Catching Up with FFG

Hey everybody,

It’s been an interesting few weeks for games fans, and while I haven’t been all that regular with keeping up to date myself, I thought today was high-time that changed. So let’s take a look at what FFG have been up to the past few weeks…

Android Netrunner has seen the next two packs in the Mumbad Cycle previewed: Business First and Democracy and Dogma. I was really excited for this cycle back when it was first mentioned in the summer,  and it looks like it’s really shaping up to be something very, very cool. While I’m not usually a fan of the Criminal faction, the new runner, Nero Seven, looks like he might have a very nice synergy with the new cards that could well be worth investigating. It’s really nice to see the theme coming from these packs, I have to say. Makes me wonder if they’ll be publishing any new novels set in the dystopian future anytime soon…

I love some of the new cards being previewed in the new Endor cycle for the Star Wars LCG, and the recent The Forest Moon article has shown another card I’m going to definitely make room for in my Jedi deck – Outwit. It changes the priority in which Fate cards are resolved in the edge battle, then you draw a card – always good to have cards that let you do stuff then replace themselves in your hand. The new Fate card for the cycle, Battle for Endor, is also worth mentioning as (hopefully) seeing a lot of Ewok/Endor-based stuff going on, which should just be funny. I’ve not played with the Rebel faction nearly as much as I perhaps should have, but the new objective set previewed in the article has got me wanting to try them out, so that’s interesting… While I’m not a tournament player, rumours of a potential event at my local store have got me wanting to get into it, just to get to play the game some more…

X Wing Force Awakens

On the subject of Star Wars, this massive piece of news took up most of last week as FFG announced the new iteration of their X-Wing core set, to coincide with the new film coming out now on December 17 here in the UK. This isn’t any kind of revised edition, it’s important to note that: what we have here are two TIE fighters and an X-Wing that have been painted to look like the new ships in the new film, alongside the requisite new pilot cards and upgrades. So there’s a lot of new art, but the rules are the same. So you can basically field the new ships alongside your old, which is really useful to existing fans of the game. I assume there will be new versions of old friends like Luke and Han down the road, to recognise the change from the classic trilogy to the new, but it looks like the fundamentals of the game remain unchanged. Which I suppose is nice, but I’m still currently on the fence about getting this when it sees its wider release later in the month.

Warhammer Conquest is really looking great with the new Planetfall Cycle, especially with the new preview of the fifth pack, Wrath of the Crusaders. We’re getting the Black Templars in the Space Marine faction, which is pretty exciting stuff, with some great synergy around the warlord and his signature squad. Looks like there should be some amazing stuff going on in that faction once this pack hits, so I’m really looking forward to that! We should be getting the new Tyranid expansion soon, as well, so that’s yet more awesome to look forward to!

Legend of the Five Rings

Most of this post has been about the excitement coming in FFG’s LCGs, but I’ve saved perhaps the most exciting piece of news until last. We’re getting a new one! Legend of the Five Rings is one of the powerhouses of CCGs, with a strong Oriental theme and immersive mechanics borne of a long history of publishing. I’ve only actually played the game once, and while you can never really judge a game from your first play, I do recall it being a fantastic experience, and have been keen to try it out again since. Well, FFG will be publishing it as a LCG from summer 2017, so less than two years until we can see the newly-imagined game. I find it interesting that they’re being quite up-front about making mechanical changes to the game: ordinarily, whenever a beloved IP like this passes between publishers, the new one will make a lot of noise about preserving what the game is, but FFG are basically saying, “we’ve got it now, and we’re gonna be making changes, so get ready”. It’s quite a nice change, I feel, and whether I’m only thinking this from my very brief history with the game, but I feel it’s actually quite exciting to see just what they’re going to make of it.

Part of me is wondering whether this means the death-knell for Call of Cthulhu, however. Since the announcement of A Game of Thrones, second edition, Call of Cthulhu has become the oldest LCG currently in print. It was the first to move to a deluxe-only expansion distribution model, where we’ve seen faction-based boxes and theme-based boxes now merged into one, and with The Mark of Madness, all seven factions will have seen their own dedicated deluxe expansion (though whether the Order of the Silver Twilight will need a second deluxe is debatable, as their box came to introduce the faction in the first instance). Will the tenth box be the final one? It’s due very soon (though is curiously absent from the upcoming page), so I expect the “it’s here!” announcement will tell us more.

No matter which LCG you prefer, interesting times are ahead, I’m sure!

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