Apparently, it’s summer now…

Hey everybody,
It’s been raining something terrible here in the UK for the last week or so, which has left me with a lot of indoor pursuits to take my mind off the fact we’ve had more than a month’s rainfall within hours. I’ve already talked about getting back into Magic, which has been very exciting as I’ve been rediscovering that classic. I’ve got quite a bit more to discuss on that, of course, so those blogs will be peppering my site over the coming weeks and months. I’ve already got some lined up, to keep things going while I move house (though when, exactly, that will be, remains to be seen!) so I thought I’d check in with everything else that has been going on!

First of all, I’ve really gotten back into painting, and have been really getting somewhere with my Skitarii army ideas from days gone by. I’ve been toying around with quite a number of list ideas, though for now I’m trying to focus on painting up what I’ve got built, and ensuring I can bring down the pile of shame into something more akin to a proper army.

I’ve managed to get two lots of five troops, along with one HQ and one elite slot finished. Once I’ve finished up the Tech Priest Enginseer and the next ten Vanguard painted up, I want to move back to making the two lots of five troops into two lots of ten, which I’ll probably do alongside another character model. I’ve also built up five Sicarian Infiltrators, which I really like – especially that Princeps model! I love the insane technical details on these models, and I’ve really enjoyed painting the abundance of clips and plugs and screens on the Enginseer, so I’m expecting to enjoy him as well!

It’s my plan to get 500 points of AdMech painted up soon, so that I can start to play games with them. I don’t have an Imperium army that I can play with, so I’m looking forward to seeing how they work. Once I’ve got those 500 points finished, I can keep painting and adding to the collection, but at least it will be an army that is seeing some action, at last!

Skitarii list 500 points

My thought process here is to keep adding units that interest me, or that I feel that I need, once I’ve been able to try the army out and see what it’s all about. I’m guessing that heavier artillery will be a requirement, and I’ve already started to put some paint on the first Dunecrawler twelve months ago, so hopefully that will be making an appearance before too long!

On the subject of painting models, I’ve also been fidding with some Necromunda miniatures, the Delaque gangers that I’d built back in December. I want to get into this game so badly, but finding people to play with has been proving a bit more difficult than I’d thought – hopefully soon, though, I’ll be able to get either the Delaque or Van Saar models to the table and try it out! I just hope I actually enjoy it!

View this post on Instagram

#nowReading #Warhammer40k #BloodAngels

A post shared by Mark (@marrrkusss) on

I’ve also been reading Warhammer 40k novels quite voraciously, as I try to work my way through quite the backlog that I have! The Space Marines Legends series was a short-lived set of hardbacks that focused on a single Space Marine hero from one of the popular first-founding chapters. I’d read the first book in the series, Cassius, back in 2017, and was quite impressed overall. Lemartes takes us to the Blood Angels, and discusses the cursed sons of Sanguinius with the dual flaws of the Red Thirst and the Black Rage. We follow a Chaos incursion on the planet Phlegethon, which the Blood Angels are sent to put down. The Death Company are unleashed on the cultists, along with those brothers from the Fourth Company who are particularly susceptible to the Red Thirst. When the cultists bring down the wrath of Khorne on the planet, these brothers almost lose themselves, but fortunately the unbridled fury of the Death Company is able to bring down the greater daemon Skarbrand.

It’s an enjoyable enough novel, though it felt a little bit like a non-event in the grand scheme of things. I also read Azrael recently, by the king of the Dark Angels, Gav Thorpe, but I was particularly unimpressed with this one. It just felt interminable, and the plot was particularly uninspiring overall. Also dealing with a Chaos uprising, and showing Azrael’s ascent to Supreme Grand Master of the Chapter, I was hoping we’d get to see a lot more of the inner circle, but instead it all just fell a bit too flat for me. Ah well!

View this post on Instagram

#nowReading #Warhammer40k

A post shared by Mark (@marrrkusss) on

A bit more recently, we have Cadia Stands, which is something of a tie-in to the Gathering Storm series that brought 7th Edition to a close. The novel deals with, well, the Fall of Cadia, as the forces of Chaos emerge from the Eye of Terror for Abaddon’s Thirteenth Black Crusade. Yes, he’s had a Thirteenth Black Crusade before, but this is a different Thirteenth Black Crusade. I really found myself enjoying this book, as we followed groups of Cadians around the planet. I thought it was really quite interesting to see how the soldiers reacted to the increasingly Chaotic events on-world, as some struggled to evacuate from the warzone.

The book has been followed up by Cadian Honour, which seems to follow up on one of the soldiers featured in Cadia Stands, Minka Lesk. I’m not normally one for Cadian stories, as I’m not a fan of the army in-game, but I enjoyed this one enough that I’m thinking I’ll probably give it a try soon!

Arkham Horror LCG

From 40k to Lovecraft, and it’s been quite an adventure this afternoon, as I’ve finally started playing the Dunwich Legacy!

