Man of Steel

Man of Steel

Hey everybody,
Yesterday, I finally made the time to watch Man of Steel, a full seven years after its theatrical release! I had been put off this movie for a number of reasons over the years, but I have to say, my short review is that it certainly was an entertaining film, and succeeded in making me both interested and invested in Superman, something I’d previously not thought possible!

The Story
This is an origin story for Superman, but following the initial sequence on Krypton with the birth of Kal-El and the military coup of General Zod, pretty much the entirety of Superman’s origins is told through flashbacks. It was probably the best way of doing this, really, as the origin of Superman is probably the most well-known of any superhero by mainstream audiences, I would have thought.

The first story catalyst seems to be Lois Lane stumbling across Superman’s Fortress of Solitude while pursuing a story, leading her to meeting Superman and wanting to find out more about him. She does so, though it’s hardly the expected montage that we might have expected at this point, and she decides to keep his secret for him.

However, General Zod appears with his followers in pursuit of Superman, attempting to recover a Codex of Kryptonian genetic material that will ensure the survival of their race that Jor-El had sent to Earth with his son. He gives the world 24 hours to turn Superman over to him, or face the consequences, launching a massive FBI/military action to find Lois Lane – who is revealed to know who Superman is.

Seeing the danger he has caused, Superman turns himself over to Zod, but he and Lois manage to escape the Kryptonians, Lois along the way receiving the knowledge of how to defeat them from a projection of Superman’s father. Zod learns that the Codex he seeks has been genetically imprinted within Superman’s DNA, and so attempts to recover him, dead or alive, while launching a direct attack on Earth with his World Engine – a device that will terraform Earth to be a New Krypton. The attack is centred over Metropolis, but Superman manages to destroy the World Engine in the Indian Ocean, which foils the plans over Krypton.

This just makes Zod mad, and so a massive brawl ensues with Superman and Zod coming to blows quite spectacularly – a fight that only ends when Superman breaks Zod’s neck.

Man of Steel

I think I’d been avoiding this movie for far too long! I was under the impression, for some reason, that it was something of a sequel to Superman Returns, though I don’t know where I had that from! The movie effectively launched the DC Extended Universe back in 2013, and made no attempt to connect to previous Superman movies, being entirely its own thing.

Now, I am not a Superman fan, although in recent years I have come to enjoy certain aspects of the character. I think the idea that he embodies the best of humanity, and provides a shining example of goodness, is certainly something to admire. Henry Cavill does a pretty good job, as well. There is something of a repressed/frustrated aspect to his portrayal, where he is holding back his power in order to appear more normal, but his introduction and some of the flashbacks to his youth show him to be not above using his power to help others when he can, even as a teenager. There’s a quiet side to the guy that I really enjoyed, and thought fit in with him as a good person. Seeing him bullied at school, it adds a lot of nuance to the guy, as you know he could have just wrecked those kids with ease. But he is dedicated to using his powers for good, and that is definitely something to admire.

We don’t spend a lot of time on Krypton, but it is shown to be far from the utopia that it was in the Christopher Reeve movies. There’s an excellent article here that shows the influences from the comic books for this movie, and it seems to be The Man of Steel from 1986 that first depicted the planet as a sort of sterile world, where children are grown and not conceived naturally. It’s an interesting idea, and adds an extra layer of depth to the classic discussion of Superman as an alien trying to be a man. It also makes you question Zod’s motives a little bit, when we learn that he’s trying to remake Earth as a New Krypton – why would you want to do that? Zod tells us that he was genetically predetermined for his role as a military leader, and that was all he was ever intended for in life – why would you want a society where free will doesn’t exist?

Man of Steel

I think this movie has got a lot to commend it. The climax, with the attack on Earth and the Superman vs Zod fight, is a bit of an orgy of destruction, for sure, and we were a bit surprised, watching it last night, how badly the CGI effects have held up over the years, but even so! As a Superman origin story, it works really well in terms of the pacing, and I certainly didn’t grow bored waiting for something to happen. Indeed, the pacing felt quite relentless, while somehow still allowing for some character moments to come through. There are some nice flashback scenes of Superman witnessing his adoptive father’s death, for instance, in the middle of the movie where the American government is trying to track him down to appease Zod.

