More Drizzt! More games! Just, more!

Hey everybody!
The last week or so has been filled with lots of awesome, predominantly from getting back to the amazing Legend of Drizzt series!

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Moving on to #Drizzt book 8! #D&D #novels

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I finally got back to this series, after a nearly two-year hiatus, back in March, when I read the end of book 6, and moved onto book 7, The Legacy. That was a really great read, you can see more on that here, but I didn’t move on to the next one until now. I don’t actually remember if there was a reason, but anyway. Spoilers incoming! Starless Night picks up the story of Drizzt and his friends in the wake of Wulfgar’s death, and begins as Drizzt decides to return to Menzoberranzan, to avoid any further drow incursions into Mithral Hall. Little does he know that Matron Baenre plots the destruction of the dwarven kingdom no matter what, of course, as we saw briefly in the last book. Catti-brie discovers Drizzt has gone and, determined not to see another of her friends needlessly die, heads off in pursuit. The two eventually meet up in the Underdark, and manage to escape the Baenre compound with the help of none other than Artemis Entreri, though their hearts are heavy with the knowledge that the drow are amassing for war against the dwarves.

While I enjoyed The Legacy, after all that time spent on the surface, I loved Starless Night. It is perhaps a little formulaic at parts, but as always with these Drizzt books, the execution is just amazing. Salvatore continues to develop the Underdark beyond what we have already seen from the Dark Elf trilogy, this time particularly as we get to see more inside House Baenre, the first house of Menzoberranzan. The Matron Mother is just as cruel and twisted as you’d expect, as are some of her children. Most interesting among them are Dantrag, the weapons master who wields a sentient sword. It was a shame that he didn’t make it through the book, but I suppose there’s little else you could do with a character like that. Triel Baenre, the mistress mother of Arach-Tinilith, is another intriguing character, and her scenes with the flamboyant mercenary Jarlaxle were always fun to read. Jarlaxle has a prominent role to play here as well, which serves to deepen his character.

The whole story was pretty great, with a terrific sense of foreboding, or “things are about to happen tonight”. Weirdly, I kept feeling a comparison with the finale to the third Harry Potter book, with that sense of wheels being in motion and whatnot. It was a great read, and I’ve since propelled myself into the ninth book, Siege of Darkness, which has been excellent so far – look out for that one to grace this blog very soon!

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The Beetroot Beefburgers, man they were good…

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Saturday was, of course, Independence Day, so to celebrate(?), I made burgers and watched American Dad. Not just any burgers, however! I came across a recipe somewhere for beetroot beefburgers and, being a lover of beetroot, had to give it a try! On reflection, I probably used too much, so they were a tad dry, but overall they were really good, and I will definitely be trying these again! Grating beetroot into the minced beef left my kitchen looking something like a crime scene, but even so! Very simple to make, just grate the beets into the beef (I used three with 200g of mince, one might be a better idea), mix in an egg, and away we go!

Marvellous!

Despite having multiple projects on the go already, this weekend also saw me make up some more Necron Immortals, along with Trazyn the Infinite. I’ve been slowly getting back into painting, as I’ve been trying to finish off the Canoptek Wraiths I started over a month ago. I’ve not gotten very far, unfortunately, but that seems to be the story of my life where big stuff is concerned – bigger than your average foot soldier, that is. I’ve had four Tomb Blades awaiting their finishing touches for ages now, as well. As I seem to be better at getting the smaller guys finished, I thought I’d make up some more, get them done, and then (hopefully!) get back into the swing of things that way. Miniatures painting is something that I really enjoy, after all, but has felt more akin to a drudgery of late.