I’ve been playing this game for what feels like a long time now, but have never made it past the Core Set. Back last October, I finished the core set campaign, Night of the Zealot, and so built up some decks with the new cards and thought about starting up the Dunwich Legacy, but other things seemed to get in the way. Well, I’m pleased to report that I’ve finally made it to Dunwich!

I’ve played the first scenario, Extracurricular Activity, using my Jenny Barnes and Ursula Marsh decks. I know Ursula is a more recent investigator, but the deck was built, so there we are! I really enjoyed it, seeing how the game has evolved from the core set already was quite interesting. There is a strong discard theme in the first scenario, at least, which I wasn’t expecting – I didn’t quite see my decks completely discarded, but even so, it was something I wasn’t really prepared for, and the hate leveled at investigators by the Agenda for having a large discard pile was really something!

Arkham Horror LCG Dunwich Legacy

Overall, I’m really enjoying this game. I’ve been buying everything for it as it has been coming out up until the current cycle which, due to real life intrusions, I hadn’t been aware had been released! When I popped by the games shop recently, it turns out pretty much the entire cycle has been released now, though I’m fairly sure I’ve only picked up the deluxe cycle.

FFG have recently announced a fifth deluxe expansion, The Dream-Eaters, which has also taken me unawares! The way the campaign works for this expansion is quite unique, as it features scenarios set in the real world and in the Dreamlands, and you choose one of the two for your investigators to follow. There is still talk of a cohesive eight-part campaign, though, so it sounds as though it will still be a traditional cycle. I may even have caught up with it all by then, and be able to play this one as it happens!

While I am loving this return to the Arkham Horror LCG, and finally getting round to seeing what I’ve been missing all this time, I’m also excitedly awaiting A Shadow in the East, the next deluxe expansion for Lord of the Rings. I haven’t played that game for a long time now, I know, but it is still up there for me, and I look forward to getting my grubby little hands on it!

Warhammer Fest catch-up

Hey everybody!
It’s been a while, as real life has once more taken over. I’ve been buying a house, which has been all manner of joy! But it’s a bigger place, and hopefully it will all be sorted by the time our firstborn arrives in October! I’ve found I’ve had barely any time to keep up with the world around me, as hobby stuff has been pushed a bit to the back burner while we were selling ours. But I’ve had a week off, down on the south coast of England, so it’s been nice to get away from it all!

Well, it was Warhammer Fest at the weekend, and while it probably wasn’t as exciting as last year’s event, there were a few things of interest to come out of it. Let’s talk first about the new paint range, which is probably the biggest thing to come from Coventry, despite my liking for more model announcements…

From what I’ve been able to understand, from reading the myriad posts on facebook groups since the weekend, they’re pretty much like the Nighthaunt technical paints that came out with the new ghosts last year. I’ve painted a fair number of my Chainrasps with Nighthaunt Gloom, and found it to be quite a decent way to paint them up quickly, though of course I can’t see how I’d do an entire miniature in these colours, but rather use them to do the heavy lifting and then fill in some details later. Of course, it’s best for horde armies, which would have been ideal for my Slaanesh plans, but I’ve now got a colour scheme for these that wouldn’t really help things, so I’m likely to pass over these for the most part until I have a use for them. Probably once I get my Khorne plans underway…

I’ve been quite surprised to see a number of Space Marines painted with these colours, and looking quite well for it, too. Unfortunately, though, I’ve set my heart on painting my Space Marines as Novamarines, which I’m not sure would work. But maybe – I suppose it might work for the cream quarters, but I feel like these paints might be best used on the many scenery pieces that I have waiting in the wings!

I’ve been looking forward to seeing the new Sisters of Battle coming along, though I have to say, now that we’ve seen the first painted one, I’ve begun to wonder whether I’ll actually pick any up. Don’t get me wrong, they look great, and I think it’ll be exciting to see the army come out fully-formed later this year, but I reckon I’ve got enough to be getting on with. Maybe if they come out for Kill Team…

Speaking of Kill Team, the new Elites book is due out tomorrow, and I’m cautiously excited about getting it. I’ve been playing a fair bit of Kill Team recently, and have been enjoying it, so I think it’d be cool to add some different units to the mix. I’ve been playing my Necrons, using four Immortals and two Deathmarks, so I think it might be nice to add some Lychguard or Praetorians to the mix. Maybe both?!

I’m also quite excited about the new killzone, Sector Sanctoris:

There has been quite a lot of annoyance online with this one, given that it only seems to have odd bits of terrain rather than the more full kits we’ve seen coming with the other battlefield expansion sets. I suppose part of the issue might also be the fact only the walls are available separately so far, so it isn’t immediately apparent how big of a saving it might be. Personally, it has all of the terrain that I would want – those two massive statues from the Basilicanum set, as well as the scatter terrain from Urban Conquest. With some low walls to boot, I think it’s a great set and I’m looking forward to picking it up – I’d otherwise been thinking of getting the Scarab Occult terminators set in order to get that scatter terrain, so this has worked out well for me!

