May retrospective

Hey everybody,
Well this has soon come round again, hasn’t it? Doesn’t seem like five minutes since the last retrospective blog, does it now?! I’ve not actually been posting all that much on here throughout May, unfortunately, and I doubt that June will be very busy at all, given that we’re eagerly awaiting the birth of baby number two, but I hope that I’ll be able to do something. At any rate – it’s not the time to look forward right now, it’s time to look back!

May has seen the temporary culmination of my Ossiarch Bonereapers army, with three heroes joining the ranks of the rest of the models that I’ve painted up for the army. Arch-Kavalos Zandtos, Vokmortian, and the Mortisan Soulreaper have been a nice way to finish things off, I think!

I’ve got somewhere in the realm of 1400 points painted up now, which is very exciting, though I do think I need to get more basic troops done before I can call this army done. I’m hoping that the new edition of Age of Sigmar will bring us some more models, as I’d really like to get a unit of those archers, if nothing else!

So the start of the month was almost consumed with Age of Sigmar and getting the Bonereapers into shape. I’ve also got some more games of Warhammer Underworlds in, which has been really nice, including with the original Shadespire set.

It’s been really nice getting to play the game, and I’m hoping that I can pick up some of the Direchasm expansions when the world returns to normal and they’re actually available to buy again… fingers crossed!

It’s not all about the Mortal Realms, though, as I’ve also made a return to the grim darkness of the far future. Specifically, with the Sisters!

Sisters of Battle

It’s been far too long, of course, but I’m really glad to have finally made an effort with these ladies. I’ve gone for a custom scheme, though intend to play them as Order of the Sacred Rose – I’ve written at length on my plans for the army, here and here, so please do check those blogs out!

I very nearly had a game of 40k the other week, though my buddy JP had a drunken night and figuring out the rules for a system we’ve barely played was not to be! I’ve got a game of Necromunda lined up with James next weekend, which should be good because I’ve only ever played it solo up to now! So gaming is slowly coming back on the radar, even if it will be curtailed while I look after a newborn again!


Jemma and I have started to watch the MCU again, working our way through Phase One during May. There’s probably a lot more to talk about with these things, although at the same time I feel like there isn’t really a great deal that I can add that has already been said. Two Iron Man films, Thor, Captain America, and the Avengers movie. I do find origin films to get a bit same-y after a while, and this is very true of the MCU, where you get to feel like they’re just giving us yet another superhero who comes into his or her power (actually, I guess they’re just male) and fights the bad guys, gets beaten down, comes back stronger and saves the day.

There is a definite élan to the first Iron Man, which updates the action from Communist China to Afghanistan during the War on Terror superbly well. Indeed, that’s one of the great things we see during the series as a whole, the way that they’re updated and made relevant, almost. For sure, they all exist as pure escapism, and they’re all just great adventures that you can sit back and bask in the effects without needing to really think. But I do find it quite fun to watch the development of Iron Man, the one that started it all.

The Avengers is also an amazing film for the fact it managed to pull together so many A-list stars and not feel like it favoured one too heavily. It was nice that we’d been having hints and shadows of SHIELD since the very beginning, but that film very definitely exists in a SHIELD world. It’s almost ten years old, and I still can’t quite believe they managed to pull it off!

Phase One has got some great stuff in there, though. I think it’s possibly because of the fact that they’re starting off, and so all the big names are being established. Things are definitely getting more niche in some of the post-Infinity Saga stuff that we’re hearing about! There’s a lot to enjoy in this first act, I found myself in particular enjoying Captain America more than I remember, and Jemma was appreciative of Thor as a sort of classic fantasy movie merged with the conspiracy-theory stuff based here on Earth. Things definitely began to get unwieldy after this, although I do think Phase Two managed to keep a fairly decent lid on things until it all seemed to go nuts in Phase Three. But that’ll be for another blog!


Now then. I was up in the attic recently, trying to choose my next book, and I came across a stack of unsorted Magic cards, which seem to have been my last purchase from maybe 12-18 months ago? Feels like it might be longer, though I’m not 100% sure. Anyway, it brought back a lot of memories, and I have been doing a bit of tinkering with some things, in the hope that – as I said before – real-life gaming may well be on the cards once again.

They’re mostly from Ikoria, though some M20 in there as well. I need to get to grips with what I’ve missed since I was last interested in all this stuff. Was it War of the Spark, last time I paid attention? Can’t remember… It’s been a long time, anyway, though seeing these things, and flicking through them, and even the smell – it’s all triggering those fond memories, and it’s got me wanting to build decks again! Let’s hope that it won’t all be for nothing, though…

I think it’s a pretty safe bet that you can expect to see some more Magic blogs here, as I attempt to catch up with what I’ve missed!

Age of Sigmar: Dominion

The new box set has been previewed! This thing is choc-full of interesting goodies, featuring Stormcast vs a new breed of Orruks, the Kruleboyz. We’re firmly in the realm of beasts, and we have some swanky new Stormcast models, the first (I think) since Soul Wars updated the range a few years ago.

The new Stormcast look like they’re a tougher breed than the wizards we had last time, but this addition has got to be making their battletome really quite bloated. Interesting.

The new Stormcast do look nice, of course, and I really like this character, as I think I have mentioned before:

She looks utterly amazing, don’t you think?

However, these are what has got me most interested in the box. The Kruleboyz have got a cunning look about them, and seem much more intelligent than the regular greenskins. I’m intrigued because it’s always nice to see a new race involved in these games, and there is an element of world-building that will be interesting to explore.

The big hero miniature is quite something, for sure, and I love the dynamism of the pose, with his big battle cat leaping down off the ruin. The draping filth off these things is really evocative of the swamp, and these guys are just brimming with character!

The sorcerer chap looks particularly funky, with his sous-chef assistant there.

There is a very interesting mix of guys, although of course they all follow the established pattern of having some leaders, a heavy group of warriors and a larger mob of more runty chaps.

