Getting back to Mirkwood, part one

Hey everybody!
I’m having something of a card game renaissance lately, getting back into both Arkham Horror LCG and my all-time favourite game, Lord of the Rings LCG! I’ve rambled previously about these events, of course, and today will be a little more of a ramble, as I talk about revisiting three of the absolute classics of the game, the first half of the Shadows of Mirkwood cycle!

I’ve waxed lyrical about this game in a number of posts now, but I really can’t quite describe just how much joy I get from playing this game!

If you read my original look through the Mirkwood cycle linked above, you’ll know just how much I like to wax lyrical about this cycle. I wrote that back in 2014, but it all pretty much still stands up as true! The cycle is just so classic for me, and so quintessentially what this game is all about. This was released before the Saga expansions of course, when I think FFG didn’t have licence to produce games set to follow the books themselves, so had to work around that by producing these side-stories. We see this most clearly with the Dwarrowdelf cycle, of course, but even with things like the Dead Marshes here, we’re attempting to visit book locations while not telling the story of Frodo and Sam.

While I’ve been a huge fan of this cycle since I originally bought it, I don’t normally play Conflict at the Carrock or A Journey to Rhosgobel, as I like the cinematic feel of playing packs I, IV, V and VI in that order. Missing out the ‘side quests’ has become so normal for me that actually playing them this time has been a lot of fun! A Journey to Rhosgobel in particular was almost something of a discovery, as I’d forgotten so much of that scenario!

I was playing through them with my Elves deck, which is made up of a lot of cards from the Ringmaker cycle, something that I was curious to see whether it would have much of an effect on these comparatively older expansions. As it happens, the answer is no. Don’t get me wrong, I think there’s a lot to be said for playing with a much more synergistic deck like all-elves or all-dwarves, as FFG have really made some great attempts to bring these cards together into often quite powerful archetypes, whereas trying to play with the wider synergies of the entire sphere could see you struggle, but I don’t think it makes things particularly easier to manage. My elven deck can allow Legolas and Glorfindel to become real powerhouses, of course, but I still managed to end up with Glorfindel Sacked! in Conflict at the Carrock, and I did still lose A Journey to Rhosgobel after having only discovered one Athelas plant.

I’m really thinking I might play Rhosgobel again, as I feel like I barely know that pack! It was a lot of fun – well, the whole playthrough was a lot of fun! But yeah, might get back to that one before I move on into the Hills of Emyn Muil


I’ve got the second half of these quests to play through as well, of course, but I’m also thinking about playing through on Nightmare mode before I move on to Khazad-dûm. It’s something I definitely don’t normally do, as I find a lot of the time, Nightmare mode feels like it breaks the original theme for the sake of making an otherwise really enjoyable game unnecessarily difficult. However, when I’ve previously looked through the cards for the Mirkwood Nightmares, I seem to recall they’re actually very thematic as well. Maybe I’m unjustly hating on Nightmare mode? Anyway. We shall see!

The Lord of the Rings LCG remains my all-time favourite game, and I am really looking forward to getting back into playing through some of my favourite quests, as well as playing the newer scenarios that I have yet to experience! Stay tuned!

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