I think I might branch out a bit soon with Kill Team, and have been considering either Space Marines or Militarum Tempestus. I’ve got plenty of models for both of course, but it might be nice to have an Imperium force. I’ve thought this about regular 40k before, and had wanted to get moving with the Adeptus Mechanicus army that I’ve been wanting to do things with for what feels like forever (though in actual fact, it’s only been two years!)

While we’re on the subject of the Mechanicus…

Yes, there are Chaos Knights coming, complete with their own Codex – but I’m not interested in that. I’m much more interested in this:

The Skitarii are finally getting a transport! Cool beans, for sure. I’m hoping it’s open-topped, as well, so I can be throwing out a butt-load of galvanic rifle shots (or better, radium carbine shots!) in a binharic drive-by! While there have been plenty of people unhappy with the look of it, thinking it belongs more appropriately as a Cadian transport, I think it looks really on-point for the faction. Doubtless that is helped by the design cues such as the top hatch and all the vents, but it looks exactly like something you’d expect to see floating across the radium wastes.

I also like the tank variant. Up to this point, we’ve only had the walker vehicles for the army, which I think have helped to establish the faction as being, well, weird. Seeing this version as well really just reinforces this weirdness, and I love it!

The AdMech aren’t the only folks getting vehicles though, as the Primaris Marines are due for a variant on the Repulsor tank. The new Repulsor Executioner looks, well, hilarious, but also like it would likely fit in perfectly with a Primaris force.

While we’re on the subject, I’ve been thinking a lot about perhaps finally painting up all the Primaris marines that I have hanging about, from Dark Imperium and the like. I split the Shadowspear box and only got the Heretic side of things, but I’ve since picked up some phobos-armoured bits, and feel like trying my hand at a small marines force, maybe to go alongside my Skitarii or Tempestus Scions… I’ve previously thought about an all-Primaris list, headed up by Marneus Calgar, though I’ve more recently been thinking about making a list around the Vanguard marines.

I’ve painted a small number of Primaris chaps in the colours of Genesis Chapter before now, but I can’t currently decide if I want to continue like that, or else do Primaris Novamarines… 🤔

I’ve never even considered playing Apocalypse games, as I’ve previously given over an entire day to playing just regular 40k back when I was first getting into playing it, and I can’t say as though I really enjoyed it. In all honesty, it’s just a bit draining! But it’s exciting for those people who do enjoy the game that much, so I’m glad to see folks getting what they like!

There’s been some further news for Necromunda expansions, with the alternate heads and weapons for the Delaque gang, and some more hive scum and a champion for the Cawdor gang. While of course, that dude looks cool and all, I think it has made me more excited to think about how the Delaque hero will look! Aside from all of this, however, I think the more exciting thing here is the prospect of Palatine Enforcers coming for the game! Of course, I think it would have been amazing to have actually seen models for these guys, and given the rumours that these things are due in Q3, I find it a bit of a let-down that we’ve not seen anything. I’m therefore assuming that the rumours are false, or else I think it would be a bit of a shame that Warhammer Fest didn’t have anything more for us…

I think this is a very exciting development, seeing yet more warbands for the upcoming Age of Sigmar skirmish game. I’m still going for the Iron Golems, as I find them wonderfully creepy (and almost perfect fodder for Dark Eldar Grotesques), but the snake folks are pretty exciting, I won’t deny:

I mean, look at this chap! With such a proud beast of a cobra at his feet there!

I’m really looking forward to this game, though obviously I’m not sure about whether I’ll be able to pick it up at release! I think we’re probably in for a similar situation as Kill Team last year, with the core set selling out quickly.

On the wider subject of Age of Sigmar though, we’ve got more releases to look forward to in just over a week, with the arrival of the new scenery pieces that form the Dominion of Sigmar stuff. Much like the new Sector Imperialis terrain that came out of Kill Team, I think it’ll be really exciting to see these things come out and what people do with them.

I would have liked to get hold of some of this stuff myself, but while I do enjoy playing AoS, I think I’m still more of a 40k player when it comes to this sort of thing.

Forbidden Power has finally be revealed to have been basically Malign Portents volume 2, bringing more generic endless spells and a book for their use. The spells look cool, but I’m hoping that we’ll get the book released separately so that I can take a look at what the whole thing is all about.

It’s interesting, isn’t it, that while I started my AoS journey with the Nighthaunt and have been branching out almost expansively with ideas for Legions of Nagash as well as Chaos Daemons, I’m still more interested in the wider world of 40k than AoS, and stop myself short when it comes to getting this sort of stuff as well.

I suppose last year was a hard act to follow, bringing the new edition of Age of Sigmar, as well as Malign Sorcery and Adeptus Titanicus. But there are definitely some exciting things on the horizon to look forward to!

Going Bigger with Skitarii

Hey everybody!
It’s the second blog in my mini-series of posts looking at how I can increase the size of some of my 40k armies to 1500-points and play some larger-scale games with them. Since 8th Edition arrived, I’ve not really looked beyond 1000-point games, but I feel like I might be missing out on some opportunities when limiting myself in this way. I’m therefore looking at how I can build on the core of an army that I already own, and raise the bar a little to allow for an expansion. I’ve already looked at doing this with Tyranids earlier in the week, so today it’s the turn of the robot-men from Mars, the Skitarii!

