigmar since 2016, and I believe it’s come a long way since then. While I haven’t really kept up with it, there have been numerous things coming out that have really got me wanting to invest in the game system, not least of which the Daughters of Khaine release that came out recently. I think the new-style fantasy miniatures from GW are just stunning, and while it is a subjective thing, I do think that anyone who says these things look terrible is just being ridiculous. However, my heart does truly belong to 40k, so I doubt I’ll be buying into a fantasy army (despite having made some purchases of late…)

But it won’t stop me getting some of these Deepkin to convert for my Dark Eldar…!

I’m still pretty excited for these guys, anyway!

Of course, lots of other tidbits have come out of Adepticon, such as the next three Codexes after Drukhari (rumoured to be out on 7 or 14 April), news of some huge Knight that mocks the idea of this being a miniatures game, an Age of Sigmar CCG, and of course, the confirmation that plastic Sisters of Battle will be coming out in 2019.

Of course, I’ve been feeling pretty burnt-out on the Sisters rumours for quite some time now, so even despite this news, I’ll still believe it when I see it. However, it’s nice to see the community feedback finally taken seriously on this point! And no doubt, when they come out, I’ll want an army of them like most other people!

Along with all of this, we have the Forgebane game coming out tomorrow, and the Necron Codex is due over the Easter weekend. I’ve already been excitedly starting a Tau army, which is once more vying with my Necrons for my attention. To say nothing of adding yet more miniatures to my Dark Eldar, which I’ll doubtless be in the mood for in another couple of weeks when their Codex comes out!

All of this stuff has got me feeling a little bit like I’m on some kind of hobby treadmill, and I’m in actual danger of falling off!

See, like many folks, I have a whole load of hobby projects that I’d like to get on with, but it’s getting to the point where I’m not sure where to begin with tackling it all. Off the top of my head, and in no particular order, I have:
– get on with painting the Tau that I’ve been building up recently;
– get moving with painting/re-painting my Necrons in Thokt Dynasty colours;
– finish painting all of those half-complete Dark Eldar models;
– paint the Orlock and Escher gangers for Necromunda;
– also think about building and painting the Goliath gangers;
– think about the terrain for Necromunda;
– paint all of that Sector Mechanicus terrain I built last summer;
– carry on with the AdMech/Tempestus Scions army;
– finish painting up those Deathwatch miniatures;
– finish painting up those Novamarines, too;
– finish building and paint the Thousand Sons and Death Guard models;
– make a more serious effort with painting the Genestealer Cultists;
– decide if I want to have all of those Tyranid models, as well…

I’m sure there’s plenty more on the agenda that I’m just not thinking about right now!

First-world problems, for sure, but I think I’m in danger of getting into some kind of hobby overload once more, and I think I need to take a step away and almost move all the half-complete projects to the side while I concentrate on just one! I had a real issue when trying to paint the Genestealer Cultists that I discussed in my Tau blog here, in that I felt like I was out of practice with painting in general. I still haven’t yet made any concerted effort to remedy this, but until I do, I’m not feeling confident enough to get moving on things like the Deathwatch, Thousand Sons, or Necromunda minis. I need to focus on a much smaller array of stuff, and in fact I think I need to actually fully paint up a single unit to get my head back in the game, as it were!

Something that is increasingly difficult with all of this wonderful new stuff coming out left and right!

But looking at it from the opposite side: what a glorious time to be in this hobby!!

Age of Sigmar – Daughters of Khaine

Hey everybody!
A couple of weeks ago now, I mentioned getting a bit intrigued by the upcoming Aelf release for Age of Sigmar that is centred around the return of Morathi to the Mortal Realms. Well, I couldn’t contain my excitement, and picked up a Blood Coven box that I promptly spent a Saturday afternoon building up as a Cauldron of Blood. What an impressive miniature, that is!

However, I’ve been casting about since, building and half-heartedly painting a number of different things, never really getting anywhere. So, as the Daughters of Khaine are the new hotness right now, I thought I’d spend some time going through the various Warhammer Community articles and reading up on these beautiful and impressive new miniatures! Well, why not, right?

Morathi Daughters of Khaine

So then.

The witch aelves of Morathi all serve the elvish god of battle, Khaine, though few are aware that the god did indeed die when the World That Was was destroyed. They are led by Morathi, who was instrumental in the capture of the Chaos god, Slaanesh. With the Dark Prince’s capture, the lost aelven souls were released, and Morathi was rewarded with terrible power, which she has used to re-make the witch aelves in new and interesting forms.

It all sounds rather magnificent, I have to say! I’m quite intrigued by the Slaanesh connection, for sure, but the subterfuge that emerges from Morathi’s story is particularly compelling. It’s also really awesome that she is a single character that comes with two models for two versions of herself – the only other character in Warhammer that I’m aware of with this sort of twin-aspect is Orikan the Diviner, the Necron Cryptek who can attempt to become Orikan Empowered, though with the same model. Not so for Morathi, who has her “regular” look as High Oracle of Khaine, and her demonic-snake look as The Shadow Queen:

And what a look it is, as well! She’s huge, if those Witch Aelves are anything to go by! She transforms from her regal form to that of the big snake if she has taken wounds, which is quite thematic as it shows her rage breaking through her sorcerous concentration. She is reportedly quite the beast in combat, though I think the High Oracle form is to be preferred for the command abilities she possesses. At any rate, it sounds fantastic as a mechanic, and the coolness factor of having a general with two such stunning models is really quite something!