It also works pretty well as a launch pad for the DC movies to come. DC of course were seeming to play a bit of catch-up with Marvel in terms of the movie multiverse, and by the time Man of Steel was released, Marvel had already released the first Avengers movie. However, the whole Marvel vs DC debate has already been done to death, and will no doubt rage on for a while yet. I do like my DC guys, of course, but when it comes down to a consumer level, I think we’re perfectly allowed to like both, if we so wish, without need for infinite comparisons and “Marvel/DC is better because…” There is certainly a darker tone to the DC movies from Zack Snyder, but I think it kinda works for them. Not because they need to be set apart from the Marvel films, just because the stories that they’re telling are, at times, pretty grim. Man of Steel – and Batman vs Superman after it – deals with humanity’s inability to deal with their saviour because they don’t feel they can control him. I mean, that in itself is a fairly grim idea, don’t you think?

8/10, would watch again!

Genestealer Cults: A New Army for 9th Edition

Hey everybody!
So with the news of the new edition coming out this summer, I’ve been going through my vast collection of 40k miniatures, and seeing what I can get rid of, trying to thin out the ranks as we start anew. In doing so, however, I’ve decided to finally make a proper go of things with my Genestealer Cult! I’ve been here before, of course, but I’m currently feeling really positive about this new project, so decided to announce things here, and go through it with regular updates as I proceed!

Genestealer Cults Hybrid Metamorphs

As always with these things, I’m building a list by starting with a unit from the codex, and seeing what I can do to build out from there. I’m starting with the Hybrid Metamorphs, a unit that I’ve always liked the sound of, and had originally built up two years ago for Kill Team. The Hybrids are those cultists who have begun to mutate with more Tyranid bioforms than the usual Acolytes and Neophytes, and are seen as particularly blessed by their fellows. These saint-like creatures are usually deployed very near to the day of ascension, in time to wreak havoc among the planet that has been chosen for the Tyranid invasion.

In the game, these chaps are quite the blender, pretty wholly close combat-orientated, with three attacks base (and four for the Leader). I’ve always found their upgrades quite confusing, as they are swapped out in pairs – talons and claws for whips and claws, or talons and claws for bigger claws… The Metamorph talon gives the bearer one additional attack, which is always nice, as keeping the squad at their basic load-out gives them 21 attacks. However, two of mine have traded their talons for Metamorph claws, so I’m doing myself out of 2 attacks. Sad face.

Genestealer Cults

But things can get really interesting when you start pairing these guys up with stratagems, psychic powers, and the like. Let’s start with the Primus. This guy has got four attacks of his own, but gives +1 to the hit rolls of friendly <cult> models within 6″ in the fight phase. Now, the Metamorph talon allows you to add 1 to hit rolls as well, but a natural 1 will always fail, so let’s put this to the side for now. So my Metamorphs are making 19 attacks, and they’re hitting on 2s. I’ve got a cult icon with my squad, as well, which allows me to re-roll any hit rolls of 1. Nice!

Now, they’re only S4, for sure, but there are two guys in the squad with Metamorph claws, those massive crab things which are S+2. So there are 19 attacks, six of which are S6. Nice!

Without trying to get too far ahead of myself here, I want to include a Patriarch in my list, so he will have to be the warlord. However, I’m planning to spend a command point before the battle for the Broodcoven stratagem, allowing me to pick warlord traits for the Magus and Primus in the list as well. For my Primus, I’m taking the Biomorph Adaptation for +1 strength and +1 attacks. So the Primus is making 5 attacks of his own, hitting on 2s, and his attacks are at S5. Handy!

Let’s leave the Primus for a moment, and turn to the Magus. His sole use here is as a Psychic powerhouse – he knows 2 powers from the Broodmind discipline, but can only attempt to cast one per turn. I’m giving him Might from Beyond, which gives +1 to strength and attacks of units within 18″, and then Psychic Stimulus, which allows units to charge even if they have advanced, and also fight first in the fight phase. For one command point, I can use the Cult’s Psyche stratagem to attempt a second psychic power in my turn. I’m up to 2 CP used now, but my Hybrid Metamorphs are now making 24 attacks, eight at S7 with sixteen at S5.