While I have off-and-on been looking at Skitarii for a number of years now, I’ve recently renewed my interest following the possibility of entering a doubles tournament this summer. I’ve previously blogged about this when I was considering going down the Deathwatch route, but have since switched gears to Skitarii, thinking it would be the perfect excuse to finally get this army off the ground and onto the tabletop! Around the same time, GW released an expansion for Kill Team, Theta-7 Acquisitus, with the new Tech Priest Manipulus model, and building him up has somewhat springboarded me into making a renewed effort to paint the models I have lying around!

I’ve talked many times on this blog about my plans for a Skitarii force, and pretty much every time I keep coming back to the same idea: waves of Skitarii foot-soldiers walking across the battlefield with implacable force. Sadly, this idea is not going to really stand up to the scrutiny of a game, Skitarii on the whole being quite weak in terms of Toughness and Saves. The 6++ is going to be handy of course, but in order for this to be a viable option, I do feel that the army would need to have a lot of models to survive such an action! And so, on that note, let me present my list!

I’m fairly happy with this list as it stands right now. I’ve got a good spread of units, with pretty much everything organised how I’d like it. There is a battalion in here, as well as a spearhead and a vanguard detachment, so I’m starting the game with a good number of command points.

Let’s talk first about the Tech Priest Manipulus. I can’t deny, the main draw for me to using this model is the fact that he’s new, and I’ve been a bit seduced by the shiny. I’ve chosen to equip him with the transonic cannon, an Assault D6 flamer, as I feel he’s going to be getting more into the thick of things than any of the other HQs. I can see him being screened by the Sicarians of both flavours, and using his Galvanic Field to help improve those units around him. The Sicarians are something of a new unit for me, as while I’ve previously built some Ruststalkers with transonic blades, I’ve never before now actually included them in the list. I’m hoping that the Ruststalkers can go around with the Manipulus, and the Infiltrators perhaps just appearing with their infiltrate move when the stars align, and everything can start wrecking face.

There are a lot of troops in this list – 43 of them, to be precise! The additional three Rangers have been thrown in simply because I had the points left over, but between all four units, I should be able to achieve a good number of shots. I’ve only got one transauranic arquebus, and am otherwise relying on either the cheaper arc rifles, or the plasma calivers to add some spice to the proceedings. Of course, Vanguard are the more lethal of the two, with their basic guns Assault 3, so the arquebus unit will be able to dish out 24 shots at 18″ – they are only S3, for sure, but my theory here is to just drown the enemy in shots in an attempt to ensure that at least some get through. Indeed, this is really the theory behind most of this list, trying to get maximum number of shots out of everything, and force too many saves that should see a good number of shots get through.

In ideal circumstances, the whole troops section should be putting out a combined total of 93 shots. Granted, that is including the pistols that each Alpha is equipped with, so I’m assuming that these shots are coming from 12″ away – not the sort of distance Skitarii want to close to! – but even so, 93 shots will see a good number getting through because of the sheer volume of saves being forced on the opponent. And that’s just from four units of troops – there are 15 shots coming from the Corpuscarii, the Kastelans can theoretically put out 36 shots with the right Protocol in place, etc etc.

In my head, the army is definitely a gun-line, shooty list. But I’m not neglecting close combat, as already mentioned with the Sicarians, but also I’m including some Electro-Priests, by far some of my favourite units in the entire AdMech army. I really don’t know how well these chaps will fare, as I hear so many mixed reviews of them, but I’m not going to give up on including them in the list before I actually try them out. I’m using both flavours, so it’ll be interesting to see which kind will be best, as I do have a third box waiting for me to build…

One of my favourite 40k youtube channels is StrikingScorpion82, and I really enjoy his video series where he looks at an army and goes through tactica on a selection of the units therein. For the AdMech, he talked about building an army that centred on an Imperial Knight, the idea being this is an army of machine-worshippers, so why not include at least one of those machines in the list? Well, I’m not a big fan of Knights, so instead have gone for a pair of Kastelan Robots as well as a duo of Onager Dunecrawlers as the central focus of my army, led by a pair of Tech Priest Dominuses (who I imagine to be brothers, for some reason).

You might be wandering, then, just how I’ve organised these half-man, half-machine killers. Well, I’ve gone for Ryza as my Forge World, having painted up my army so far without a specific Forge World’s colours in mind. It’s a choice that I made last year, when I was trying to inspire myself into doing more work on these guys (though sadly didn’t work at the time!) The dogma allows for re-rolls of Hit rolls of 1 in the Fight phase, which is partially why I feel somewhat safe including such a high number of close combat units in the list. The unique Ryza stratagem gives +1 to wound and +1 damage for all plasma weaponry, which is admittedly not being used to great effect within the list as I only have three such weapons, but I think there will likely be more targets for my CP expenditure across a battle. Finally, I have gone for the Ryza warlord trait on the Tech Priest who wields the eradication ray, giving that weapon +1 strength and +1 damage. Should be handy!