This doesn’t seem to be all that’s coming though, as we’ve seen previews for a few more units for each force, including a Stormcast chariot (like the olden days! Chariots for all!) and this for the Kruleboyz:

It’s a wonderful piece of artillery, though they’re also getting a very angry troll:

The Mirebrute Troggoth looks wonderful, and I can’t imagine being able to resist this dude when he is released into the wild!

However, I’m finding it very hard to get excited for this box, because of the paragraphs towards the end of the article. It’s up for pre-order in June, but it’s another of these “while stocks last” thing. I don’t understand it. I was able to pick up Soul Wars about six months after the launch, but this is the same language as Indomitus, and that box disappeared at a rate of knots. Given the way things have been with the big boxsets of late, as well, I really have no faith in the Dominion box being any different – it’ll be available for pre-order for maybe 20 minutes, and then it’ll disappear. Which will no doubt make for good reading for the shareholders, but is disappointing because the odds are it won’t be available for the people at whom it’s intended.

But lets not end this on a downer. The new Orruks look wonderful, and it’ll be interesting to see how third edition changes the game – and whether we’re in for any more new races!

Warhammer Fest 2021

Hey everybody,
Warhammer Fest 2021 has been and gone, and there have been some fairly mixed reviews on the internet overall, with a lot of people seemingly disappointed with the fact that the hyped 6 days of previews didn’t live up to expectations. While that is perhaps true, and the event didn’t really have the usual feel of these preview events as being ground-shaking, there’s still a lot to talk about here! So let’s get to it!

Warhammer 40,000
To start with, let’s talk 40k. Over the six days, there were two devoted specifically to 40k, the first seeing a collation of the various Adepta Sororitas previews that we’ve had over the past few weeks and months, plus a few extras of course. Looks like the warsuit thing is coming in a squad of three, and there will be the new Celestian squad with the maces and shields.

The weird thing about all of this is, we’re getting a High Lord of Terra! Weird, right? Well, I guess anything is possible.

It’s always exciting when an army gets new stuff though, isn’t it? So however weird these things are, let’s just enjoy the fact that the Sisters range didn’t just get a plastic overhaul back in 2019; they’re now being fully developed as a faction.

Sisters will be getting their Codex soon, and the next chapter in War Zone Charadon is on its way, and will come with rules for Be’lakor in the 41st millennium, which is pretty exciting, and it’ll be coming out alongside a terrain expansion that seems to have all of the Sector Mechanicus stuff that has been hard to find for quite some time now!

The second day for 40k reveals came on day five, and we’ve got more Orks coming, those squig-riding things and a couple of new characters.

In addition, there is going to be a reboxing of Cadian Shock Troopers to give them more diversity, more faces and the like.

Not a new kit, though, which everybody has been clamouring for for years. Ah well! But we have also seen this little teaser:

I must admit, I’ve been turning away from the light of the Emperor of late, and preparing to embrace the fact that I’m a xenos player through and through. However, now that we’re seeing some Grey Knights on the horizon, however distant that may be, I’m thinking I need to wait and see what’s coming before I do anything too hasty!

That wasn’t all for the 41st millennium though, as day three brought us a bit of a surprise (for me, at least!) – Gaunt’s Ghosts are getting new miniatures!

I did not expect this! There are another raft of novels on the way, including two more Warhammer Crime anthologies! I’m a little disappointed to find out that they’re anthologies – although one apparently had a novella in there – but it’s still very good to have more of this stuff! Grim Repast, “a Quillon Drask novel”, sounds like it should be good though. I just hope that we see Black Library make good on these books that are sold as “a (character) novel” and give us more of that same character in future books.

Boxed Games
Day four was all about boxed games, and we saw some upcoming stuff for Direchasm, Necromunda and Aeronautica Imperialis. The latter doesn’t really interest me, though I do think it’s kinda funny that it’s being marketed as the plastic thunderhawk that people have been asking for for years.

Necromunda previews consist of the House of Shadows, and the Delaque specialists. I am very excited about this particular release, as they really have become my preferred gang! The new models are just as weird as I’d hoped they’d be, with a couple of gribblies such as that weird flying brain thing. Definitely the sort of thing that I’d expected from Delaque!

For Direchasm, we’re getting the Idoneth Deepkin warband, though everyone has been going crazy for the crab mini!

Which brings us nicely on to…

Age of Sigmar
I’ve saved this until last because it was probably the biggest part of the week of previews – outside of the crab, of course. Day One saw the remaining previews of the Soulblight Gravelords miniatures, which look truly like the stuff of nightmares:

These models tie in quite strongly with Warhammer Quest: Cursed City, which is quite sad because that game has disappeared entirely in a whimper that wholly belies the ceremony and hype that had been lavished upon it prior to release! A lot of people – myself included – had hoped there would be some kind of official word on this game coming from one of the days, but despite hundreds of comments in the twitch chat asking about it, no mention has been made whatsoever. Shame.

The fourth Mortal Realms book has also been announced: Kragnos is a huge Beastman-type, and the book will be coming with all those cool new models that have been shown off, such as the flying Slaaneshi thing, the new Lord Kroak and more. Mortal Realms then draws a line underneath Age of Sigmar 2nd edition, as the Sixth and Final Day of previews has given us the big news (that so many people had already guessed) – third edition is on its way!

This model is just wonderful, and I won’t lie, it’s got me pondering starting a Stormcast army!

She’s a new type of Lord-Celestant, or something – I didn’t really watch the stream, although I caught bits of this one as I was putting my daughter to bed. The interesting thing, for me, is that the lore has the armies of Order finally reclaiming the lands lost to Chaos and creating outpost cities. I find this fascinating because it feels like we may actually be seeing something akin to the Old World, and the network of cities and whatnot. Of course, there’s still the potential for them to all have daft names, but even so!

The article makes mention of a new narrative play style, which I guess is Crusade from 40k by another name, so we can expect to get updated battletomes for all factions to include those new rules. So long as the Ossiarch Bonereapers get their Mortek Archers and the mace-wielding guys, I’ll be happy!