While Morathi might be a stunning pair of models, she’s not the only new miniature coming out with this new release!

The Melusai are borne from the soul-essence released from Slaanesh (which makes me think that Slaanesh really has been finished now), twisted by aeons of hatred into mutant snake-like beings. Perhaps more than anything, it’s these that I love the most from the Daughters of Khaine for their ancient Greek look, something that is only enhanced by their rules of turning people into crystal statues. There’s definitely a gorgon vibe coming from this range, and I love it all!

They aren’t the only mutants, of course, as Scourges Khinerai also support the witch aelves on the battlefield, their wings giving them a deepstrike ability that just makes the unit feel like Dark Eldar (but with fewer clothes on).

I’m really liking the look of these new aelves, and I think this is just the faction that I’ve been waiting for to get me back into Age of Sigmar. Curiously, I’ve been feeling a bit lost when looking at the warscrolls and such, as despite having played this game back in the day, it feels like an entirely different beast these days. Maybe I’ve just had my head in the 41st millennium for too long, but it does feel like it has changed a lot in the last few months/years.

Anyway, I’ve got a couple of things on order for these zealots now, so I suppose it’s time I continued building up those witch aelves from the Blood Coven box!!

New stuff from Games Workshop!

Oh, wow! It’s been quite the few days for new stuff arriving from Games Workshop, and I am one happy geek right now! I don’t even know where to begin, but I suppose it makes the most sense to start with the most exciting thing right now: the next Codexes coming up:

new codexes

Not only are we getting three xenos codexes, but the next one coming (after the Thousand Sons) is my very own Dark Eldar! Okay, so they’re Drukhari now, so I suppose I should start to call them that, but it’s a very exciting time for this! We don’t know when precisely it’s due, of course, but it’s coming, and that’s alright for now.

No new models have been announced for the Drukhari, but my other army, the Necrons, are also getting a book – which, apparently, will deviate significantly from their Index presence, so that’s exciting – and a plastic Cryptek, which is something that has been talked about for quite some time now!

This chap looks both immense and hilarious, and I will definitely be picking one up for my dynasty. I’m not really into the Tau chaps, though it is still very cool to have more xenos in book form now, I must say!

Of course, we’re still currently in thrall to the Boys in Gold, although I am excited about getting a Thousand Sons codex next weekend. I’ve been planning a joint Thousand Sons-Death Guard army for a while, so I think it will be good to get moving with that sometime. I also like the look of the Thousand Sons for allowing big monsters into the army, such as the Mutalith Vortex Beast. I suppose that’s something that attracts me to Tyranids in 40k, having big monsters on the board in addition to the grim-dark feel of the gothic far future. Anyway, I’m rambling here!

But that’s not all – let’s talk about some Age of Sigmar for the first time in ages! I was really into this game when it launched, and while I’ve not really done much with any of the fantasy models I have for what feels like an age, I’m still interested in the new stuff that comes along. New and updated armies seem to be the thing for this game, as the old fantasy races are reimagined for the new setting, and while I was sorely tempted by last year’s Kharadron Overlords, I’m once more feeling the love for the new Daughters of Khaine faction that seems to be updating the Dark Elf race:

This looks amazing. If anything could tempt me into the mortal realms right now, I think it would be snake-ladies with Greek-style face masks and a Medusa vibe. I can definitely see myself picking some of these guys up this year, despite the huge backlog of projects I already have on the go! People have been talking about them for possible Wych Cult conversions, but I think I’d be getting some purely to have for their own merits. As I said earlier, I enjoy having huge monsters in an army, and there is one very big snake-person teased in this video, which looks like it would be incredibly cool! I’ll have to think carefully about this one!

Intriguingly, this has also whetted my appetite more than I thought would be possible! I’ve not paid much attention to the actual game of Shadespire, as I’ve been on my 40k kick for so long that I haven’t really had the time, but I’ve noticed the new factions for Skeletons and Orcs, so was aware of the whole thing. But then this thing cropped up, and I find myself thinking, “yeah, they look cool!”. I have previously been tempted by the Fyreslayers, and had bought some kits that I eventually off-loaded, but having just four guys could well be the way to go!

I should try to be much more careful with cash, as I’m fixing up my house and paying for a wedding this year, but I’m sure a couple of kits here and there can’t hurt…

The Overlords are (almost) here!

Hey everybody!
Well, I’m back, after a week which will definitely not be one for the annals! I managed to cut my left hand open last weekend, so couldn’t type anything substantial for a number of days, not exactly one of my finer moments, I have to say! But still, time to soldier on!