His brother Tech Priest is wielding Weapon XCIX, which improves his volkite blaster a bit. Without trying to over-think these things from any kind of competitive standpoint, I actually like a great number of these relics, and can see myself changing this a number of times as and when I get to play with the army.

Overall, I’m quite pleased with the list I’ve come up with. I do still need to build a few pieces for it – notably the Infiltrators and second Dunecrawler – as well as painting the vast majority of it! Though I’m definitely further along in that respect than I am for the Tyranids list I talked about on Monday. I’m currently focusing on trying to get my infantry painted up so that I can actually base them – I paint inside the robes etc first, so don’t attach them to the base until at least that part has been done, which does mean it’s a while before I can actually get these folks on the table. But even so, I’m enjoying the process, and I’m definitely looking forward to having my first playable Imperium army ready soon!

2018 in review

Happy New Year, everyone!
It’s time to go all traditional, and all, and look back at my hobby year for 2018!

It’s been quite the year, I have to say! Despite some monumental events, including getting married in September, I’m glad to have been able to keep going with hobby stuff. I’ve definitely built more than I’ve painted, but of course that is always the case, really! Starting really quite early, I built this beautiful beast 12 months ago, though he sadly still languishes in the same state after all this time!

I really need to get a move on and make some decisions as regards my Tyranids.

I’ve done quite well with the Great Reanimation of my Necrons, getting a good number of units painted up, including the beautiful new Cryptek model. I’ve still got a way to go with the army, for sure, but having only had one unit of Immortals painted in the new Thokt dynasty scheme back in 2017, this year has seen a real surge! Splendid stuff.

2018 saw me start a couple of armies, most notably the Tau. I’m in a bit of a weird position with this army now, as I feel like it was a bit of a distraction for me while I was waiting for the Dark Eldar codex. I did enjoy building up the models, for sure, and I think there is still a place for them in my collection, but probably nowhere near as many models as I have ended up with! So I’m going to be looking through both the Tau and Tyranid collections in an effort to thin out some of the dead wood, so to speak, and make sure I only keep enough models for small forces of each that I want to actually play with. Famous last words, probably, but still!

I’ve made significant strides with yet another xenos force, the Genestealer Cults!

I was really quite surprised that I even managed to finish these guys, as I’ve been working at them for a long time now, but always seemed to be putting them off for one reason or another. Kill Team, in that respect, was a good thing for me, as it made me finish painting them up, and indeed to get moving with more models for the force:

Being a horde army, though, I’m still nowhere near to having the required number of models for the force, but I think I’m suitably inspired to keep going. Slow and steady, and all that!

I’ve been steadily progressing with my Dark Eldar, though having painted up pretty much the entire army in 2017, 2018 has definitely been a slower year for the dark kin. I’ve got plenty built up, for sure, mainly due to having formed the plans for the army during 7th edition, but we’ll see how many models get painted during 2019…

In terms of smaller scale games, I’ve painted up some Van Saar gangers for Necromunda, and have started work on the Elucidian Starstriders, but this is where things get interesting, as I started looking back into fantasy after all these years, with the new iteration of Warhammer Underworlds.

It was a lot of fun, and it has led to getting myself into a very ghostly mess!

The Nighthaunt models are beautiful, but I’m also vacillating between Idoneth Deepkin and Chaos Beastmen in creating my first army for the new Age of Sigmar. It’s definitely going to be one of them, though I’ll most likely also be picking up some of these new grots models in time. I do enjoy squigs!

Finally, I’ve been working on some of the Chaos Cultists that I’ve had hanging about for years, inspired by the weird and wonderful underbelly of 40k that we got to glimpse in Blackstone Fortress!

This game was quite the boon to me, as it inspired not only the Cultists but also work on the Electro-Priests that had similarly been hanging about for years – all in all, then, it was very much well-received!

I wonder what 2019 will see for my hobby! Hopefully some of those models that I’ve built up over the last year will see themselves finished!!


I’ve definitely enjoyed my hobby time this year, but in order to make sure I stay focused during the coming year, I’ve drawn up a list of hobby resolutions as a lot of folks have been doing over on instagram:

There is a nice mix, I feel, between some of the more wide-ranging stuff with the Grey Knights and the Nighthaunt, and more focused goals for things like the Neophytes and Doomsday Ark. There is bound to be more that distracts me as the year goes on, of course – I’m looking forward to the Genestealer Cults getting their bikers, for sure! Whether Inquisitors come out for Kill Team is anyone’s guess, though I’m fairly positive I’ll go heavily into this one!

I’m going to be writing up my Hobby Progress blogs on the last day of each month as 2019 goes on, so it should keep me motivated to stay on track. Exciting times ahead, at any rate!!

Rampant Speculation, and more!

Hey everybody!
It probably hasn’t escaped anybody’s notice that tomorrow is the start of the Vigilus Weekender, a two day event at Warhammer World, where GW are going to announce “something big” for us all. Intrigued? Well, I am!