But I’m not done yet!

In The Greater Good, there is a Hybrid Metamorph-specific stratagem for 1 command point, Violence Unleashed, which gives the unit +1 attack. What’s that, 29 attacks? I’ll take that, thank you very much!

I’m running my army as Cult of the Bladed Cog, whose unique strategem (1 command point) gives exploding hits on 6s. How nice! So that’s a total of four command points used, and I’m sort of banking on two psychic powers going off – the two powers have a warp charge value of 7 and 6, respectively, so I’d hope that it would work out, but I could potentially take a Familiar with the Magus to allow me a third bite at the (psychic) cherry.

I have no real head for probability calculations, so have used a dice roller to give it a try, and rolled an average of six 6s. Now, if you remember that I’m hitting on 2s and re-rolling 1s, so I’m going to be hitting on a lot of these attacks! Assuming that 32 attacks will hit, against T4 models, I’m going to be getting roughly 20 wounds in. My favourite tactic of drowning a unit in saving throws might well work out here!

On top of this, of course, we’ll have the Primus in close proximity, probably making his own five attacks. Interesting…

Of course, this is all fairly theoretical stuff, but it’s always nice to see what sort of things you can do with a unit like this. For info, my Metamorph – Primus – Magus combo costs 209 points (I did think about throwing in a Clamavus for an extra 55 points, to give +1 to advance and charge rolls, helping them get closer, but I’m thinking now that I’d prefer to throw them into a transport to ensure they get to combat unscathed), but I’m now considering making a max-unit of 10 Metamorphs, which would be purely with talons to get that 20 attacks base (30 attacks with all the buffs, which generated an average of three 6s for a potential +33 attacks in the unit, hitting on 2s and wounding MEQ on 3s).

Who knows how 9th Edition will change this up? Genestealer Cults were one of the last codexes published for 8th Edition, of course, so my guess is that they will be hanging around in this form for some time to come.

I’m going to be looking at using some Aberrants, and I am for sure going to be investigating the new Atalan Jackals, as they are some very cool models. I have two boxes of them, so it’ll be fun to see what I can come up with there! I think I’m going to do these sort of update-style blogs as I decide on the pieces of the list, rather than going through a massive run-down once I’ve got the whole thing decided (as I have done for Necrons before!)

So Genestealer Cults will be my 9th Edition army, although Necrons and Drukhari will definitely see play, and I hope that I can continue to paint my Grey Knights, and get started properly with the Sisters. Those are my current plans, but who knows if the AdMech or Black Legion, or any other project will get in the way?!

Thanks for reading, and check back soon for more musings on our four-armed saviours!

Scars

Hey everybody,
It’s been a while! I’ve been working my way slowly through the twenty-eighth novel in the Horus Heresy series, Scars. Written by Chris Wraight, one of my favourite Warhammer novelists, it’s actually a really good read, albeit a bit of an odd one. Originally serialised online back in 2013, the story does have some elements that mark it out as such, such as the occasional recaps.

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The novel, unsurprisingly, features the White Scars legion front and centre (I think the only time we’ve seen them previously was the sixth novel, Descent of Angels). The legion is a bit of an anomaly, as they are still almost always deployed as a single unit, rather than in multiple warbands to multiple fronts. The legion has, up to this point, been deployed on Chondax. We get a lot of background on them, following in particular two initiates and their careers in the legion – one a Chogorian called Shiban, and a Terran called Torghun who was originally intended to join the Luna Wolves. We also follow the primarch himself, Jaghatai Khan, as the pacing is quite broad during the beginning. The system has been cut off with Warp storms, however, leaving the Khan awaiting orders, and his legion subsequently restless.

In contrast, we also see the Space Wolves dealing with the aftermath of the battle on Prospero. While they are licking their own wounds, they are set upon by the Alpha Legion, some of whom board the Wolves’ ships and, when confronted, state that they are doing the Emperor’s work.