Immortals

Trazyn the Infinite is perhaps the most hilarious of the special character models, with his backstory of wanting to preserve everything in the universe in his own collection. If I remember rightly, he has some weird ability that allows you to replace him with any other member of the unit he’s attached to when in combat, due to some kind of phase-shifting technology. He seems interesting, but more than that, I enjoy the special models for the fact that I can paint them with different colour schemes and such. That said, I’m considering doing something different with the Immortals this time, as well – the new golden paints coming out soon look very interesting, after all, so I think I might try something more special with these guys…

Immortals

This week has been pretty good for games, of course. Along with the announcements of new cycles for both Android Netrunner and Star Wars, we’ve had a new data pack for Netrunner as well as the inaugural pack in the Angmar Awakened cycle for Lord of the Rings! There’s an interesting day/night mechanic in this one, and I cannot wait to try it out, but feel like I need to first play through the Lost Realm box. I’ve got all the quests sleeved now, anyway, so I’m ready to go on that front. No doubt there’ll be some posts here where I bemoan my performance…

I actually got a few games of Netrunner in at the local store again last week, with my tried and trusted Shaper deck, and lost both. But they were fantastic losses, so I can’t complain! Very thematic, so definitely lots of fun. I feel like I want to try out new decks now, however, as I spent one night reorganising my entire Netrunner collection. I usually keep LCGs in their expansion boxes, as it’s convenient and I like the packaging, but now FFG has moved to this horrible plastic nonsense, I’ve decided to change that, and have instead gone for keeping the entire cardpool in both core set boxes (I’m one of these who bought two core sets). So far it works, but I foresee a time very soon where I’m going to run out of space there, as well! Hm. At any rate, going through that reorganisation, and seeing the entire card pool for each faction all at once, has really opened up my eyes to the deckbuilding possibilities in the game, so I’m keen to explore with that, rather than continually playing my one Shaper deck.

We’ll see just how splendidly that works out, anyway…

The Legacy

Ah, Drizzt. I’ve been loving this series for years now – you can read all about that here, of course! Last night saw me finish the seventh installment, The Legecy.

The Legacy

The book picks up right off following the last one – in fact, it starts as the last one is ending! HOWEVER! (Oh, ahem… here be spoilers!) We see Bruenor Battlehammer preparing for the wedding of Wulfgar and Cattie-Brie, when the report of goblin activity in the lower mines draws the dwarves out to investigate. A series of dungeon-delving adventures ensue, with Drizzt separated from the others. Why? Well, because we finally get to see what his family has been up to since he left Menzoberranzan in the Dark Elf trilogy!

Following the raid on the Do’Urden compound that left all but Dinin and Vierna dead, things have been pretty rough. Dinin has fallen in with the mercenary band of Braegan D’arthe, headed by the flamboyant Jarlaxle, while Vierna has become obsessed with recovering her former glory. Are the Do’Urdens really out of favour with Lolth? Vierna’s ability first to wield a snake-headed whip, then to turn Dinin into a dreaded Drider (remember the spoiler from the board game?!), to say nothing of her ability to summon a yochlol, seem to point to the fact that they are once again on the up. However, the behind-the-scenes machinations of House Baenre might point to a more convoluted theory. Following a long period of mine chases, Drizzt finally manages to defeat his sister in combat, but Wulfgar is killed by the yochlol, leading to an utter desolation in Mithral Hall.

Dun dun duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuun!

For me, this book turned out to be quite difficult to categorise. On the one hand, I really enjoyed the return to the Underdark, and seeing the evil drow once more. It was really good to catch up with the surviving members of Drizzt’s family, and to see what evil schemes were being hatched this time around. However, the repetitive nature of the book, with the bulk of it taking place in the twisting corridors beneath Mithral Hall, it felt, well, repetitive.

Artemis Entreri is back, in a completely unexpected manner, and I really enjoyed seeing him once again, though his obsession with battling Drizzt did begin to wear a little thin after a while. Just what all those shenanigans with the bat-wings were towards the end, that was just a little too goofy, as well. Not really sure about that at all.

Wulfgar was a real jerk for the majority of this book, as well. Seeing his character development, while it did kinda make sense, annoyed me so utterly that I was actually glad to see the yochlol eat him. A part of me, of course, hasn’t actually written him off yet. Until I see his mangled corpse, I’m not entirely convinced. As an aside, I got the impression that Salvatore, seeing how successful the character of Drizzt became in his trilogy about Wulfgar, decided to kill off the barbarian in order to concentrate on the elf. Of course, I don’t yet know if he’s really dead – along with the ‘no body rule’, I’m suspicious because of the fact they turned up Aegis-fang in that mound of rubble, but no sign of the big guy. Hm.