View this post on Instagram

Vigilus Calls. The Imperium will answer…

A post shared by Warhammer Community (@warhammerofficial) on

This “something big” could, of course, be anything. I’ve been reading a lot online where people have suggested it could be the return of Abaddon, or it could be Marneus Calgar as a dreadnought, based on the teaser video GW posted yesterday. Frankly, both of those things could well be true, as it wouldn’t be a massive stretch of the imagination to learn that the Black Legion has shown up on the hotly-contested battleground, and given how sidelined Marneus Calgar was during the Dark Imperium novel, I think it would be so cool to see him come back as a relic dreadnought to really kick some ass.

I suppose the problem with that last could be that it feels like such a huge event, it should be in a novel. Calgar’s last stand, his heroic death and eventual reincarnation in the sarcophagus of a dreadnought – it’s too much to just bring out the model and say, “oh yeah, he’s in there now”. Maybe they’ll announce the tie-in book, though something just feels a little off about that. Sure, there has been a build-up for months now, with all the box sets coming out! But who knows?!

Abaddon and the Black Legion are a very safe bet, as it feels like the Blackstone Fortress stuff is going to be heralding a new age for Chaos. If we don’t get more Chaos Space Marines in the mould of those chaps from the boxed game, then I don’t know anything, anymore! I’ve talked about this extensively in the past, but I would love to see GW come out with a full Black Legion release, making use of the new minis as well as the Chaos Renegades such as Traitor Guard and Beastmen, with maybe some sort of campaign book rather than a full Codex. A Black Legion Codex just seems like a silly thing, to me. I am really excited to see how GW progress with the new models from Blackstone Fortress, however, so I’m probably talking about them a great deal because I’m just so interested!!

Personally, I would love to see the announcement of the Genestealer Cults Codex come out of this weekend. We know that they’re an active force on Vigilus, and while they have only recently had Tooth and Claw devoted to them, I would like to see this be a major thing to come out of the weekend. Preferably with a pre-order to boot! But between a Codex, the new Aberrant models, maybe the new Abominant, and of course the gunslinger Primus, this is a Codex release that would actually feel like a new army release once more. It’s the last of the regular Codexes from 7th edition to have the 8th edition treatment, so why not go out with a bang? We could even be seeing more new releases for the army that we hadn’t been expecting – I mean, who was expecting that Abominant?

Equally, I would love it to be something entirely out of left field, that comes as a complete surprise to us all. Codex: Dark Mechanicum, with a whole new line of models after the Negavolt Cultists!

But it’s most likely to involve Primaris Marines, so there is that…

Anyway! Whatever is involved this weekend, I’m just rubbing my hands with anticipation!

In other news, I’ve picked up my copy of Blackstone Fortress today, and have put together a little unboxing video in the way that I used to for these things! I haven’t made a youtube video for a while now, though that is at least partly due to the fact I was moving house so didn’t get a chance to keep going there. Might get back into it all sometime, once things calm down again! Of course, it feels like there are enough miniatures in the Blackstone Fortress box to keep me busy until Christmas, so I may have other things to occupy my time!

I’ve been busy building some units for the Ravenwing portion of my Dark Angels army that I talked about in some depth the other day, so I currently have the bikers from Dark Vengeance (that I eventually bought from ebay, as I couldn’t find my own – they were a nightmare to fix up, but got there in the end!) and a Talonmaster that was built out of a landspeeder and the Ravenwing upgrade sprue. I’ve also put together this little beauty:

I’ve had this kit for years, and have been recently on the fence as to whether to keep it or not, but having now built it up, I’m really chuffed that I did! It looks amazing, and I can’t wait to get it painted!

I’ve also been building AdMech stuff, which is exciting – I’d previously built a Tech Priest Dominus, but the model broke, so it’s nice to have another one to get painted.

While building both the Tech Priest and the Darkshroud, I was thinking about how amazingly detailed these models are, and how I really want to do them justice. So I’m really looking forward to getting started on them, as a little winter painting project. This hopefully won’t impact too much on the plans I talked about the other day, of course!!

Anyway, it’s been a busy time for building, and with the arrival of Blackstone Fortress, it’s going to be even busier! But I’m really looking forward to seeing what comes next from this weekend’s event!!

Painting Progress! November 2018

Hey everybody!
Well it’s day five of my 800-blogs celebration week, and to close with a bang, I thought I’d update you all with some of my recent hobby progress! As always, I’ve been building a lot, but more excitingly, I’ve also been managing to not only paint a lot of things, but to get some of those things finished! Win-win!

Let’s start with some Warhammer Underworlds: Nightvault.

I’ve not yet played this game, but seeing these minis really inspired me to look again into fantasy and the Nighthaunt range for Age of Sigmar, and we all know where that has led me! These were some quite challenging models to paint, the Briar Queen herself in particular, because I’m not really used to having such light colours, and having to mix shades with medium to lighten them has been quite a learning curve for me. The models have so much character though, I really enjoyed getting them finished and seeing the whole band come together.

I enjoyed them so much, in fact, that I’ve already built my second warband!