When the White Scars emerge from the storms, they receive multiple conflicting orders, including from Rogal Dorn asking for them to join him on Terra for the defense. The Khan, going against all of the orders that he has received, decides to go to Prospero to see for sure if Magnus has been defeated, and in an effort to learn the truth of what is happening in the galaxy. The planet has been utterly devastated, and teleporting down to the surface with his keshig guard, the Khan is beset by psychic ghosts and separated from his bodyguard. He discovers a psychic projection of Magnus however, who confirms that the Space Wolves attacked his legion, although he understands now the reasons for his censure.

While in orbit, it emerges that there are several warrior lodges within the legion, however, and as the novel goes on, it transpires that these lodges are in communication with the Sons of Horus, and believe that their true purpose is to join them in their rebellion. One of the lord commanders of the legion, Hasik, effectively leads a coup on the ships, awaiting the arrival of the Sons of Horus to join them. However, the legion who arrives to support the coup is the Death Guard, with Mortarion joining Jaghatai on the surface in an attempt to convince him to join Horus’ cause.

Needless to say, Jaghatai is not to be swayed, and things are finally made clear as regards what is happening in the universe when Targutai Yesughei, the legion’s chief librarian, arrives with news that the Warmaster has indeed gone over to Chaos, having himself come across some survivors from Isstvan III in the course of his travels across the galaxy.

Horus Heresy Scars

This is actually a really great book, one that I enjoyed a lot. The atmosphere of uncertainty in the galaxy at this time is captured really well, in particular with the use of the Alpha Legion launching their attacks on both the Space Wolves and the White Scars. The inclusion of the Alpha Legion, and their misdirection, was quite a masterstroke really, as their presence is often guaranteed to add to the air of confusion.

There is a fantastic battle sequence when the White Scars punch through the attack of the Alpha Legion – we get to see that they are really a unique legion for their use of speed. They use a lot of pseudo-Mongolian throughout the book, which I was surprised didn’t interfere too much with the telling of the story as things went along. Often with such things, I find them hard-going, but there was obviously just the right amount used that meant it wasn’t hard to keep track!

The book is a little odd in that the story seems to just forget about the Space Wolves around halfway through. Of course, I’m not a Space Wolves fan at all, so I’m not really missing that side of things, but it did feel a bit strange how they were just left out. Anyway! It was really interesting to see the events of the burning of Prospero revisited, too, and to see what has happened to the planet since the attack. Of course, it was a little bit contrived how one Thousand Sons legionary had managed to survive and led the keshig guard to safety, etc, but I suppose the narrative needed something!

Something that I keep coming back to, though, is just how effective the atmosphere of the unknown is here. The Khan really doesn’t know who to trust, and so reverts to his old friend Magnus, with whom he had pushed so strongly for the use of the librarius within the legions. There is a moment of great irony when Yesughei remarks how the Edict of Nikea has effectively hamstrung the loyalists, removing their greatest weapon against the traitors and their Warp-craft. Even though we’re still roughly around the mid-point of the series, there is a sense already of trying to pull together several plot elements from across the wider Heresy, and making a cohesive narrative out of things. Whether that was intentional or not, I don’t know, but it’s really quite remarkable how the author is able to make the book feel like the legion have been sidelined, keeping them apart from the rest of the goings-on in the galaxy, but at the same time pulling together these plot threads to make it all feel like one long story. Bravo, that man!

Overall, though, I thought this was a really fascinating look at the legion that has been somewhat on the sidelines for the series up to now. We’re 28 books in, and only now seeing yet another “new” legion – crazy! Of course, we haven’t really met the Night Lords or the Iron Hands in proper novels, either, which just feels ridiculous now that I think about it!

Black Legion

Hey everybody,
Following on from the first book in the series a few weeks ago, I thought it about time to get on with the second novel in the Black Legion series, simply named Black Legion.

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I must say, while I thought the first book was a pretty slow burn, this one was a lot more dynamic from the start. We’re back with Iskandar Khayon, as he tries to assassinate Thagus Daravek, a warlord of Chaos who has been bringing several warbands to his banner in the way Abaddon has been doing. We’re several years on from The Talon of Horus, and Khayon has been acting as Abaddon’s personal blade, though Daravek has been proving to be particularly difficult to kill. When his most recent attempt on the warlord’s life also fails, Abaddon sends Khayon to the mausoleum world of Maeleum, the world where Horus had initially been buried, on a nonsense mission that led the sorcerer to discover the existence of the Black Templars Chapter, and the seer, Moriana.