I am, however, trying to avoid reading anything on this subject, in case it proves or disproves my suspicions before I read the rest of the books!

So a strong beginning, but a bit of a mess the longer it went on. I’m actually going to take a break for a while, as I want to get reading some other stuff, so will likely move on to book eight after a couple of weeks. It’ll be interesting to see what happens next, though!

A sparse week

Hey everyone!

It has been a bit of a sparse week for gaming news, I have to say. The most exciting thing, for me, was a look at two of the upcoming ally packs for Imperial Assault, here. To my shame, Imperial Assault remains unplayed since I got it at Xmas, so just how excited I am for more content for a (currently) unplayed game is a bit of an issue. But we’ll see. Of course, I got another game of X-Wing in at the local games shop, a hilarious adventure among the asteroids that you can read about here!

Desperate Allies

I was pretty excited about this one, actually, which perhaps is a bit strange given the fact that I haven’t played a role-playing game in years!

I’ve been on a bit of a nostalgia trip of late, started off by my D&D week earlier in the year, and since then, I’ve been looking back with fondness at my Star Wars RPG days. I’ve not properly looked over the latest incarnation of the game from FFG, but I recall feeling positive about it when Edge of the Empire first appeared, so even though my chances of playing soon are pretty slim, I’m nevertheless thinking of featuring a look at the thing here on my blog sometime soon.

While West End Games did an awful lot to make a credible universe, tying in very closely with the Bantam novels of the 90s, then Wizards of the Coast largely ignored all of that as they just kept churning out movie-related material, it seems FFG is going on its own way of providing adventures almost unconnected to previous material, and it looks pretty amazing for it!

On the subject of Star Wars, I read the first issue in the new Marvel series today!

Star Wars #1

Y’know, that was actually a really great book! I’ve been a Star Wars fan for decades, of course, and have grown accustomed to being a Dark Horse Comics fan, so was initially very wary of them moving back to Marvel. But a good story is a good story, whoever is publishing it, and this was a lot of fun! It’s not very long, almost half the book is taken up with previews and adverts for the other two comic lines promised from Marvel – Darth Vader (which looks superb, let me tell you!) and Princess Leia (artwork looks a bit cheap…)

Going back to D&D week, I also finished reading The Halfling’s Gem, which turned out to be pretty good in the end! Being pulled into Tarterus near the end seemed a bit extraneous, but maybe that’s just me. After, what, eighteen months or so of being left, it was good to finally finish the trilogy! I’ve since moved onto The Legacy, the seventh book in the series, and while I’m only a couple of chapters in, it’s definitely setting up a compelling story. I had kinda spoiled myself for this book through the adventure system game. [SPOILER ALERT!] In the game, Drizzt’s brother Dinin Do’Urden appears as a drider, and after starting to read the Dark Elf trilogy I was a little confused, before finding out that happens in the course of book seven. Plus, the cover does kinda give it away!

The Legacy

I really loved the Dark Elf trilogy, books one and two in particular were just too awesome for words, and a big part of my enjoyment came from the setting. Menzoberranzan is one of the most interesting locations I’ve ever had the pleasure to read about, and the whole adventures in the Underdark was a real joy, so the interruption on the surface for the last three books has been a bit unwelcome, really! Good to get back underground, even if it is currently only for part of the book. The Legacy takes place nearly twenty years after Drizzt left the Underdark in Sojourn, and it’s fun to see what has been happening with the drow characters in the time Drizzt has been away. Promises to be a good read, anyway!

I’ve also been painting more Necrons this weekend! I must admit, I’m quite pleased with myself! Having had such a slow start to painting this year, I’m glad to finally be creating again! I’ve made up a batch of Immortals, and have been painting them as Pyrrhian Eternals, the dedicated Immortals of Anrakyr the Traveller! I’ve recently begun to use my flickr account once more, where you can head over to check out my album here!

Pyrrhian Eternals