And that was it! Big news was Age of Sigmar v3, and we have supplemental ranges of Sisters and Orks to look forward to. I think everything else was decidedly of a lower rung of colossal really, though I’m trying not to follow the rest of the internet with complaining too much. New stuff is nice, for sure, but I think this time around, it was definitely over-hyped, and with having everything spread over six days, it meant that individually each live stream was a little disappointing. But we’ve got the promise of more previews to come in May, which may bring us further news of what’s coming – hopefully they won’t be quite so universally decried…

April retrospective

Hey everybody,
It’s the end of another month, and we’re already a third of the way through the year! After quite an eventful March, I feel as though my April doesn’t really measure up! Lots of real-world stuff going on, sadly, but as this blog is being published, I’m coming to the end of a very relaxing week away, which is hopefully going to help propel me to new heights in May! Well, we can but hope!

While perhaps not as much has happened in April, I think what I have been able to do has been pretty big! I want to start with Warhammer, because why not – indeed, most of this blog is probably going to be taken up with plastic crack! After a few years of having the game, I have finally made it round to trying out Warhammer Underworlds, and I think I’ve become obsessed…

In these coronavirus times, I’m still playing games with myself, so stuff like this and Warcry has suffered a bit, but nevertheless, I can say that I wholeheartedly love the idea and the playstyle and I cannot wait to play against a real person! The only warband that I have painted is still the Thorns of the Briar Queen from the Nightvault set, though I have recently made efforts to get the Godsworn Hunt warband painted as well, having made a start back when Contrasts were new and all. Very small progress, but progress nonetheless.

I definitely think I’m obsessed, though!

I’ve also been making some very decent progress with the Ossiarch Bonereapers! In my latest New Army Update blog, I showed off some Immortis Guard, as well as the plans for the Endless Spells and Arch-Kavalos Zandtos. Well, the Spells are finished, and while everything is just done to tabletop standard, I do like how these things have turned out! I must say, I struggled with each one to think of a good colour scheme for them – I wanted something different to the ghostly-green of the box art, but I never knew what! In the end, I went for ghostly-blue, in the main,as a nod to the Mortisan Boneshaper.

The army is definitely coming along, though. I’m trying to not get too distracted with Underworlds and other projects, so that it won’t be too long before I’ll have a fourth update blog with yet more finished miniatures! Although it is exciting to think that I’m only one model away from having that 1000-point list fully painted!

Of course, the Ossiarch Bonereapers are due for their own Underworlds warband to come out soon, talk about worlds colliding! So that’s definitely something to look forward to.

While we’re talking about new miniatures…

The next Broken Realms book is going to be accompanied by a slew of huge model releases, it seems, not least of which is a new Lord Kroak for the Seraphon, and this fabulous thing for Slaanesh! If I was excited for the plastic Keeper of Secrets back in 2019, I don’t even know where to start with this beauty! Slaanesh is, of course, my favourite, and I keep talking about how much I want to have a Slaanesh army. Well, given that they’re quite possibly now the most-supported of the four Ruinous Powers, it seems like I need to make a start with these glorious things! I do need to try and control myself at times, of course, but when things like this come along, I just don’t know what to do…

The Keeper is a big model, but these things look huge, due to the wings and everything. I really didn’t see this coming, but I definitely want at least one!

Moving away from the Mortal Realms now, I’ve been reading quite a bit of the Horus Heresy this month – mainly catching up on some of those books that I had left out up to this point.

Prospero Burns is the 15th novel in the series, and tells the story of the Burning of Prospero from the point of view of the VI Legion. Now, the book is by Dan Abnett, one of the Black Library’s greatest, and it deals with one of the most critical moments in the Heresy that has already had a fantastic novel covering those events. What’s not to like? Well, it’s Space Wolves, and if there’s one Legion I just cannot enjoy, it’s these. In all fairness to him, Dan does a great job and the story feels very much like a sort of Viking Saga. It’s told from the point of view of Kasper Hawser, who functions a bit like a Remembrancer for the Legion. He’s a noted academic from Terra, and we get to see some of his backstory investigating sites and the like. He seems to have a particular specialism in the Imperium’s past during Old Night, which was particularly intriguing. However, during one of these academic investigations, he is seemingly turned into a sleeper agent by the Thousand Sons, and sent to Fenris to live alongside the Space Wolves Legion, acting as an early warning system for Magnus to ensure Leman Russ is never sent against him.

What? Why would Magnus even think such a thing? Well, he is perhaps the only psyker on a level with the Emperor Himself, so maybe he had a premonition. Anyway, the Wolves keep Hawser in stasis when they discover his identity, before deciding to study him as he studied them, in an attempt to discover more of his intentions. We revisit a lot of ground covered by Graham McNeil’s book, including the Council of Nikea, where Hawser’s role as spy is revealed to him by Russ. Hawser and the Wolves attempt to discover what exactly is going on, and it eventually transpires that he was in fact possessed by a daemon of Chaos, with the purpose of ensuring the mutual annihilation of both Thousand Sons and Space Wolves. The Thousand Sons’ psychic potential had no room in the plans of the Ruinous Powers, and the Wolves are the only Legion to pose a real threat to Horus and his Sons. Makes sense, no?

The Burning of Prospero happens as we all know, with Russ and the Wolves decimating the Thousand Sons, and Magnus fleeing with his Legion into the Warp to the Planet of the Sorcerers. Hawser agrees to go back into stasis so that he cannot be used against Russ again.

I don’t know what it is, but I just dislike the Space Wolves, particularly in how they’re handled in the fiction. I get it, they’re Space Vikings, and everything is wolf this and wolf that, with pelts all over the place, and the battle brothers drinking mead and eating raw meat with their special fangs. If Chaos’ plan had worked, and the two Legions had destroyed each other, I don’t think I’d have been all that concerned with the loss of the VI Legion. Dan Abnett does a wonderful job of creating some truly atmospheric scenes, and we get a very interesting look at the Legion like nothing we’ve had before, but I found myself most often feeling that they worked particularly well when read as some kind of Viking story, and not as Warhammer.

But that’s just me!