I’m hoping to get a game of Shadespire in soon, so will be featuring that on the blog here at some point in the near future – stay tuned for that!

Next up are my Electro-Priests! They’re a unit that I’ve had some trouble with in the past, as I’d wanted to paint them for a long time but initially sprayed some white and it didn’t end well for me. I’d previously had the idea of painting their skin a charred black, with the robes a light pink. Well, that no longer fits with the look of my Skitarii, so I went back to the drawing board and have painted them with the blue robes of the rest of my army (which currently numbers five models, but whatever) There are a few callbacks to the Skitarii such as the grey tabards in front, which echo the pressure suits, and of course the various dangling bits and pieces are a strong resemblance between both squads. You can definitely see on three of them there is a chalkier finish, where the stripping hasn’t quite worked out for me, but overall I think they look great, and they’re a really nice addition.

Really chuffed to have finally painted them, after nearly three years since they were originally built!

Of course, I was wanting to paint something weird while I was waiting for the Blackstone Fortress stuff to land, so now that I’ve done these, I feel at a bit of a loss as to where to go next! Fortunately, however, I have found some of the Chaos Cultists from Dark Vengeance, so have been busy building up those gentlemen!

Not only have I got the Cultists being built up, I’m also building some House Cawdor gangers for Necromunda. They both kinda fit the bill of weird 40k stuff, after all, so I think they’ll keep me going nicely for the next week, until we get to Blackstone Friday! The Cultists are nice models, for early push-fit stuff, and I have previously painted up some of them at least, so I’m excited to try my hand once more at these guys. While building them, I was thinking that I’d like to try, so far as possible, to make a really nice job of them – partly because they’re comparatively rare models nowadays, but also because they’ve got so much lovely detail on them, and I don’t always try my hardest to really make an effort with the regular line troops. So I’m thinking that I’ll just do a few at a time, and try to make them really special.

The Cawdor stuff is really kinda weird, isn’t it? Such fiddly models, as well. But while I initially wasn’t thinking much of them, I think I would like to try some of these in a game at some future date, so it would be good to have them painted up and whatnot. While I’m definitely going to do more than ten Van Saar gangers, and will probably do more Orlocks as well, I think I will probably just build up the ten as per the box, and leave them at that.

Speaking of the weirder elements of 40k, all that talk about the Kill Team Rogue Trader expansion the other day has gotten me into painting the minis, finally! I really, really like these guys, so while the going has been quite slow so far, it has also been a lot of fun. The models are so wonderfully detailed, they really show just how good GW is at sculpting their models right now – it’s stuff like this that really puts the argument that Citadel minis are the best in the business out there. I’m not really used to painting regular human skin and whatnot, so I have been finding it a little tough at times, but they are so enjoyable to paint that I can’t help but want to plough ahead with the project!

Something that I’m really pleased with is getting this squad of Necron Immortals finally painted up, having stalled with them a few weeks ago and not really having gotten the inspiration to finish them off. I’m a big fan of gauss Immortals, but I think the tesla carbines have really come through here, and the soft drybrushing from Kantor Blue, through Alaitoc Blue and up to Teclis Blue has really come through quite well, I think – rather than looking messy, it actually feels more like a glowing effect, to my eye, so I’m really chuffed!

While I’m still a long way off from my projected list from September, I think I’m feeling more in the mood to get moving with the Great Reanimation now, so hopefully my Necron army will be getting back to the tabletop soon!


So I’ve been painting and building a lot, but I think the Necrons bring me on to the next part of this blog, and my plans for the immediate future, and where I would like to be by the end of the year (just six weeks away!)

Obviously, I’d like to get more Necrons painted in my Thokt Dynasty scheme, so I think somewhere near the top of the list will be more space skeletons. I think I’d like to get more troops, with more fancy units, so I’m thinking I’ll probably aim to do five more Immortals (gauss most likely!) and either five Deathmarks, or an Annihilation Barge. I’ll stop short of saying both, but I’ll decide which I’d rather do soon. I’ve got both units built, at least!

I talked about Skitarii before, and I think I’d like to get at least five more Rangers or Vanguard painted – possibly Vanguard, as I’ve been thinking about some effects I could try on the radium carbines. Not sure if I’d do anything else, though the Tech Priest Dominus is a strong contender. I had one built up, but I think it broke; I do have a total of four further Tech Priest kits (between all the Start Collecting, Forgebanes and now the Kill Team Commander that I picked up the other day!) so I could build up another and see if I can get anywhere with him. I started painting the Tech Priest Enginseer, but he’s currently on my painting table broken, so I’ve been thinking about trying to finish him, as a part of which I’ll try to fix him.

The Chaos Cultists are a project, but while there are a load of them, I’m going to paint them in fives, so as to not overwhelm myself. Whether I get to them before the end of the year or not, I don’t know, so I’ll leave them off this list for the time being. I also don’t know if I’ll manage to get the Elucidian Starstriders finished before new year, but I’d like to see how far I can get. So far, anyway, I’ve almost been painting them while I had a certain paint on the palette for another unit, so I might just keep them there and see where I get to.

