It’s game day here at spalanz.com, and today I want to talk about some of the news from FFG about new Cthulhu-themed games coming on the horizon that I’ve only recently had the time to digest (the new Star Wars trailer dropping has primarily been responsible for my tardiness here!) So let’s kick off the Halloween season with a look at the next big box expansion for Eldritch Horror: Masks of Nyarlathotep!
This was an expansion that was both entirely expected, and yet completely blew me away with the announcement last week. I mean, for sure we would be getting Nyarlathotep in the game soon enough – it’s a Cthulhu mythos game, what would it be without the wearer of a thousand masks? But I had entirely been expecting to see him in a small-box expansion, with some specific Mask monsters, and nothing more than that. Oh, how wrong I was!
Masks of Nyarlathotep introduces a campaign mode of play to Eldritch Horror, and currently we only have a few lines towards the end of the announcement that tell us what is involved here:
When taking on a Campaign, players will need to win multiple games, with consequences and benefits carrying over to the next game after each threat is sealed away from the world. If stopping any single Ancient One seems an impossible task, can the investigators possibly hope to succeed as these otherworldly beings attack one after another?
However, earlier in the article we learn that there are several cults springing up across the world, each seeming to worship a different entity, and it’s up to the investigators to stop them. While my first thoughts about campaign play were that we could play games using different expansions, and they would all somehow feature into this mode, I think rather it will be implemented as more self-contained within this box. I’m going to guess, then, that this expansion won’t have a new sideboard, but instead will just be choc-full of cards that allow for several different gameplay experiences, maybe even mini-Ancient Ones like the Heralds from Arkham Horror, all of which will add up to some climactic endgame against Nyarlathotep himself. Nyarlathotep will still appear as a more regular AO if you want to just play a straight game with him involved, but for the campaign mode he’s probably going to have some kind of mechanic that makes him stronger the more Mask villains we don’t defeat, or something.
We’ll see in Q1, 2018!
The next bit of news I was really happy to see was the new Elder Sign expansion, Omens of the Pharaoh!
Have you played Elder Sign: Omens? It’s a pretty good re-interpretation of the card game for Android/iOS, and features an expansion based on the sinister goings-on in Egypt. The Dark Pharaoh, Nephren-ka, has already made it into Eldritch Horror of course, and now he’s making his malevolent presence felt here, too!
I really like how the new mode for Elder Sign has allowed games to move out of the museum. Don’t get me wrong, I still love the classic game where you’re wandering the deserted exhibits at night, but Omens of Ice was an incredibly flavourful (and difficult!) game, and while I still haven’t managed to get round to Omens of the Deep, I’m sure that will also be a delight.
Whoever made the connection between having locations to explore inside a museum, and locations in a more general sense, should definitely feel a deep sense of pride at that achievement!
Adding the Egyptian horror feel to this game is definitely something to be pleased about, as it’s a classic setting for the mythos, though if we’ve already had the frozen Alaskan wilderness, the deep sea and now Egypt, I wonder whether this line of ‘Omens of’ expansions can continue for much longer? I’m guessing there will be an Amazonian jungle (or some kind of tropical theme) expansion at some point, but then what?
FFG’s Lovecraftian games are always a true delight, and I cannot wait to add both of these games to my collection when they arrive early next year!