I suppose it’s difficult to get away from the fact that the book just feels a bit superfluous, and really we could just have A Thousand Sons and miss this one completely, and the whole Heresy story wouldn’t suffer for it. I think this gets worse as the series moves along – I’m actually about to start on book 30, and I believe it gets a bit rough at times as the books range wider and wider, with more and more superfluous entries in the series. Prospero Burns was an interesting book in some respects, showing us marines in a different light, and it actually gave me the strange feeling of actually being a bit like a serious, grown-up novel, at times. No mere bolter porn, for sure! But ultimately, I just wasn’t that into it, and it really felt like a chore to get through it.

To help me get through it, I actually started to read something else, with a kind of reward system going on. Bad, isn’t it? Never thought I’d say that about Dan Abnett, but honestly I think it’s really just my own personal hang-ups about the Legion, and not the quality of the writing, that are colouring this review.

I read this book alongside my fellow bloggers Jenn and Dave, although I think I started a bit early and finished first, but you can now check out Inquisitor Jenn’s thoughts on the book here, and Dave’s review is now here! Be warned, though, punches have not been pulled!

I also read book sixteen, Age of Darkness. The second anthology in the series, I thought this one much better than the first, Tales of Heresy. Perhaps because more has happened by this point in the series, and so there is more for the short stories to tie into? At any rate, there are nine stories here, written by all manner of Black Library alums, including Dan Abnett who wrote Little Horus – the story of how Horus Aximand of the Sons of Horus Legion had his face cut off. Delightful! The stories all feel quite important, though I think that might be due to having read so far into the series now, coming back to this book has helped me make sense of how a lot of them fit into the overall series to date.

I thought Liar’s Due, by James Swallow, was a good story. Different, in that it dealt with a lone Alpha Legion operative as he sows discord throughout the normal people of the Imperium. It really shows how the XX Legion wage their wars, through intrigue and subterfuge, without needing to fire a shot themselves. Savage Weapons is a story that I’ve read before, by Aaron Dembski-Bowden. It deals with a parlay gone wrong between Lion el’Jonson and Konrad Curze, and is I think the first time in the Horus Heresy that we get to seriously see the Night Lords (though I could be wrong there!) It is set during the events of the Thramas Crusade, which is notable for being an attempt to keep the Dark Angels from Terra by having the Night Lords run amok in Ultima Segmentum. The story is mainly told by ADB in this and Prince of Crows, one that I’m looking forward to reading at some point soon!

Little Horus and The Last Remembrancer directly link to the 29th novel, Vengeful Spirit, which I have covered in its own blog here. That is definitely worth the read, and I am still impressed with the breadth of that book!

Darth Bane Trilogy

It’s not been all Warhammer, though, as I’ve finally drawn to a conclusion with the Darth Bane trilogy! Not my favourite, by any stretch of the imagination – you can read my rambling thoughts on the final book, and the trilogy as a whole, here!

I’ve finally started to read the hardcover sensation that is Light of the Jedi, as well – the inaugural novel in the High Republic series. Be sure to check back for my review when that goes up!

It seems to be an exciting time for Star Wars, with the announcement of the “special event series”, Obi-Wan Kenobi. Originally slated to be a movie along the lines of Rogue One, it was announced as a series in 2019 but put on hold due to “script problems” a year later. With the announcement of the cast, though, we’re well on the way to getting this series in 2022, I believe, and I’m really intrigued to see what it’s all about. The Mandalorian has really shown just how good Star Wars on the small screen can be, and while I don’t know what the significance of “a special event series” will be, I would like to think that we’re in for something really special.

I just hope Obi-Wan and Vader never actually meet…

Lots going on right now to be excited for, though! The Cassian Andor spin-off series has already been filming since December, although we don’t have a release date yet. The Book of Boba Fett is set for release in December this year, though, and the third season of The Mandalorian will be out sometime after that, maybe this time next year? Definitely a lot to look forward to, at any rate!! I do wonder if we’ll get many more movies, with the way the TV series have been a success for Disney+ so far. I suppose it does hearken back to what I was talking about with WandaVision though, in that the series can show a lot more of the slow moments, whereas the movies seem to have to deal with just one big adventure. The upcoming Rogue Squadron movie is probably going to be something along these lines, I’d guess…

Oh yes, and I turned 7 on 21 April!

Anyway, I’m rambling here! Time to wrap things up. It’s been a slower month for sure, and I haven’t had the time for as much as I’d have liked, but things are definitely ticking along with the hobby, and you can definitely look forward to more Underworlds content as it continues to take over my life!!

Warhammer Underworlds

Hey everybody,
Today is game day once more here at spalanz.com, and today I’m going to talk about my latest obsession: Warhammer Underworlds! It’s been out for years, and I’ve had the Nightvault core set hanging about for a couple of years now, but only recently started thinking about it seriously for the game, rather than the miniatures as part of the larger Age of Sigmar game.

I do love the miniatures though, it has to be said they’re some of the best fantasy sculpts out there!

Anyway, Warhammer Underworlds is heavily marketed as the competitive miniatures game, and you can really tell just from reading the rulebook. Everything is quite strict and laid-out, trying really hard to cut out any room for error or misinterpretation. Of course, some rules can come across a bit thickly, if that makes sense, though subsequent “seasons” have sought to refine the rules to the point where, I believe, they’re in the best shape yet.

Seasons, I hear you ask?
There have been four seasons, as the time I’m writing this. Shadespire, Nightvault, Beastgrave, and Direchasm. To remain competitive, while keeping the bar for entry somewhat low, a system of rotation was introduced to keep only the two most recent core boxes current – something akin to Standard for Magic the Gathering, I guess. Whether additional formats will come in time, along the lines of Modern say, I suppose time will tell. At any rate, the cardpool is kept small enough that it doesn’t become too arduous to build a deck for the game.

A deck, you say? But GW are a miniatures company!
Ah yes, Games Workshop is mainly all about the minis, for sure. But Warhammer Underworlds is a curious mix of miniatures and deckbuilding. When assembling your warband, you build two decks; an objective deck and a power deck. At the start of the game, you draw three objective cards, and five power cards; the objective cards are exactly that, objectives that you can aim to score throughout the game. These can be scored immediately or at the end of the game, and upon achievement they give you “glory” – at the end of the game, the player with the most glory wins.