Moriana insists on being brought before Abaddon, and causes a slight rift between the new warmaster and his ruling council, the Ezekarion. This is especially true when Abaddon announces that he will lead a crusade into Imperial space, finally breaking the bonds keeping the Black Legion within the Eye of Terror.

Initially, this attempt does not work, as the stresses of the Warp destroy several ships from the armada. What’s more, Daravek catches up with them and a mutual annihilation looks likely. However, Daravek offers to parlay with Abaddon, and the two groups meet on the dead Craftworld of Taial’shara. There, Khayon comes very close to understanding the reasons why his attempts on Daravek’s life have failed for so long, as the warlord appears to have a peculiar hold over him.

Daravek demands Abaddon pledge himself and his forces to his own warband, which Abaddon scornfully refuses, but before anything further can happen, the Warp Ghost Saronos appears, offering to guide either group to Imperial space. While Daravek offers them ships and matériel, Abaddon simply offers them whatever they require, and wins their support. As it happens, Saronos wants their navigators, and while the Black Legion makes it out of the Eye, Khayon’s mentor Ashur-Kai is among those sacrified in the endeavour. However, when Khayon demands that Saronos removes his helm, he reveals himself to have the same face as Ashur-Kai…

Upon escaping the Eye, the Legion is confronted by the Black Templars fleet under the command of Sigismund, whom Abaddon determines to kill in single combat. The Vengeful Spirit is left under the command of Khayon, and Abaddon led the boarding action on the Eternal Crusader. Khayon psychically possesses one of the marines of the boarding party to witness the duel, but is forced to pull back. While the Black Legion has indeed made it out of the Eye, Daravek’s armada has also managed to make it through.

It transpires that Daravek has possessed a piece of Khayon’s soul, which has enabled him to exhibit a particular control over the sorcerer, as well as track him through the Warp. Daravek boards the Vengeful Spirit and massacres his way through the ship in search of Abaddon, who is still aboard the Eternal Crusader duelling Sigismund. Khayon is able to kill Daravek, and while Abaddon kills Sigismund, he is himself grievously wounded.

Black Legion

What a book! I felt like the first book didn’t really get going until Abaddon himself appeared, around two-thirds through. Here, however, the Black Legion is already formed and we’re in the thick of Khayon’s attempt on Daravek’s life. Of course, it is still slow in parts, as we still have the narrative device of the interrogation scenes.

A lot of the characters from the earlier book, such as Lheor and Sargon, are somewhat relegated to bit parts this time around, which on reflection seems a little disappointing. The novel has a much tighter focus, revolving around Khayon’s dealings with Abaddon and Daravek, with little time for much else. We do learn a little more of Khayon’s history, though, and we get some really excellent set-pieces, such as the opening chapter that sees Khayon using a breathtaking array of psychic powers.

Oh, and the void battle scenes… my goodness, there are some fantastic battles!!

I was hoping for a little more lore from the Maeleum section of the book, maybe more on the relationship between the Sons of Horus and the Black Legion. Of course, that section was there to get Moriana to Abaddon, but I feel as though it would have been perfect to see more of that meshing of the two. The fact that this is all I can say against it, though, really attests to how much I enjoyed it!

It’s a really good book, and I feel like it was along the same lines as The First Heretic as being classic Warhammer fiction. It’s making me really excited to see what happens next in the series, and I’m hoping that it comes out sooner rather than later!

All of this talk of Chaos has made me look again at the miniatures that I have for my own Heretic Astartes army. With 9th edition on the way, of course, it’ll be interesting to see how this force (indeed, any force) will work, but I’m hoping that it will be possible to bring along interesting armies with odd bits peppered in. I’m still sticking with the Chaos Cult idea, though perhaps with a few more Marines along the way.

Though I’m really hoping for a Renegades and Heretics army in the new edition!!