Today is once again game day here at spalanz.com, as I was lucky enough to get some time to myself yesterday where I could actually play some games! I know, it was quite spooky really! My daughter is now thirteen months old, and is certainly in more of a routine where I can plan stuff like this, so it was definitely time to grab that while I could!
I managed two games, along a similar theme, and it was just glorious.
First up, we have Eldritch Horror. This is one of my all-time favourite games of globetrotting mystery and supernatural dread, although it suffers somewhat for being such a juggernaut to set up! This time around, it took some time for me to get back into the swing of things, although I think it was literally just one round for each of the investigators – Mark Harrigan and Diana Stanley – before it all came flooding back, and I was off! I chose these investigators because I had finally actually read that little introductory blurb at the start of the rulebook, where it seems to be the pair of them looking into the weird occult mysteries of the world…
I followed this up with Arkham Horror LCG, a game that I have been trying to get back into for a couple of weeks now. I have built two new decks since I last played back in the summer of 2019 (when I actually ran through the entire Dunwich Legacy campaign). Roland Banks is the first investigator that I ever used, and even though I’ve not exactly played this game a lot, I have something of a soft spot for him all the same. Akachi Onyele is usually a very powerful investigator in the other Arkham games, though I’ve played two games with this duo now and it’s clear already that she really needs the right spells out to be any good. That’s probably a bit harsh, but in the game yesterday, I noticed particularly how she just couldn’t really do anything before I had Wither out, whereupon she became more of a tank than the Guardian investigator!
I’ve really gotten back into the whole Cthulhu mythos and Arkham Files games lately, and part of me is now really annoyed with myself for having sold off my Arkham Horror 2nd edition collection last year. I got a good price for it, don’t get me wrong, but it was such a good game, and I never got round to featuring each one of the expansions on the blog before it went.
However, I’ve found myself looking into getting the 3rd edition for Christmas, so that will be quite nice when the festive season is finally here! Definitely need stuff to look forward to as we’re on the cusp of a new lockdown, as well!
Eldritch Horror was just lovely to get back on the table, I must say. I’ve still got a couple of expansions for that game to feature up here, so I’m thinking that I’ll get back into the tradition of looking at those roundabout Christmas time! Indeed, playing yesterday’s game was mostly about getting back into the game so that I could look at playing the expansions – seems like I’ve only played some of them once or twice, but The Dreamlands box is still in the shrinkwrap! I’m really behind with the times here.
I kinda fell away from the Arkham Horror LCG last year, thinking that I was barely playing it anyway, so didn’t buy any of the Dream-Eaters cycle as I had three full campaigns still to play through. However, I’m now thinking that I need to catch up with it all! I’d spent a few days recently looking into it all as if from scratch, and have sleeved all of my cards and bought the ‘Return to’ boxes to make sure everything is stored up properly, so I’m really finding myself quite hungry for more now!
Having taken that time to get to know the game again, though, I can definitely see myself playing this one for a long time yet. It seems as though the Dunwich Legacy campaign is fairly tame in comparison to some of the later ones, and a lot of people seem to favour the Path to Carcosa set, so I’m thinking that my next proper foray will be there – everything is ready for me, anyway!
Interestingly, now that Lord of the Rings has finished, I’m finding myself almost moving away from that game in favour of this one. For sure, I’m not going to be sacking off my collection of the older game, as I’ve had far too much fun with it over the years to want to be without it, but I think that game did seem to suffer a little for the designers’ efforts in making it more challenging. Mirkwood and Dwarrowdelf are still the high watermark for me, although I’ve not played so many cycles from the game I could be selling it short. However, with Arkham, it seems to have been designed as fairly tough from the outset, but the variable difficulty of the Chaos Bag allows for it to still be enjoyable. In fact, as I think I’ve talked about before, the game really benefits from not being a simple kill-the-monsters sort of thing that Lord of the Rings can sometimes become – the encounter deck for Arkham is very often full of treachery cards, with just a couple of enemies to keep things interesting. There are so many different moving parts in the game that keep things moving, so that the formula allows for much greater variety on the whole.
Like I say, I’m not getting rid of Lord of the Rings, but I do feel that Arkham Horror has overtaken it in my affections lately!