Power cards are a more immediate benefit, which come in two flavours – upgrades and gambits. Upgrades can, well, upgrade fighters for the cost of the glory that you have earned (this doesn’t remove that glory from your final pool, though), whereas gambits can be more one-time effects. With Nightvault, the game had the addition of Magic, and several gambits come in the form of spells, which can be used only by wizards in your band.

There are of course many rules for deckbuilding, which is pretty much true of any such game of course. You can only have 12 objectives, only six of which can be “surge” objectives (the type you can score immediately once the conditions are met). The power deck must have at least 20 cards, no more than half of which can be gambit cards. Additionally, you cannot use multiple copies of the same card.

So how do you play?
The game lasts for three rounds, which are split into four activations for each player. Perhaps the best thing about this game is that it follows an I go/You go principle of alternating activations, so you don’t have to sit through one person working out their strategy for the whole turn. Warbands come in many sizes, from three to nine fighters, though you only have four activations to work through each round, causing a lot of decisions as to who you use and who you leave back.

Each fighter can move, attack, charge or go on-guard. In addition, there are player activations that you can take, such as discarding and drawing cards. Interestingly, fighters can be activated more than once per round, however once a fighter moves he receives a token which means he can’t perform the same action again. In addition, if the fighter charges, he receives a token which means he can’t be activated again. But in theory, you can move the fighter in the first activation, and then attack with the same fighter in each subsequent activation. Very useful if your warband is reduced to one fighter!

The game uses special dice, which can be a little confusing at first of course, as with any game that uses such dice. The white dice are used for attacks; black for defence, and blue for magic. Each fighter’s card uses a fairly elegant system to show how they move, attack and defend, as well as their wounds characteristic.

On the left we have the weapons, showing the range (in hexes), number of attack dice rolled, as well as what you need to roll for a success, and then how much damage the attack deals. Attack dice have two hammer symbols, one crossed swords symbol, and a critical success symbol. When attacking, a critical success symbol has the potential to cancel out any successful defence roll, and the other way round.

Rather than trying to cover the whole gameplay thing, it might be easier if I just link to the GW video where Becca Scott explains it all:

While you can attempt to destroy your opponent’s warband, the game is all about playing the objectives, of course, and at the end of the game, the player with the most glory is the winner – even if they have no fighters left standing.

I’ve recently picked up the Direchasm box, which I’ve been eyeing up for a while because of the Slaanesh warband, but decided it was high time I actually see what I’ve been missing out on all these years. The short answer, of course, is a lot of fun! Sadly, due to the ongoing coronavirus restrictions, I’ve been unable to play real games, so have been checking things out by playing against myself, but already I’m pretty hooked!

I’ve played one game with each core game so far – although I think I may have sold off the Stormcast that came in the Nightvault box, so instead I used the Godsworn Hunt warband, which I have hanging about because I love the aesthetic so much. As shown up at the top, the Thorns of the Briar Queen warband is the only one that I have fully painted up, though, so it was a pleasure to get those guys out at last!

It’s definitely the sort of game that I can see myself really immersing into. I’m not about to go ahead and plough a lot of money into all the various warbands, of course, but I would like to pick up a few (probably ones that I have already earmarked for their miniatures) so that I can get a wider cardpool to use, and of course having different warbands to try is always going to be a nice bonus!

The rotation thing that I mentioned before does give me pause, though. The Nightvault game that I had yesterday was played using cards and warbands from that season – kinda like Block Constructed for MtG, I suppose! The way that rotation works, all the Warbands currently out there are still legal, including any warband-specific cards they have. But each warband is sold in a pack that includes 60 cards, roughly half of which are “universal” – when a season rotates out, those universal cards go with it. If a card is then featured in a new, current season after being printed in the older one, you can use the old printing if you like. I’m not sure how many cards that affects – there are probably sites out there that crunch these sorts of numbers! – but it’s something I find interesting insofar as longevity of the product. I’m not trying to say that I’m against rotation per se, especially when you think I’m trying to get into the game during its fourth season, so would otherwise have quite the task ahead of me to do so! But while I like the look of the Beastmen warband from Beastgrave, I’m probably not going to buy that set because it’s going to be rotating out this year…

Obviously, rotation only affects tournament play and I don’t think I’m likely to be playing in any such events with a baby due in two months’ time, but I’d like to get as much play out of my stuff as possible. Luckily, Direchasm seems to have the greatest number yet of warbands that I’m actually interested in – along with the Slaanesh Hedonite warband from the core box, there are Slaves to Darkness and Ossiarch Bonereapers, Idoneth Deepkin and even Seraphon.

I’m two games in, and already I can feel myself getting sucked in to the whole thing. I’m finding myself pondering deckbuilds, and wanting to read up on all of the Glory Points articles in White Dwarf that I have, up to this point, been ignoring. The rule book covers all kinds of different scenarios and has rules to cover supporting other fighters during activations etc. There is a lot of depth to the otherwise basic gameplay that I tried to summarise earlier! I think it’s pretty safe to say that I’m going to be talking about this game again, and most likely soon!

New Army update three

Hey everybody,
I thought it might be a nice time for a look at what I’ve been doing with the Ossiarch Bonereapers since my last update more than a month ago. The short answer to that question is, not a lot, but I wanted to take a bit of time today to show off the few efforts that I have made, regardless!

I’ve got three Immortis Guard painted up, which was quite wonderful really. Considering they’re much bigger than the Mortek Guard, there are very few real differences between the two models which allows for an easy scaling-up of the scheme. The only real difference here is the hafts of the dread halberds, which I painted with Drakenhof Nightshade and then lightly drybrushed with Teclis Blue. It gives enough of a contrast to the blades and other elements, but keeps the ethereal theme of them being mystical ghostly things.