Three years ago, I started to build a Deathwing army, and I am really feeling in the mood to do some more with that this year. I have a lot of models that are basecoated and such, so I might see if I can get the details finished on them, as they are a wonderful-looking force, and I’m really proud of those models that I’ve so far managed to finish. So I think I might like to add in the Deathwing Knights to this list, as I think I’d like to get those done in particular.

So what’s on this list? Necrons, Skitarii and Deathwing, with perhaps some odds and ends mixed in to keep things moving and interesting. Necrons are possibly my priority because I want to try and get the army up to a level where I can start having games with it. I need to make sure I don’t get distracted by Lychguard or Praetorians, and instead focus on the troops that I need, and some of the good support stuff that will make a core of the army. Skitarii will be my Kill Team project – I’ll be writing a blog on that sometime soon – so they’re again something that I will be painting up to play, with a view to finally getting the army going, but I think that’s more of a long-term goal. And the Deathwing thing is almost something of a passion project at this point, but I would really like to do some more work to them: as December is traditionally my time to do stuff with the First Legion, hopefully we’ll see at least some movement on that front!

I have the feeling, though, that Blackstone Fortress may be taking up a lot of my time, once I get it in my hot little hands!!


So there we are, my painting and hobby progress to date! I think this focus on just finishing one unit is definitely the way forward for me, so you can expect to see more updates where I have complete units in the future. And what a week it’s been! 800 posts, huh? I certainly didn’t think I’d last longer than a year, but next April it’ll be my five-year anniversary! Amazing stuff!

Summer Painting Goals

Hey everybody!
I’ve spent what feels like a really long time so far this year, trying to motivate myself to paint the enormous stack of unpainted miniatures that I have lying around (seriously, it’s enormous). I’ve tried a couple of things to impose a sort of deadline on me, hoping that I can get something painted if I give myself a month, or give myself until the next game, but this never seems to work.

Well, it’s time to introduce the latest in this list of attempts to pick up a brush!

I’ve got a lot of armies on the go right now, don’t get me wrong, but I’ve drawn up 500-point lists for three of them, and so have decided to just paint the models for these lists. My thinking here is, if I only have 20 or so models to paint, that will be so much easier than staring down the barrel of 50 or more. They’re all battalion lists, so they should be vaguely playable, and I’ve gone a step further and chosen warlord traits and relics, so that they are as real as I can get them.

And I have to say, it’s actually working for me in some respects, as I want to field these armies right now, and try them out!

So let’s take a look at the first two lists…

Tempestor Prime

First up, it’s my Militarum Tempestus list.

I’ve talked about this army a number of times over the course of my blog. See, it’s one of those armies that I’ve always liked the look of, ever since I first saw the miniatures, but have somehow never managed to get round to doing anything with. I mean, I’ve had the minis built and primed for well over a year now, but I just can’t seem to get myself into painting them! Well, I’ve painted precisely two models for the force in the last two years…

So I have a while to go yet, but this is definitely a project that I’m finding myself really enthused for!

The big theme across this merry band is getting the most from Voice of Command, relaying orders up to 18″ away thanks to all of the vox casters. I think my eventual plan for the full army will be to have two Tempestor Primes, each with a Command Squad, whose vox caster will act as the fulcrum of that relay. The relic I’ve chosen is the Tactical Auto-Reliquary of Tyberius, perhaps the most hilarious of names for such a thing, which allows the bearer to issue another order on the roll of a 2+.

It’s an army that I’m really looking forward to getting properly off the ground with, at any rate, so stay tuned for further updates there!!

Next up, we have the glories of my Skitarii!

Skitarii

These guys have been on the radar for almost as long as the Tempestus Scions, after I bought the Start Collecting box on a whim. I’ve so far gotten further with these than I have with the Scions, however, having painted up a total of five models, but the list is a little different, with four groups of troops and a heavy support. There remains a fairly nice symmetry between the two armies, however, and I like the fact that I can put the two of them together when I’m finished, for a 1000-point Imperium army that, I feel, is nicely formed.

This list, however, proved to be the most difficult to write, predominantly because I couldn’t settle on a Forge World for it! My own painted efforts so far don’t conform to any “known” Forge World, having blue cloaks rather than the traditional red. (As an aside, I thought it a nice counterpoint, back in the day, that my Skitarii were painted predominantly blue, while my Scions were predominantly red).

In the event, I’ve gone for Forge World Ryza, which allows me to re-roll 1s in the Fight phase. Hopefully, I won’t be getting into any fights, but it is nice to have that kind of back-up, just in case! As far as relics go, I’ve selected the wonderfully-named Weapon XCIX, which replaces the Dominus’ volkite blaster. I’ve therefore opted not to take the Ryza-specific Warlord Trait, which would kind of do the same thing as the relic, though you can’t stack both, so instead have picked Monitor Malevolus, which is the usual one that allows you to re-gain Command Points.

So there we have it, the first part of my summer painting goals! The third list involves Tau, but is a little more involved, so I think I’ll save that for a separate blog post.

Stay tuned for updates as the summer marches on!!