Having an injured hand didn’t impede my reading, of course, so I’ve been catching up with the news on the upcoming Kharadron Overlords release for Age of Sigmar, the first wave of which is going up for pre-order tomorrow. I’ve previously talked about these sky dwarves here, of course, and at the time the first previews were coming out, I wasn’t entirely sure if I was going to go all out and buy any of the models. I’ve been slowly pondering the idea of perhaps getting a box of the soldier-types, predominantly because gun-toting dwarves look kinda hilarious, but they also look like they could be a lot of fun to paint!

I’m still not really feeling that excited about Age of Sigmar as a game, though, which has been giving me pause against going ahead with a lot of my projects at the moment – Slaanesh daemons being top of that list. I’ve actually been selling off a lot of the fantasy kits that I’ve had gathering dust for a while now, partly as I downsize prior to moving house, but also because I’m just losing interest as I firmly plant my flag in the 40k camp – regardless of what changes 8th edition might bring.

However, that raises another interesting question about these chaps: Squats. The Demiurg, to give them the “proper” title, were a race that was removed from the 40k universe early in the game’s evolution, a casualty of the Tyranid Hive Fleet Behemoth. While the term “squatted” has come to be used for the fate of any race removed from the canon by GW, many folks remain devoted to the idea of space dwarves, and range from using them with Imperial Guard rules to actual fan-created Codexes. While I’m not 100% sold on the idea as yet, the mining aesthetic and the fact they’re carrying massive guns has got me playing around with the idea of building a small team to use in Shadow War: Armageddon (using IG rules).

Of course, I’d really like GW to release something that would actually allow for their use in 40k games. Much like a lot of the Chaos Daemons stuff that can cross-pollinate between the two, I think it could be glorious to see happen!

Warhammer News!

Hey everybody!
It’s been an exciting day for all of the news coming out of AdeptiCon regarding Warhammer 40k and Age of Sigmar! I wasn’t quite expecting so much so soon, but I suppose the times have been changing lately, and only for the better!

First of all, we’ve had a better look at the new Warhammer Shadespire, a miniature skirmish game set in the Age of Sigmar universe and apparently coming with tournament rules later this year. I’m all for skirmish games, as I think they allow for some wonderful customisable content. We’ve been talking about it at the local GW, and I think we’re all in agreement that, so long as they provide ongoing support, it could be something amazing. Hex-based movement is interesting, I suppose a bit like Gorechosen, but the fact you need cards to play the minis seems like it might have a bit of the Silver Tower thing going on at first. Hopefully they’ve learnt from that, and will provide enough content to support a wide variety of warbands right from the off. I’ve been drifting away from AoS for a while now, focusing my energies on 40k when I’ve been doing anything hobby-related, but I do think it looks like it could be great, so will be keeping an eye on this as things develop!

The Death Guard are getting the Thousand Sons treatment, with reports making it onto facebook that a new book and entire model range coming out soon – including the primarch, Mortarion. Is that supposed to be his scythe near the end? While I’m not planning to get myself any of these chaps, as I’m not a big Nurgle fan anyway, I think it’s fantastic that GW are moving in this way, supporting so many different factions in the game with distinctive models of their own. Sure, they do look a little too closely related to the Putrid Blightkings from the End Times of Fantasy, but I suppose it’s all thematically tied together in the end. Overall, I love seeing them support these factions in this way, and I’m looking forward to seeing what’s next on the list as the year moves on!

Death Guard

Finally, we’ve got the exciting news that everybody has been waiting for – what are they doing with 8th Edition 40k?

First of all, we’re getting a General’s Handbook-style 3 ways to play, which sounds really nice as I enjoy narrative style games. Narrative games in AoS tend to revolve around at least one side being pretty much prescribed, which hasn’t been as prevalent in 40k for me to see, so I’m not sure how well that will look, but I’m optimistic! Most excitingly, however, is the idea of army-specific rules for bringing thematic lists – unfortunately, I can see how this would be abused by power gamers and the like, but I still hope that it’ll be fun, and provide a more interesting game all round.

Changes to movement and shooting I can’t really speak about, as I’ve never actually known 40k outside of the current 7th edition, but it does sound good that each model will have its own individual movement characteristic – I’ve already had the rant about needing to consult three or four pages of rules to find out how my Triarch Praetorians work! It all seems to point to a warscroll-like one page rules sheet for each unit, and I’m very much in favour of this. However, I can’t say that I’m all for changing how charges work – I think the initiative-based system for close combat is great, and thematically I don’t think you should get to go first just because you charged; what if the guys you’re running into can see you coming, and formed-up ready to meet you? Maybe there will be certain units that have quick reflexes (Dark Eldar, maybe?!) who will have specific rules to interact in this manner. I guess we’ll see!

The fact that the article mentions that these are rules that people will perhaps be playing with at next year’s AdeptiCon makes me wonder, when will we be seeing 8th edition hit? Everyone has been assuming April-June time, but this new info sounds like it’s still under development, which would not give them enough time to get new rulebooks into print and distributed ready for a launch so soon…

At any rate, I’m all for more theme in my 40k, so I’m looking forward to seeing what they come up with when the new edition eventually hits!