I’m looking forward to trying these out, more than perhaps any other unit that I’ve painted so far – they look great, in my opinion, and I think they should be quite hard-hitting. Each model has 2 attacks with the halberd, and 2 with the shield; then they can attack again with the shield for 2 more attacks. The halberds hit on 3s and the shields on 4s, so fairly decent, and the halberds have -2 rend and do 2 damage on each successful hit. Finally, the shields do a mortal wound on the attack roll of a 6 in addition to any further damage. I know there are a lot of variables here, but there is still a lot of damage potential, for sure!

What else?

I’ve built up the Endless Spells for the faction, which are an exciting set of models – much bigger than I’d first thought they would be! I only actually have one wizard in the army so far, the Boneshaper, so I would need to get a few more for maximum effect, I suppose! The Ossiarch Bonereapers spells are “soul-linked” to the caster, meaning that only that player can move the spells that are predatory (all of them!) which gives some degree of control over them that other armies don’t get with their own.

I particularly like the Bone-tithe Shrieker (the one in the middle there), as it adds 1 to the hit rolls for units which target a unit within 12″ of this spell. All of them are pretty good though, which gives me the additional incentive to get more wizards in the force!

I’ve also built up Arch-Kavalos Zandtos, who will be the second hero for my army. I am a little hesitant, having built him entirely, and I hope that it won’t be too cumbersome to actually paint him. As usual, of course, I’ll be using the Contrast paints for the most part, which should help things along well enough. Fingers crossed that I can do it justice, anyway! He comes with two command abilities, one of which gives re-rolls to units wholly within 24″ of him, the other adds 1 to attacks for units wholly within 12″ of him. There are also a couple of nice abilities that he has to help with his offensive capability, which I think would make him a real force to be reckoned with!

What does all of this look like, then?

I think this is a great start to the army. Of course, I have no idea if it would work really well on the table, but I’m looking forward to getting it there. Just two more models to go before this list is finished, of course, though I’ll probably paint up all three of the spells so that they’re done and dusted.

So, all in all, things are going really well right now! We had some good weather earlier in the week, so I’ve been able to prime them with Grey Seer already, so I’m hoping to get these things painted up soon enough! With the arrival of the secondborn expected in mid-to-late June, I do feel a little like I’m on the clock with getting these things finished! I am definitely excited to have gotten so far with the army in such a short time.

What’s Next?
Once these models are finished, I recently picked up some Kavalos Deathriders to add in to the mix, and I still have both Vokmortian and the Mortek Crawler to build and paint up. However, I do also find myself wanting to get a second box of Mortek Guard, as I think it could be handy to have more troops. It will also get me to my first battalion, Mortek Shield-Corps, which will be good. I suppose I’ve been hanging fire on that because of the potential for a Start Collecting box to come out at some point, and I would naturally be getting one in due course!

I’m also wondering if we aren’t going to see some more units in due course, maybe archers or mace-wielding Mortek Guard. I’m very excited to get hold of this warband when it comes out, though, so that’ll be another few models to add in to the army!

With the current additions, I’ll push the army just over the one thousand points that I was initially aiming for, though with the Deathriders et al, I’ll be at 1640 points – and of course, if I were to add in Arkhan the Black, that will bring me to exactly 2000 points! Would it be a good force, with those Leaders involved? No idea… but I’m sure it’d look good on the table!

New Warhammer incoming!

My goodness, what a day!

There are some very interesting models coming our way in the next few months! The Faith & Damnation preview came out of nowhere, at least to me, and has shown off quite a few models that I’m excited for! Let’s take a look…

Of course, a lot of the stuff is Soulblight Gravelords, who must be coming pretty soon given that we’ve seen so many new units already. The Blood Knights have been redesigned, and look very fancy! Whether they’ll be an extortionate £61.50 for a box of five though, who can say? We’re also getting more Skeletons and Zombies, who fit in nicely with the stuff that we’ve seen from the upcoming Warhammer Quest: Cursed City. I’ve been back and forth on the new stuff, but right now I’m holding off getting into the new Vampires: I think I have enough on my plate without adding yet another army into the mix!!

The Ossiarch Bonereapers are getting their Underworlds warband and I WANT THIS NOW! May isn’t too long to wait, I guess, but still… I’m very excited for this! I also hope that it means we’ll be getting some more Bonereapers units in the future – archers would be lovely, and how about some mace-wielding chaps as well? But how nice would it also be to have some executioner-types as well? Massive axes and all!

I still haven’t played Underworlds, of course, and I don’t know if I will anytime soon, but I am very excited for this band!

We’re off to the 41st millennium next, and there are yet more units coming for the Adepta Sororitas! We’ve already seen the walker and the lieutenant-type, and now we’re getting a Predator-type vehicle as well! This is very nice, I must say – I wonder if this is it, or whether we’ll be seeing more for the Sisters before they inevitably get their 9th edition codex.

This is long overdue, for sure. Another army that has been getting new units that are bursting out of its current book. The Skitarii Marshal is probably the last we’ll be seeing for the army for a while, I’d guess. After the wave of models that came out in the Psychic Awakening release, I can’t see anything more coming over the hill, but I suppose you never know! At any rate, it’s good to see an army that has been spread apart like this come together, so I’m pleased to know that they’ll be getting their book soon.

Of course, I have a small-ish Mechanicus force of my own that I still don’t quite know what to do with. Maybe I’ll keep them, but I do want to try to thin out my plastic addiction!

Third starter set coming for Necromunda – who saw this coming?! Escher vs Delaque with some of the plastic Zone Mortalis stuff, though I’m expecting it to be quite expensive, regardless. Can’t think it would be the same price tag as Dark Uprising, of course! It’s good to see a hopefully more affordable starter set on its way, and Delaque is a nice choice, I must say!

The next House of book is coming up as well, House of Faith, featuring the Cawdor gangers having their update. Do we have a box with prospects and leaders? Not sure, but we will be getting these fine gentlemen:

We’ve already had one spoiled, but it’s lovely to see the whole box. Six miniatures, three times two, but with some very nice options regardless. I’m liking these guys a lot, anyway, I must say! And it’s always wonderful to see what’s coming next for Necromunda!

All in all, this has been a very exciting preview – if the Bonereapers warband is scheduled for May, then I’m guessing that it won’t be long until we see all of these coming out!

March Plans

Hey everybody,

I seem to be in a bit of a hobby wilderness at the minute, in fact I haven’t really done much of anything all week so far, so I thought it might be a good idea to draw up a plan of attack for the month, before things get too out of hand, and I end up with a March retrospective blog that is devoid of anything!

Let’s start with Necrons. I’ve got these two guys looking pretty good, in fact the Royal Warden has been almost finished for quite some time, already! I’ve got a few finishing touches planned for him, then I’ll hopefully be able to get the Plasmancer finished off in short order for another fairly quick win – just the plasmic lance really that needs work doing to it. I’m particularly pleased with myself for this one, because work only actually started on the model on Sunday. 

I’ve recently decided to sell off a bunch of models, including all of the Primaris stuff that I’ve kept but not had any kind of plan for. As such, I spent some time at the end of February building up the rest of the Necrons from Indomitus so that I could sell the Primaris half including the instructions! In addition, I’d seen Garfy’s Chronomancer painted up and looking fantastic, which really prompted me to get back to painting these guys.

https://www.instagram.com/p/CLzzPtEHJs-/?igshid=1cxnofh59q3zt

Along with the Plasmancer, I’ve now received the Psychomancer model so need to get moving with that! I’ve heard that it’s a difficult build, with the digital skull face thing that he’s summoning and all, and looking at the sprue I can well believe it! It does feel a little fiddly, but I’m looking forward to seeing what I can do with that!

As you can see, I’ve also been stocking up with Fantasy stuff, getting the new Shardspeaker model for the new Hedonites of Slaanesh, as well as the Agents of Chaos “battletome” for Warcry. I’d like to get that Shardspeaker built, if not fully painted too, I’ve got some interesting ideas floating about for my Slaanesh models, which will be nice to explore further. I also want to get at least another game in with Warcry, because it kinda haunts me that I’ve only played that single game! So that’s going to be something else to aim for!

Talking about playing games though, I also want to get more Arkham Horror LCG played! I’ve now started to put up some blogs on my Circle Undone campaign, which has been a long time coming as I think I did start to play this one early in January! I’d not been wanting to play too far into the campaign without getting round to the write-ups, but now that I’m pretty much up to date, I think it’s time to continue on with the witches!

I’ve used this segue before, but speaking of witches, I really need to make more of an effort to catch up with WandaVision. I mentioned briefly the first episode in my January catch-up blog, but have now watched I think up to episode 6, and I’ve been really impressed with how the series has just gone from strength to strength. I think the second episode, where the beekeeper comes through a manhole only to be “re-wound” by Wanda, is truly where this series lit up for me. On the surface, it’s quite a nice retro-feeling show, but there is so much going on beneath the surface that it really sucks you in! I’m toying with the idea about writing more about it, but I don’t really have that much more to offer than has already been shared around the internet! 

I think the last episode is out tomorrow, so maybe it’ll be a weekend of binge-watching to the finale!

https://www.instagram.com/p/CL464FLn2q1/?igshid=1ggklhl0oq12n

I started to read Fallen Angels earlier this week, the eleventh book in the Horus Heresy series. I’ve basically gone back in time, then, as I’ve actually read up to book 29 at this point – but I couldn’t get into the sixth novel, Descent of Angels, so put this one aside as it is something of a direct sequel. After reading Dave’s review of Nemesis over on wordaholicsanonymous, though, I’ve gone back to see what I’ve missed – I’m only about 100 pages in, so it’s still early days, but I’m hesitantly thinking that it is better than the earlier book! The review will of course be coming once I’m done!

Feels like this might be a busy month for me after all…

February Retrospective

Hey everybody,
Another month has been and gone, and it’s once more time for another retrospective blog! I’m quite enjoying this idea, so hopefully that’ll continue for the year ahead! It’s been a pretty productive month as well, with a lot more hobby and stuff to report!

Since last month, I’ve been making terrific progress with the Ossiarch Bonereapers, which was most recently chronicled in my update blog, here. I’ve now got 590 points-worth of the bone-boys painted up in the colours of the Petrifex Elite. It’s been a lot of fun painting these chaps, although for now I’ve taken a small break as I look at what else I have that needs attention.

The next part of my plan for the Bonereapers is to have the Necropolis Stalkers painted, although I’m not sure whether to build them as the Stalkers or the Immortis Guard. It is on my radar to get more troops, although I’m kinda waiting for the inevitable Start Collecting box, which will likely have these guys in there. Unless they go for a cavalry box? That said, with 40k moving to these combat patrol boxes, I don’t know if they’re planning to continue to do these for much longer. At any rate, for now I’m continuing to build and paint what I have, rather than branching out and buying yet more miniature men.

Quite the sea-change for me, really!

At some point in the near future, though, it’ll be the turn of this magnificent specimen, and I cannot wait to get this one built!

In the middle of getting this small army of mine assembled, I did a little work on the nascent Black Legion that I’ve been wanting to get off the starting block for quite some time now! I’ve been inspired by Martin Sivertsen on Instagram and his own burgeoning Black Legion force! It’s a beautiful force, and I think it’s about time that I got somewhere with my own. In addition, I’ve also been hard at work building up the remaining models from the Necron side of the Indomitus box (I’ve decided to sell the Space Marine portion, more money for the stuff I do want!)

I’m still not a huge fan of the new Necron aesthetic of shambling robot zombies, but the army is of course my first love, and I do find myself enjoying the look of the new Crypteks, so have picked up a Psychomancer for the list that I talked about a while back, and I’m planning to start work on painting the Plasmancer pretty soon. That juggernaut of GW painting, Garfy, posted yesterday showing the new Chronomancer mini and it’s absolutely beautiful. Probably going to be a while before this one is released separately, but I suppose it’s at least four more months before we will see the lockdown restrictions removed here in the UK, so I’ve got the time! I’ve got a lot of disparate ideas for 40k floating around, but it seems as though I’m much more likely to focus myself on Age of Sigmar right now.

Slaanesh has been on my mind of course, now that we’ve had the new range of mortals released. I’ve picked up the Shardspeaker, such a fantastic model, but have otherwise reined myself in here. In all honesty, this is a force that is a long way off just now, and I’d rather keep focusing my efforts on the bone boys to get a decent sized force finished.

In addition to the Bonereapers and Slaanesh, I’ve had my eye on the Lumineth Realm-lords, following the latest Warhammer Preview this month. There are some very beautiful miniatures in this range, to be sure, and I’m trying my hardest to resist buying anything just now! There’s definitely something Old World about these minis, that makes me nostalgic for the old days. I keep thinking I might just pick up a box of the basic infantry, just to have a go…

Lumineth Realm-lords

So far, though, I have been a good boy!

Something that I haven’t been able to resist, though, is this:

The “latest” expansion for Warcry is a few months old now of course, but I’ve been thinking on it for quite some time, vacillating over whether to get it or whether it was a bit steep for the content involved.

However, I am glad to have it, despite all the negatives floating around online! Warcry is absolutely one of the things near the top of my list right now. I’ve been wanting to get further into that game recently, although I’ve still not played it after that game back in September. I’ve got the Iron Golem models from the original core set primed and waiting, and I’ve been thinking that may well be the next project to get underway with. Of course, Warcry could be the perfect way to start with Slaanesh when the time comes, and I’m sure I’ll be exploring more of that here!

Arkham Horror LCG The Circle Undone

At least I’ve been playing Arkham Horror LCG, and have managed to get started with recording my endeavours on the blog here! With working from home more regularly during the current lockdown, I’ve found that I have the time while on my lunchbreak to get a game in, which has been quite good for getting to explore the game some more.

Taking a sharp left turn now, I watched The Phantom Menace last weekend, for the first time in what feels like an age. It’s hardly the best film in the series, of course, but it did feel quite wonderful to be watching Star Wars once again, and I did feel really quite nostalgic for the whole saga. I used to watch the prequels almost every Christmas, while reading a selection of the novels and comics set around there – to the point where I had almost developed a set scheme for “my prequel Christmas”. I do quite miss the days when I had nothing much going on, and could read a 400 page book in a day, happy times! I’d like to try and get back into that maybe someday here, revisit the old days and chronicle some of those classic tales here – though much like with the Legacy series I re-read last December, it’ll be interesting to see if these things hold up.

Something that I have finished reading this month is the Warhammer Crime anthology No Good Men. I really enjoyed the first novel in the series, so had been looking forward to reading more. Anthologies can always be a bit ropey, and I think this one is no different. Seven short stories from Black Library alums (including Chris Wraight, author of the inaugural Bloodlines), all set on the world of Alecto and around the hive city of Varanganthua. The thing is, after Bloodlines, and after a couple of stories here, things begin to sound all the same. Probators going about their investigations, etc. There are a lot of missing persons, it seems, in the hive city, and I found myself wanting a bit more variety. I’m not really that down on the book, of course, but things just tend to blur into one at the end. Individually, the stories are pretty good, and very enjoyable with that noir feeling. Some are better than others, of course, but I definitely like the change from space marines and the like.

I’ve got Flesh and Steel, the next Warhammer Crime novel, ready and waiting. But I’m also hearing such good things about the first Star Wars High Republic novel, Light of the Jedi, that I’m thinking I might have to pick that one up sooner than later.

Lords of the Mortal Realms

Another weekend, another Warhammer Preview! I don’t know about you guys, but I’m quite enjoying how these things have been going throughout the lockdown period, and I kinda hope they continue when everything else returns to normal!

The latest event was all about the Mortal Realms, and seems to have been centred around two massive reveals, with some other bits peppered in.

To begin, we’re getting MOAR Lumineth Realmlords!

We’ve only just had the first wave of these things, and already we’re seeing a massive raft of reinforcements for them! At least Slaanesh had a couple of years between releases!

I have to say, though, that I’m finding it very difficult to resist collecting these guys now. I think it won’t be too much of a surprise to anybody here if I’ve bought a box of something before the end of spring, if not sooner!! Doesn’t help that I’m on such a fantasy kick right now with the Bonereapers… and they’re in the Dreadfane box that I’ve been eyeing up for the Slaanesh warband…

So yeah… I guess we shall see!! But I do love the new scenery piece…

Looks like we’re getting a trio of heroes for Nighthaunt, Stormcast and Soulblight that will be accompanying the next Broken Realms release, which is interesting! I suppose the Soulblight release can’t be too far off, then, as we’ve been seeing a lot of scattered previews already. Interesting times are on their way, for sure!

A part of me is enjoying seeing the new releases for armies like this, because it gives us more flavour of what the old Warhammer was all about. High Elves and Vampire Counts by another name, but it does feel good to be getting back to that feel, if nothing else!

I’m glossing over the Underworlds stuff because I’m not too sure what it’s all about and find things confusing on that front, but it seems there’s a new core set (this is in addition to Direchasm?) for folks to get some of the older cards, I suppose!

The other big reveal this weekend is the full box for the next Warhammer Quest game, Cursed City!

This thing is packed with minis!

I really feel like we’re being spoiled with these boxed games. Blackstone Fortress was incredible for a starter set, and while in retrospect the expansions were somewhat hit and miss by comparison, it was still incredible when you think about it. I mean, we had plastic Traitor Guard, for Throne’s sake!! Including a plastic Traitor Commissar! Incredible stuff.

This box has got all manner of weird stuff, and I absolutely love it. Whether it forms the basis for the impending Soulblight faction or not, I really don’t care. I’ve given up on getting a full Traitor Guard army in my lifetime, but instead have learnt to enjoy the box for what it is. As a board game, Blackstone Fortress might not be setting the world alight with its mechanics, but my god, those miniatures are excellent and give a really enjoyable experience for being so weird and wonderful. Similarly, then, I’m looking at this as a board game first, and not as allies for an existing army. And it’s great!